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Old 06 May 2016, 16:54   #1
vagrant
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Double Dragon II SFX issues

SFX are working fine when the game starts. As soon as you defeat the the first big guy that comes through the door, and the game loads the next section of level 1, certain SFX stop working entirely and it remains that way for the rest of the game. This include all weapon sounds like chain, knife etc, doors opening, the player's 'death' sound and others.
I've tested the latest version of both PAL & NTSC releases under winuae and can't find any tooltypes or config options to get it working correctly.. does this happen on real hardware or is it winuae issue?
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Old 06 May 2016, 17:24   #2
Retro-Nerd
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If you read the last comment it seems that the sound bugs are still there. Needs a slave update.

http://mantis.whdload.de/view.php?id=2606
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Old 06 May 2016, 17:40   #3
Superman
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Just tried it on my real A1200 using slave version 1.4 and whdload 18.2. The sound does indeed drop a few FX towards the end of level 1. I did notice that they did return though at the start of level 2 and I died not long after that so didn't play any further.
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