05 May 2015, 17:13 | #1 |
CaptainM68K-SPS France
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Nil Dieu Vivant French release
Hello Guys,
A french amiga dumper called Jeje92 has dumped his original of Nil Dieu Vivant. I checked it, and it appears that the bootblock has the LSD virus. Otherwise, the files are clean and no sectors were harmed. I generated an extended ADF of the game, it's copy protected (Long Amigados track). It's zoned now, enjoy ! |
05 May 2015, 17:16 | #2 |
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Join Date: Apr 2015
Location: Beauharnois,Qc,Canada
Posts: 227
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Having been out of the loop for many years, I was wondering what is the best virus detector/cleaner that can be run on an A1200?
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05 May 2015, 17:23 | #3 |
CaptainM68K-SPS France
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I use VirusZ III, that the best to me
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05 May 2015, 17:24 | #4 |
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Join Date: Apr 2015
Location: Beauharnois,Qc,Canada
Posts: 227
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Thanks! I'l try to get it.
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05 May 2015, 17:25 | #5 |
CaptainM68K-SPS France
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PS : after checking the copy protection routine, it's the same used by Silmarils, Loriciels, and also CHIP.
Code:
CODE:000173EC CODE:000173EC CODE:000173EC sub_173EC: ; CODE XREF: sub_173D8+Ap CODE:000173EC movea.l #$BFD100,a5 CODE:000173F2 move.l a0,(dword_381E).l CODE:000173F8 bsr.w sub_17414 CODE:000173FC bsr.w sub_1747A CODE:00017400 bsr.w sub_174AE CODE:00017404 bsr.w sub_1752E CODE:00017408 bsr.w sub_1759C CODE:0001740C bsr.w sub_175EE CODE:00017410 move.w d6,d0 <= this is where the WORD key based on the track length is passed. CODE:00017412 rts CODE:00017412 ; End of function sub_173EC CODE:00017412 CODE:00017414 CODE:00017414 ; =============== S U B R O U T I N E ======================================= CODE:00017414 CODE:00017414 CODE:00017414 sub_17414: ; CODE XREF: sub_173EC+Cp CODE:00017414 lea ($DFF000).l,a6 CODE:0001741A move.w $1C(a6),(word_3822).l CODE:00017422 move.w $1E(a6),(word_3824).l CODE:0001742A move.w 2(a6),(word_3826).l CODE:00017432 move.w $10(a6),(word_3828).l CODE:0001743A move.w #$10,$96(a6) CODE:00017440 move.w #$4000,$9A(a6) CODE:00017446 move.w #2,$9C(a6) CODE:0001744C move.w #$7FFF,$9E(a6) CODE:00017452 move.w #$8100,$9E(a6) CODE:00017458 move.b #$FF,($BFD100).l CODE:00017460 move.b #$87,($BFD100).l CODE:00017468 move.b #$FF,($BFD100).l CODE:00017470 ori.b #$78,($BFD100).l ; 'x' CODE:00017478 rts CODE:00017478 ; End of function sub_17414 CODE:00017478 CODE:0001747A CODE:0001747A ; =============== S U B R O U T I N E ======================================= CODE:0001747A CODE:0001747A CODE:0001747A sub_1747A: ; CODE XREF: sub_173EC+10p CODE:0001747A bclr #7,($BFD100).l CODE:00017482 moveq #$64,d0 ; 'd' CODE:00017484 CODE:00017484 loc_17484: ; CODE XREF: sub_1747A+12j CODE:00017484 bclr #3,($BFD100).l CODE:0001748C dbf d0,loc_17484 CODE:00017490 bsr.w sub_1749A CODE:00017494 bsr.w sub_174A2 CODE:00017498 rts CODE:00017498 ; End of function sub_1747A CODE:00017498 CODE:0001749A CODE:0001749A ; =============== S U B R O U T I N E ======================================= CODE:0001749A CODE:0001749A CODE:0001749A sub_1749A: ; CODE XREF: sub_1747A+16p CODE:0001749A ; sub_174AE+2Cp ... CODE:0001749A move.w #$BB8,d6 CODE:0001749E CODE:0001749E loc_1749E: ; CODE XREF: sub_1749A:loc_1749Ej CODE:0001749E dbf d6,loc_1749E CODE:0001749E ; End of function sub_1749A CODE:0001749E CODE:000174A2 CODE:000174A2 ; =============== S U B R O U T I N E ======================================= CODE:000174A2 CODE:000174A2 CODE:000174A2 sub_174A2: ; CODE XREF: sub_1747A+1Ap CODE:000174A2 ; sub_174A2+8j CODE:000174A2 btst #5,($BFE001).l CODE:000174AA bne.s sub_174A2 CODE:000174AC rts CODE:000174AC ; End of function sub_174A2 CODE:000174AC CODE:000174AE CODE:000174AE ; =============== S U B R O U T I N E ======================================= CODE:000174AE CODE:000174AE CODE:000174AE sub_174AE: ; CODE XREF: sub_173EC+14p CODE:000174AE ; sub_174AE+2Ej ... CODE:000174AE btst #4,($BFE001).l CODE:000174B6 beq.w locret_174DE CODE:000174BA bset #1,($BFD100).l CODE:000174C2 bclr #0,($BFD100).l CODE:000174CA nop CODE:000174CC nop CODE:000174CE nop CODE:000174D0 nop CODE:000174D2 bset #0,($BFD100).l CODE:000174DA bsr.s sub_1749A CODE:000174DC bra.s sub_174AE CODE:000174DE ; --------------------------------------------------------------------------- CODE:000174DE CODE:000174DE locret_174DE: ; CODE XREF: sub_174AE+8j CODE:000174DE rts CODE:000174DE ; End of function sub_174AE CODE:000174DE CODE:000174E0 CODE:000174E0 ; =============== S U B R O U T I N E ======================================= CODE:000174E0 CODE:000174E0 CODE:000174E0 sub_174E0: ; CODE XREF: sub_174E0+Ej CODE:000174E0 ; sub_1752Ep CODE:000174E0 btst #4,($BFE001).l CODE:000174E8 beq.w loc_174F0 CODE:000174EC bsr.s sub_174AE CODE:000174EE bra.s sub_174E0 CODE:000174F0 ; --------------------------------------------------------------------------- CODE:000174F0 CODE:000174F0 loc_174F0: ; CODE XREF: sub_174E0+8j CODE:000174F0 move.w #$4F,d2 ; 'O' CODE:000174F4 CODE:000174F4 loc_174F4: ; CODE XREF: sub_174E0+42j CODE:000174F4 cmpi.w #0,d2 CODE:000174F8 beq.w loc_17524 CODE:000174FC bclr #1,($BFD100).l CODE:00017504 bclr #0,($BFD100).l CODE:0001750C nop CODE:0001750E nop CODE:00017510 nop CODE:00017512 nop CODE:00017514 bset #0,($BFD100).l CODE:0001751C bsr.w sub_1749A CODE:00017520 subq.w #1,d2 CODE:00017522 bra.s loc_174F4 CODE:00017524 ; --------------------------------------------------------------------------- CODE:00017524 CODE:00017524 loc_17524: ; CODE XREF: sub_174E0+18j CODE:00017524 move.w #$3A98,d0 CODE:00017528 CODE:00017528 loc_17528: ; CODE XREF: sub_174E0:loc_17528j CODE:00017528 dbf d0,loc_17528 CODE:0001752C rts CODE:0001752C ; End of function sub_174E0 CODE:0001752C CODE:0001752E CODE:0001752E ; =============== S U B R O U T I N E ======================================= CODE:0001752E CODE:0001752E CODE:0001752E sub_1752E: ; CODE XREF: sub_173EC+18p CODE:0001752E bsr.s sub_174E0 CODE:00017530 CODE:00017530 loc_17530: ; CODE XREF: sub_1752E+3Ej CODE:00017530 bclr #2,($BFD100).l CODE:00017538 move.w #$8210,$96(a6) CODE:0001753E move.l (dword_381E).l,$20(a6) CODE:00017546 clr.w $24(a6) CODE:0001754A bsr.w sub_17588 CODE:0001754E move.w #$4000,$24(a6) CODE:00017554 move.w #$9A80,$24(a6) CODE:0001755A move.w #$9A80,$24(a6) CODE:00017560 move.l #$30D40,d1 CODE:00017566 CODE:00017566 loc_17566: ; CODE XREF: sub_1752E+44j CODE:00017566 move.w $1E(a6),d0 CODE:0001756A subq.l #1,d1 CODE:0001756C beq.s loc_17530 CODE:0001756E btst #1,d0 CODE:00017572 beq.s loc_17566 CODE:00017574 move.w #2,$9C(a6) CODE:0001757A rts CODE:0001757A ; End of function sub_1752E CODE:0001757A CODE:0001757C ; --------------------------------------------------------------------------- CODE:0001757C clr.w $24(a6) CODE:00017580 move.w #$10,$96(a6) CODE:00017586 rts CODE:00017588 CODE:00017588 ; =============== S U B R O U T I N E ======================================= CODE:00017588 CODE:00017588 CODE:00017588 sub_17588: ; CODE XREF: sub_1752E+1Cp CODE:00017588 move.b ($BFDD00).l,d6 CODE:0001758E CODE:0001758E loc_1758E: ; CODE XREF: sub_17588+10j CODE:0001758E move.b ($BFDD00).l,d6 CODE:00017594 btst #4,d6 CODE:00017598 beq.s loc_1758E CODE:0001759A rts CODE:0001759A ; End of function sub_17588 The key is $19A6 to be moved in D0. Last edited by dlfrsilver; 05 May 2015 at 17:34. |
06 May 2015, 23:07 | #6 |
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Join Date: Feb 2012
Location: Peterborough, Ontario, Canada
Posts: 80
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Would someone be kind enough to post a crack of this, please?
Thank you. |
07 May 2015, 01:47 | #7 |
CaptainM68K-SPS France
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it's the french release, do you speak french ?
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07 May 2015, 02:46 | #8 |
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Location: Beauharnois,Qc,Canada
Posts: 227
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07 May 2015, 10:19 | #9 |
CaptainM68K-SPS France
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ok, i will make a deprotected version, and i will zone it then
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08 May 2015, 05:28 | #10 |
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Join Date: Feb 2012
Location: Peterborough, Ontario, Canada
Posts: 80
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Je comprends en peu de francais, bien sur. Merci pour le jeu!
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08 May 2015, 08:09 | #11 |
CaptainM68K-SPS France
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ok, i have cracked the game, and it works fine, the disk protection is bypassed
in the zone ! |
08 May 2015, 13:53 | #12 |
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Join Date: Apr 2015
Location: Beauharnois,Qc,Canada
Posts: 227
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Un gros merci du Québec mon ami!
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08 May 2015, 20:35 | #13 |
CaptainM68K-SPS France
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De rien, j'te fais des gros becs ! MDR XD
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08 May 2015, 22:37 | #14 |
Da Digger :)
Join Date: Nov 2008
Location: Monza, Italy
Posts: 2,822
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09 May 2015, 18:44 | #15 |
CaptainM68K-SPS France
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Ok, things are getting interesting now. This game was mastered with the LSD/SCA virus on bootblock !!!
I must inform now Steve at SPS |
09 May 2015, 19:29 | #16 |
CaptainM68K-SPS France
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Please download again the clean versions (original in extended ADF and deprotected release) in the zone. those versions have the SCA/LSD virus removed.
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13 May 2015, 02:37 | #17 | |
Da Digger :)
Join Date: Nov 2008
Location: Monza, Italy
Posts: 2,822
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Quote:
Or not? I remember a discussion about this subject, but I can't recall what was decided in the end... Thanks! |
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13 May 2015, 11:54 | #18 |
CaptainM68K-SPS France
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they will, since it's the rule
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24 February 2018, 01:25 | #19 |
CaptainM68K-SPS France
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Ok i got handy a second disk set of Nil Dieu Vivant. Those idiots have mastered the game with the SCA virus on Disk B bootblock. Confirmed now
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