15 December 2009, 18:34 | #1 |
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iGame Problem in ClassicWB EAU
When I try to load any game in ClassicWB via iGame nothing seems to boot, do I need to set paths to the games somewhere?
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15 December 2009, 19:33 | #2 |
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WHDLoad can`t find the slave file. Does exist the file and has the same name as in tooltype?
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15 December 2009, 20:02 | #3 |
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press right mouse button, go to settings/game repositories. add a dir for igame to scan.
then again right mouse button, go to actions/scan repositories. that's how i use it. to run jst games i wrote a script and added it manually. whdload games should work right out of the box. |
16 December 2009, 00:48 | #4 | |
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Quote:
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16 December 2009, 06:59 | #5 |
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Hello,
would Igame work on a classic Amiga 600 ? Thanks. |
16 December 2009, 07:55 | #6 |
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Apparently it works on 2.04 so you should be fine I guess.
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16 December 2009, 15:18 | #7 |
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An alternative to changing the default locations - A-Games: and A-Demos: - in iGame.
Looks like when you customized the install with all your bling, you didn't change the A-Games: or A-Demo: assigns in the strartup-sequence files. Are your games and demos on DH0:, or separate partitions? If they are on separate partitions then you need to edit the files to fix all the links. See the vid: http://classicwb.abime.net/classicweb/tutorials.htm That makes all the links work again, including all the ones in Dopus and the various menus. Also, look out for the iGame bug: http://eab.abime.net/showthread.php?t=46398 Mr Zammler kindly posted a fixed executable in the above thread that is going to be in the next packs and form the basis for iGame 1.6 I believe. Last edited by Bloodwych; 16 December 2009 at 15:24. |
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