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#1 |
Registered User
Join Date: Jan 2003
Location: norway
Posts: 93
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Hardcore From Digital Illusions new information
Some updated information on Hardcore.
it's old now but it's not mentioned on Hol so i decided to tell ya ![]() http://hol.abime.net/4350 -- Check the video there, i would've linked a proper direct link but for some reason it doesn't always work >:I http://www.gamer.no/artikler/52407/g...efield-skaper/ [ Show youtube player ] basically mentions how they moved production away from Amiga and over to SEGA Megadrive and game was 1 bug away from beeing released before Psygnosis decided to kill the project (along with 12 other SEGA MD projects). Check the video on the page. |
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#2 |
Puttymoon inhabitant
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So sad, looks awesome.
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#3 |
Registered User
Join Date: Sep 2008
Location: Sesimbra/Portugal
Posts: 1,462
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Indeed looks a very interesting game.
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#4 |
Registered User
Join Date: Sep 2007
Location: Stockholm
Posts: 4,348
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There was a developer diary in Swedish magazine Datormagazin, running over several months.
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#5 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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Where could I find Datormagazin scans?
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#6 |
Registered User
Join Date: Sep 2007
Location: Stockholm
Posts: 4,348
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https://dmzarkivet.se
For example, here is one screenshot from Hardcore and another one from another abandoned DI game, Malfunction: https://dmzarkivet.se/pager.cfm?issue=199311&page=15 |
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#7 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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I take it that no "playable demo" ever got released?
...I wonder where HOL got their screenshots from? |
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#8 | |
HOL / AMR Team Member
Join Date: Dec 2001
Location: Australia
Posts: 2,632
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Quote:
http://amr.abime.net/amr_search.php?...=0&action=Find |
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#9 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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![]() Quote:
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#10 |
Registered User
Join Date: Dec 2013
Location: GR
Age: 47
Posts: 1,416
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I heard they wanted to release the game to the public but Sony that owns the studio now wouldn't let them.
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#11 |
Registered User
Join Date: Sep 2007
Location: Stockholm
Posts: 4,348
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They're owned by EA now.
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#12 |
Registered User
Join Date: Dec 2013
Location: GR
Age: 47
Posts: 1,416
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I think psygnosis owns the rights to the game and is owned by Sony.
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#13 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,455
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Hardcore, now Ultracore, will be bundled with the new Mega Sg from Analogue. Can' wait to get my hands on this game.
![]() Yes, no Amiga version. But it wasn't the main development platform. They switched to the Mega Drive very fast. New Video looks great. [ Show youtube player ] |
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#14 |
Registered User
Join Date: Jul 2005
Location: -
Posts: 1,698
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Not true. My information is from the gfx artist who worked on both versions before it was cancelled completely. Where did you get your information from?
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#15 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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I am ok with that move to change name and bundle it with Mega Sg, just hope it will be later available for GOG and modern consoles.
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#16 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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So I have a chance to play and finish Ultracore. It looks like there were some small changes made between Hardcore and Ultracore.
[ Show youtube player ] - here is trailer for Hardcore [ Show youtube player ] - and here is for Ultracore I have noticed that there is no two shump top view sections. They were previewed in old magazines, in Hardcore trailer and on publisher site (but were cut later). I wonder why they cut them? Were they not fun to play or too much buggy to fix? Also game got like three big parts, each one with two levels with some sub-bosses and bosses. I wonder why there is nice picture with bit of story after first two levels, after another two and at the end, but there is no picture/intro at start of game? |
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#17 | ||
Registered User
Join Date: Jun 2018
Location: Germany
Posts: 77
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Quote:
SLG didnt add them to the game, becasue backporting that to the Megadrive turned out to be too hard. Quote:
As for the missing intro, we can only assume they had made one for the Amiga, but then simply cut it from Megadrive version for space reasons without creating any replacement before the game was canned. |
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