English Amiga Board


Go Back   English Amiga Board > Support > support.WinUAE

 
 
Thread Tools
Old 18 March 2014, 19:20   #1
Mclane
Old retro god.
 
Mclane's Avatar
 
Join Date: Apr 2002
Location: Northolt, West London
Age: 62
Posts: 858
.SCP and KryoFlux image request.

Just saw the support for this in the latest beta, hada look around and can't find a site with any, anyone got some just to play with?

Oops, manners, please...
Mclane is offline  
Old 19 March 2014, 00:05   #2
mr.vince
Cheesy crust
 
mr.vince's Avatar
 
Join Date: Nov 2008
Location: Hawk's Creek
Age: 48
Posts: 1,383
You can just create your own with KryoFlux FREE for AmigaOS. It's just been released.

Here's the news with download links:

http://eab.abime.net/showthread.php?t=72971
mr.vince is offline  
Old 20 March 2014, 10:31   #3
AnnaWu
Registered User
 
AnnaWu's Avatar
 
Join Date: Dec 2012
Location: Germany
Posts: 561
Quote:
Originally Posted by Mclane View Post
Just saw the support for this in the latest beta, hada look around and can't find a site with any, anyone got some just to play with?

Oops, manners, please...
I am looking for the same to test the last WinUAE beta version. : )
AnnaWu is offline  
Old 20 March 2014, 11:28   #4
mr.vince
Cheesy crust
 
mr.vince's Avatar
 
Join Date: Nov 2008
Location: Hawk's Creek
Age: 48
Posts: 1,383
Since this applies to e.g. dumps of games, which still are copyrighted, I can't put any up... If you have an Amiga, you can just download the imaging tool and make your own raw files.

Here's the imaging tool:
http://www.kryoflux.com/download/kffree_amiga_3.7.zip

And here's the dll you need to place in your WinUAE folder (or System32):
http://www.kryoflux.com/download/ipfdec5_binary_win.zip


I could make a raw of some public domain disk in standard ADOS format, but I assume this would be... plain boring?
mr.vince is offline  
Old 20 March 2014, 13:08   #5
AnnaWu
Registered User
 
AnnaWu's Avatar
 
Join Date: Dec 2012
Location: Germany
Posts: 561
Unfortunately, my old A4000 is on another place. I doesn´t have access to the original hardware.
AnnaWu is offline  
Old 20 March 2014, 14:38   #6
mr.vince
Cheesy crust
 
mr.vince's Avatar
 
Join Date: Nov 2008
Location: Hawk's Creek
Age: 48
Posts: 1,383
Found some in the Zone:

ArgAsm_v1.06_v1.07.WWP.SPS.tar.bz2

Assume the raw images there were made with KryoFlux FREE. Why not give them a test drive?
mr.vince is offline  
Old 20 March 2014, 15:30   #7
AnnaWu
Registered User
 
AnnaWu's Avatar
 
Join Date: Dec 2012
Location: Germany
Posts: 561
Quote:
Originally Posted by mr.vince View Post
Found some in the Zone:

ArgAsm_v1.06_v1.07.WWP.SPS.tar.bz2

Assume the raw images there were made with KryoFlux FREE. Why not give them a test drive?
Thanks!
AnnaWu is offline  
Old 20 March 2014, 15:47   #8
AnnaWu
Registered User
 
AnnaWu's Avatar
 
Join Date: Dec 2012
Location: Germany
Posts: 561
Nice, the ArgAsm raw dumps are working with the required library.
Now I like to test a .SCP image, it is different, right?
AnnaWu is offline  
Old 20 March 2014, 19:45   #9
Mclane
Old retro god.
 
Mclane's Avatar
 
Join Date: Apr 2002
Location: Northolt, West London
Age: 62
Posts: 858
Anna, what library are you talking of please?
Mclane is offline  
Old 20 March 2014, 20:37   #10
mr.vince
Cheesy crust
 
mr.vince's Avatar
 
Join Date: Nov 2008
Location: Hawk's Creek
Age: 48
Posts: 1,383
Anna means this lib. It brings support for IPF and CT RAW to all kinds of emulators. Emulation authors just integrate the interface into their program, and then the rest ist handled by the library (dll = dynamic link library).

Quote:
Originally Posted by mr.vince View Post
And here's the dll you need to place in your WinUAE folder (or System32):
http://www.kryoflux.com/download/ipfdec5_binary_win.zip
mr.vince is offline  
Old 20 March 2014, 20:49   #11
dlfrsilver
CaptainM68K-SPS France
 
dlfrsilver's Avatar
 
Join Date: Dec 2004
Location: Melun nearby Paris/France
Age: 46
Posts: 10,507
Send a message via MSN to dlfrsilver
Anna, i have Amiga, ST and PC SCP images, but those are really big

it's like 50mb per disk.
dlfrsilver is offline  
Old 20 March 2014, 21:11   #12
AnnaWu
Registered User
 
AnnaWu's Avatar
 
Join Date: Dec 2012
Location: Germany
Posts: 561
Quote:
Originally Posted by dlfrsilver View Post
Anna, i have Amiga, ST and PC SCP images, but those are really big

it's like 50mb per disk.
I need one Amiga sample only but it is dependent on you and your mood. : )
AnnaWu is offline  
Old 20 March 2014, 21:39   #13
Supamax
Da Digger :)
 
Supamax's Avatar
 
Join Date: Nov 2008
Location: Monza, Italy
Posts: 2,822
Quote:
Originally Posted by dlfrsilver View Post
Anna, i have Amiga, ST and PC SCP images, but those are really big

it's like 50mb per disk.
50MB per disk?????????????????????????????????????


EDIT: is it possible to convert SCP to CT with software only?
Supamax is offline  
Old 20 March 2014, 21:43   #14
dlfrsilver
CaptainM68K-SPS France
 
dlfrsilver's Avatar
 
Join Date: Dec 2004
Location: Melun nearby Paris/France
Age: 46
Posts: 10,507
Send a message via MSN to dlfrsilver
Will do, but right now i won't have the time :

I have to process 35 amstrad CPC tapes and around 40 games on 3 inches floppies from a collector friend to pass in EDSK and CDT files and also in KFstream files (some of them being awfully naughty and badass to dump, i'm fighting with Hanse from Ariolasoft, this one is a bitch because of the speed encoding used. The last german game i passed in CDT was recorded in 4000 bauds, when a CPC normally works with 1000 and 2000 bauds max. Ah ah, again a side effect of C64 coders, which surely tought that the CPC was not loading fast enough.... oh well i stop the off topic).

SPS is not forgotten, i have quite a number of KFstream files dump for CPC to upload them

Quote:
Originally Posted by Supamax View Post
50MB per disk?????????????????????????????????????


EDIT: is it possible to convert SCP to CT with software only?
to forget that RAW files are crunched SCP files are not, hence the size.
by zipping, it should take 15-20Mb.

Last edited by TCD; 20 March 2014 at 21:50. Reason: Back-to-back posts merged
dlfrsilver is offline  
Old 20 March 2014, 22:05   #15
Retroplay
Lemon Curry ?
 
Retroplay's Avatar
 
Join Date: Sep 2004
Location: Denmark
Age: 49
Posts: 4,136
[semi off-topic, sorry]
I was just wondering how do you dump the CPC tapes ?

I'm awaiting a handful of still MIA C64 tapes in the mail, but dumping C64 tapes is easy when you have a 1541U-II and a well alligned datasette.
Retroplay is offline  
Old 20 March 2014, 22:12   #16
Supamax
Da Digger :)
 
Supamax's Avatar
 
Join Date: Nov 2008
Location: Monza, Italy
Posts: 2,822
Please change the thread name.

The correct name is KryoFlux, not Kyroflux.

Quote:
Originally Posted by Retroplay View Post
I'm awaiting a handful of still MIA C64 tapes in the mail, but dumping C64 tapes is easy when you have a 1541U-II and a well alligned datasette.
Do you mean you're dumping C64 tapes on a real C64, transferring them (TAP?) to the floppy drive?

Last edited by TCD; 20 March 2014 at 22:19. Reason: Back-to-back posts merged
Supamax is offline  
Old 20 March 2014, 22:19   #17
Retroplay
Lemon Curry ?
 
Retroplay's Avatar
 
Join Date: Sep 2004
Location: Denmark
Age: 49
Posts: 4,136
Yes, real C64.
1541U-II has a sample to .TAP option, it can sample tape data directly to the SD card.
Retroplay is offline  
Old 20 March 2014, 22:20   #18
TCD
HOL/FTP busy bee
 
TCD's Avatar
 
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,956
Thread name fixed.
TCD is online now  
Old 21 March 2014, 02:35   #19
JimDrew
Registered User
 
Join Date: Dec 2013
Location: Lake Havasu City, AZ
Posts: 741
Quote:
Originally Posted by Supamax View Post
50MB per disk?????????????????????????????????????


EDIT: is it possible to convert SCP to CT with software only?
Files are this big when you do a multi-revolution dump. For SCP, it is not necessary to dump more than one revolution unless the disk was not written on the index mark... in which case you would need two revolutions per track. These big files are generated because of dumping five revolutions so they can be used with Aufit and other analyzer programs. Typically, .scp images require ~5MB per side per disk. Using 7 zip, the image compression can be as much as 80%. Remember that you can use 7 zip to archive your disk images and WinUAE will let you use them in the zipped format during the emulation. So, there is no need to ever decompress the archive unless you are going to be creating a real disk with SuperCard Pro.
JimDrew is offline  
Old 21 March 2014, 02:40   #20
Supamax
Da Digger :)
 
Supamax's Avatar
 
Join Date: Nov 2008
Location: Monza, Italy
Posts: 2,822
Quote:
Originally Posted by JimDrew View Post
Files are this big when you do a multi-revolution dump. For SCP, it is not necessary to dump more than one revolution unless the disk was not written on the index mark... in which case you would need two revolutions per track. These big files are generated because of dumping five revolutions so they can be used with Aufit and other analyzer programs. Typically, .scp images require ~5MB per side per disk. Using 7 zip, the image compression can be as much as 80%. Remember that you can use 7 zip to archive your disk images and WinUAE will let you use them in the zipped format during the emulation. So, there is no need to ever decompress the archive unless you are going to be creating a real disk with SuperCard Pro.
Thanks for the explanation (and thanks for ALL your work on disk dumping s/w, h/w etc.).

Do you mean that WinUAE is now also supporting 7-zip native format (.7z) ?
Or are you referring to .zip files created with 7-zip?
Supamax is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Kryoflux vs SuperCardPro? fryguy Amiga scene 45 08 March 2014 06:53
Check out my Kryoflux! -=ARA=- project.SPS (was CAPS) 18 17 June 2013 21:49
KryoFlux for Mac OS X Crashdisk project.SPS (was CAPS) 10 14 March 2012 13:55
Playing with Kryoflux Keir project.SPS (was CAPS) 6 07 September 2011 03:13
KryoFlux V CATWEASEL caver99 support.Hardware 15 27 August 2011 00:22

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 13:38.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.13712 seconds with 12 queries