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#1 |
Registered User
Join Date: Apr 2003
Location: London
Posts: 42
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Is there a 100%, preferably english, copy of Iron Lord anywhere. The version I'm using crashes on disk2 when trying to load the final level, after the battle between the 2 armies. I've tried all the versions available from planetemu = MAD, supreme, vision factory and FLT. Please help, I got blisters getting past the arm wrestling competition and really want to beat this game.
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#2 | |
Give up the ghost
Join Date: Apr 2001
Location: U$A
Age: 33
Posts: 4,662
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Re: iron lord
Quote:
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#3 |
Registered User
Join Date: Apr 2003
Location: London
Posts: 42
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Hi Twistin, do you reckon I should repost this under WinUAE problems then maybe maybe I could put a zipped save state in the zone for the WinUAE author to download if they're interested.
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#4 | |
Give up the ghost
Join Date: Apr 2001
Location: U$A
Age: 33
Posts: 4,662
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Quote:
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#5 |
Zone Friend
Join Date: Aug 2001
Location: Brisbane/Australia
Posts: 1,270
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@runamuk. When you post a reply, look down below the smilies & options to "Attach file", post up your WinUAE configuration that you are using for Ironlord along with details of which WinUAE version you're using, then someone can see if there's a setting that needs to be changed.
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#6 |
Registered User
Join Date: Apr 2003
Location: London
Posts: 42
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Thanks for doin that. Ok so I originally played the gmae in WinUAE 0.8.22 R4. When it didn't work I transfered the save state to R5 but I'm not sure whether I'd have to play the whole game through again to get any benefit. I used the basic A500 setup with kick1.3
tried to attach the saved game but it's slightly too large even zipped, so if someone specifically asks I'll put it in the zone. |
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#7 |
Registered User
Join Date: Apr 2003
Location: London
Posts: 42
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I went ahead and put it in the zone anyway. The saved game uses the FLT version of Iron Lord downloaded from planetemu.
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#8 |
Zone Friend
Join Date: Aug 2001
Location: Brisbane/Australia
Posts: 1,270
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Did you actually use a blank ADF to save on? Your savestate will freeze up, remember using different configs etc.
Btw-have you visited Back to the Roots website, there's numerous game settings references to try there. |
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#9 |
Registered User
Join Date: Apr 2003
Location: London
Posts: 42
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Is using a blank floppy more reliable than save states then? if so I might play it through one more time this way.
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#10 | |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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Quote:
![]() In recent WinUAE versions hardware is automatically reconfigured when loading state file. |
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#11 |
Zone Friend
Join Date: Aug 2001
Location: Brisbane/Australia
Posts: 1,270
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I haven't had any experience with using Savestate before Toni, my apologies. Are you saying that if their Configs when they used Savestate,(I mean WINUAE configs rather than your actual CPU hardware), are different eg:ECS 2Mb Chip 1Mb Slow 8mb Fast Kickstart 1.3x, Windowed etc. & you might have OCS 512kChip 512kSlow 0MbFast Kickstart 1.3 Scanlines fullscreen etc., Savestate would adapt to your configs, then?
It just that when I tested it,(to try & look at it) with the same FLT version, the game screen/state was frozen, it look more like I was looking at a screengrab,(although it was the Savestate of course), & Ironlord wasn't playable. @runamuk. I usually stick to using the "virtual" ADF files as they're smaller & generally work within the game's saving perameters,(like a point'n'click adventure for instance), although obviously Savestate is handier for shoot-em-ups etc., just personal preference! ![]() |
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#12 | |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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Quote:
Recent WinUAE versions automatically load configuration from the state file, but only Amiga hardware configuration (cpu type, memory, chipset type etc..) not windowed/fullscreen, resolution etc.. (=emulator specific settings) State file is meant to be non-emulator specific Amiga hardware state snapshot. |
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#13 |
Junior Member
Join Date: Apr 2003
Location: Canada
Age: 41
Posts: 74
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It's funny you should mention the ADF crashing after the battle. My real-life copy of Iron Lord does exactly the same thing.
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#14 |
Registered User
Join Date: Apr 2003
Location: London
Posts: 42
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uh oh that doesn't sound good. I have actually played the next level the labyrinth but only on the ST version after a lot of disk juggling of different versions.
But I couldn't find the last exit and I wasn't sure whether this was due to the game or the disk changing I did. Maybe I'll go with plan B, I've got a brand new version of ST Iron Lord. I just need to find someone who can make a disk image from it. |
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#15 |
Zone Friend
Join Date: Apr 2004
Location: London
Posts: 76
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Iron Lord (original version)
Has anyone got the original uncracked disk images of Iron Lord so I can install the whdload version.
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#16 |
Zone Friend
Join Date: Apr 2004
Location: London
Posts: 76
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whdload problems
I've downloaded the whdload install of Iron Lord from the whdload support page. I've entered amiga DOS and typed lha x Programs:IronLord.lha Programs to extract the files but I just get a message saying 0 files extracted operation successful. The Iron Lord lha file was only 41kb in size is this a normal size for an install?
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#17 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Its available from the CAPS team
![]() Scour your local FTP's (hint hint) *cough*pm*Cough* |
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#19 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Use WinRAR on the PC and unpack it using the GUI
![]() Then simply use the unpacked files on Amiga (Emu or use a 720kb floppy) ![]() |
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#20 |
Zone Friend
Join Date: Apr 2004
Location: London
Posts: 76
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That's too cryptic for me. Could'nt you spell it out and give a url or something pleeeaase
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