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Old 21 July 2008, 14:08   #1
ecc
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emuControlCenter 0.9.8 STABLE + AMIGA/CD32/CDTV support

You can now direct download the new STABLE Release of emuControlCenter! The new version brings you 7Zip and Zip autounpack support, a complete new eccScript rework including Daemon Tools auto-mount support and many more! We hope you will like the new function!

emuControlCenter now supports 135 arcade, computer, console and handheld systems!

Download » http://www.camya.com/
Forum » http://ecc.phoenixinteractive.mine.nu/
Full changelog » http://www.camya.com/ecc/docs/ecc%20...dl_clog_stable



Some hilights:
- 10 new platforms
- 7ZIP and Zip archive support + auto unpack mechanism.
- Daemon Tools auto-mount support.
- Advanced script support using eccScriptRom.dat
- Download images directly from the ECC imagedb, without downloading big image packs.
- “use .cue file” function for isos
- internet romsearch implemented
- more metadata for roms
- new imageslots for rom images
- show only first rom option
- fixed many bugs.
- ECC is now totally restructured.

Also this release adds 10 new platforms so that emuControlCenter now support 135 systems!

New platforms in this release:
- Enterprise Systems - Enterprise 64/128
- Commodore Amiga CD32
- Commodore CDTV
- Commodore PET
- COMX WOL Comx-35
- CVT Mega Duck/Cougar Boy
- Hartung Game Master
- Sega Dreamcast VMU
- Sega Naomi
- Sinclair QL
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Old 21 July 2008, 14:13   #2
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Thanks Ecc. Good work.
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Old 21 July 2008, 19:43   #3
ecc
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Thank you
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Old 21 July 2008, 21:57   #4
Minuous
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Any news about Win98 bug yet please ecc?
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Old 21 July 2008, 22:04   #5
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yes please solve that bug that is Win98. by delete it.
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Old 21 July 2008, 23:27   #6
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@Minuous: I´m sorry, but there will be only this old and outdated and buggy :-( version for win98 available. We cant support windows 98 anymore, because the php-gtk2 dont support it.

But maybe we can reupload a earlier version of the latest win98 compatible emuControlCenter to the server, so you can get the best working old emuControlCenter win98 version!

But this dont have all the cool new features and is, as i said "totaly outdated!"
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Old 22 July 2008, 05:39   #7
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Quote:
Originally Posted by marco pedrana View Post
yes please solve that bug that is Win98. by delete it.
What the fuck is your problem Marco?
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Old 22 July 2008, 09:07   #8
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Sounds nice Andreas
Will have a look at the version when I'm back home this evening. Hope you got the problem with the '[MULTI]' section sorted
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Old 22 July 2008, 09:43   #9
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No, not sorted yet the [MULTI] problem. Maybe you can updated the eccScript to support the new type of [MULTI] filenames.

We need your help
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Old 22 July 2008, 09:46   #10
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Quote:
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No, not sorted yet the [MULTI] problem. Maybe you can updated the eccScript to support the new type of [MULTI] filenames.

We need your help
Hopefully I will be back online at home this evening and then TCD will rush for your rescue Should be no problem to update the script so maybe you can make a fixed version later. So keep your fingers crossed that my ISP doesn't let me down
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Old 22 July 2008, 22:01   #11
Retroplay
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Works great, I successfully configured UNZ and Daemon Tools last night.
FM Towns gaming is a breeze now.
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Old 22 July 2008, 22:23   #12
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Quote:
Hopefully I will be back online at home this evening and then TCD will rush for your rescue
Great, the fire is already burning high, because some amiga user want multi file support
Btw, is it possible, that you create the function generic, so also X68000, C64 aso can use your mutlifile mechanism in the eccScript?
Quote:
So keep your fingers crossed that my ISP doesn't let me down!
We will do this !

Quote:
Works great, I successfully configured UNZ and Daemon Tools last night. FM Towns gaming is a breeze now.
Great, i tried it also some times before.... but we dont have daemon tools support i these days :-) Now its easier!
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Old 22 July 2008, 23:15   #13
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Quote:
Originally Posted by Retroplay View Post
Works great, I successfully configured UNZ and Daemon Tools last night.
FM Towns gaming is a breeze now.
It works with UNZ?

Not that UNZ is hard to use but cool news anyway
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Old 23 July 2008, 00:02   #14
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Quote:
Originally Posted by ecc View Post
Great, the fire is already burning high, because some amiga user want multi file support
Btw, is it possible, that you create the function generic, so also X68000, C64 aso can use your mutlifile mechanism in the eccScript?
Sorry, I had some other things to do this evening, but as soon as I'm back from work tomorrow I will update the script for Amiga. I think I can do this for X6800 and C64 too. I will have to get the emu's and some test roms and have a look. As long as it's AutoIT don't hesitate to ask me
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Old 23 July 2008, 00:14   #15
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Quote:
Originally Posted by DamienD View Post
It works with UNZ?

Not that UNZ is hard to use but cool news anyway
Yup, couldn't be easier, just click on game and play.
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Old 23 July 2008, 00:30   #16
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Quote:
Originally Posted by TheCyberDruid View Post
I think I can do this for X6800 and C64 too. I will have to get the emu's and some test roms and have a look. As long as it's AutoIT don't hesitate to ask me
For X68000

You get WinX68kHighspeed v.095 here:

http://www.geocities.jp/winx68khighspeed/
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Old 23 July 2008, 00:34   #17
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Originally Posted by Retro-Nerd View Post
For X68000

You get WinX68kHighspeed v.095 here:

http://www.geocities.jp/winx68khighspeed/
Ah, thanks a lot Retro
Now if I only could find some roms the easy way...
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Old 23 July 2008, 00:39   #18
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http://www.emuasylum.com/index.php?p...Sharp%20x68000

Try the Arcade titles, these are the best available ports besides the FM-Towns versions.
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Old 23 July 2008, 00:46   #19
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I knew I can count on you Retro
You know this is for a good purpose anyway
Now I have all what I need to make these scripts work for both X68000 and C64. Thanks again Retro
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Old 23 July 2008, 09:11   #20
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@TheCyberDruid

X68000:
You can find some infos about starting multifile roms in WinX68k here

http://www.camya.com/eccblog/about/p.../sharp-x68000/
http://ecc.phoenixinteractive.mine.n...p?p=9153#p9153
http://emunavi.com/e/menu/howto/win68khs/win68k.htm

Hope, its -b for the second disk! (so spaces between -a and path!)

Code:
-a/path/to/game(1of2).rom -b/path/to/game(2of2).rom
FM Towns:
Ah, and also a UNZ multifile configuration info:
http://ecc.phoenixinteractive.mine.n...p?p=9037#p9037
http://emunavi.com/e/menu/howto/unz/unz.htm

Code:
-f0 /path/to/game(1of2).ro -f1 /path/to/game(2of2).rom
FOR BOTH probably "8.3 filename" have to be activated!

Andreas
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