21 July 2008, 14:08 | #1 |
emuControlCenter dev
Join Date: May 2008
Location: Hamburg / Germany
Posts: 57
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emuControlCenter 0.9.8 STABLE + AMIGA/CD32/CDTV support
You can now direct download the new STABLE Release of emuControlCenter! The new version brings you 7Zip and Zip autounpack support, a complete new eccScript rework including Daemon Tools auto-mount support and many more! We hope you will like the new function!
emuControlCenter now supports 135 arcade, computer, console and handheld systems! Download » http://www.camya.com/ Forum » http://ecc.phoenixinteractive.mine.nu/ Full changelog » http://www.camya.com/ecc/docs/ecc%20...dl_clog_stable Some hilights: - 10 new platforms - 7ZIP and Zip archive support + auto unpack mechanism. - Daemon Tools auto-mount support. - Advanced script support using eccScriptRom.dat - Download images directly from the ECC imagedb, without downloading big image packs. - “use .cue file” function for isos - internet romsearch implemented - more metadata for roms - new imageslots for rom images - show only first rom option - fixed many bugs. - ECC is now totally restructured. Also this release adds 10 new platforms so that emuControlCenter now support 135 systems! New platforms in this release: - Enterprise Systems - Enterprise 64/128 - Commodore Amiga CD32 - Commodore CDTV - Commodore PET - COMX WOL Comx-35 - CVT Mega Duck/Cougar Boy - Hartung Game Master - Sega Dreamcast VMU - Sega Naomi - Sinclair QL |
21 July 2008, 14:13 | #2 |
Zone Friend
Join Date: Apr 2005
Location: Cider is best In The West
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Thanks Ecc. Good work.
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21 July 2008, 19:43 | #3 |
emuControlCenter dev
Join Date: May 2008
Location: Hamburg / Germany
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Thank you
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21 July 2008, 21:57 | #4 |
Coder/webmaster/gamer
Join Date: Oct 2001
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Posts: 2,669
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Any news about Win98 bug yet please ecc?
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21 July 2008, 22:04 | #5 |
Registered User
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Location: .
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yes please solve that bug that is Win98. by delete it.
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21 July 2008, 23:27 | #6 |
emuControlCenter dev
Join Date: May 2008
Location: Hamburg / Germany
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@Minuous: I´m sorry, but there will be only this old and outdated and buggy :-( version for win98 available. We cant support windows 98 anymore, because the php-gtk2 dont support it.
But maybe we can reupload a earlier version of the latest win98 compatible emuControlCenter to the server, so you can get the best working old emuControlCenter win98 version! But this dont have all the cool new features and is, as i said "totaly outdated!" |
22 July 2008, 05:39 | #7 |
Coder/webmaster/gamer
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22 July 2008, 09:07 | #8 |
HOL/FTP busy bee
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Sounds nice Andreas
Will have a look at the version when I'm back home this evening. Hope you got the problem with the '[MULTI]' section sorted |
22 July 2008, 09:43 | #9 |
emuControlCenter dev
Join Date: May 2008
Location: Hamburg / Germany
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No, not sorted yet the [MULTI] problem. Maybe you can updated the eccScript to support the new type of [MULTI] filenames.
We need your help |
22 July 2008, 09:46 | #10 |
HOL/FTP busy bee
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Hopefully I will be back online at home this evening and then TCD will rush for your rescue Should be no problem to update the script so maybe you can make a fixed version later. So keep your fingers crossed that my ISP doesn't let me down
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22 July 2008, 22:01 | #11 |
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 49
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Works great, I successfully configured UNZ and Daemon Tools last night.
FM Towns gaming is a breeze now. |
22 July 2008, 22:23 | #12 | |||
emuControlCenter dev
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Quote:
Btw, is it possible, that you create the function generic, so also X68000, C64 aso can use your mutlifile mechanism in the eccScript? Quote:
Quote:
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22 July 2008, 23:15 | #13 |
Banned
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23 July 2008, 00:02 | #14 |
HOL/FTP busy bee
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Sorry, I had some other things to do this evening, but as soon as I'm back from work tomorrow I will update the script for Amiga. I think I can do this for X6800 and C64 too. I will have to get the emu's and some test roms and have a look. As long as it's AutoIT don't hesitate to ask me
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23 July 2008, 00:14 | #15 |
Lemon Curry ?
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23 July 2008, 00:30 | #16 | |
Missile Command Champion
Join Date: Aug 2005
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Posts: 12,454
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Quote:
You get WinX68kHighspeed v.095 here: http://www.geocities.jp/winx68khighspeed/ |
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23 July 2008, 00:34 | #17 | |
HOL/FTP busy bee
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Quote:
Now if I only could find some roms the easy way... |
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23 July 2008, 00:39 | #18 |
Missile Command Champion
Join Date: Aug 2005
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http://www.emuasylum.com/index.php?p...Sharp%20x68000
Try the Arcade titles, these are the best available ports besides the FM-Towns versions. |
23 July 2008, 00:46 | #19 |
HOL/FTP busy bee
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I knew I can count on you Retro
You know this is for a good purpose anyway Now I have all what I need to make these scripts work for both X68000 and C64. Thanks again Retro |
23 July 2008, 09:11 | #20 |
emuControlCenter dev
Join Date: May 2008
Location: Hamburg / Germany
Posts: 57
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@TheCyberDruid
X68000: You can find some infos about starting multifile roms in WinX68k here http://www.camya.com/eccblog/about/p.../sharp-x68000/ http://ecc.phoenixinteractive.mine.n...p?p=9153#p9153 http://emunavi.com/e/menu/howto/win68khs/win68k.htm Hope, its -b for the second disk! (so spaces between -a and path!) Code:
-a/path/to/game(1of2).rom -b/path/to/game(2of2).rom Ah, and also a UNZ multifile configuration info: http://ecc.phoenixinteractive.mine.n...p?p=9037#p9037 http://emunavi.com/e/menu/howto/unz/unz.htm Code:
-f0 /path/to/game(1of2).ro -f1 /path/to/game(2of2).rom Andreas |
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