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#1 |
Zone Friend
Join Date: Oct 2004
Location: United Kingdom
Posts: 221
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Uridium 2 : Diary of a Game
I don't know if this is the right place to post?
Here are some scans I just did from uk mag "ONE Amiga" Diary of a game Uridium 2 Unfortuantly I only Have Parts 3 to 5 This is part 3 (4 pages) from October 1992 ![]() ![]() ![]() ![]() they are a bitch to do a good scan, because the pages are bigger than the scanner. also if someone can get the first 2 parts and the rest, (How many were there ?) that would be appreciated, I think they must be in "One amiga" issues august and september 1992. Last edited by silkworm; 23 November 2006 at 16:28. |
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#2 |
Zone Friend
Join Date: Oct 2004
Location: United Kingdom
Posts: 221
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#3 |
Zone Friend
Join Date: Oct 2004
Location: United Kingdom
Posts: 221
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Last edited by silkworm; 23 November 2006 at 17:00. |
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#4 |
Registered User
Join Date: Mar 2001
Location: Moorpark, California
Age: 44
Posts: 1,153
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I don't know if this is the right place to post either, but good work! I shall definitely read this later tonight. Great game
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#5 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,962
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Very fun read (that developer looks a lot like John Romero :s ). I find it highly entertaining to read about such trivial problems as fitting resources and moving variables to upper memory for faster access
![]() Also changing border colors to check how far the game is getting before crashing. Simple yet very effective! |
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#6 |
Moderator
Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,650
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hehe you don't know who Andrew Braybrook is? Read up on the history of computer games
![]() Anyh00, grabbed'em, thanks! I'm subscribing to the thread in case someone has the remaining articles 8) |
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#7 |
Zone Friend
Join Date: Dec 2005
Location: Australia
Age: 50
Posts: 2,616
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Im almost 100% certain i have all of the parts to this Diary. If your interested in having the rest scanned, PM me.
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#8 |
CaptainM68K-SPS France
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We got in france exactly the same developping diary.....
and andrew braybrook is a very nice guy ^^ ! i got to find the pages and scan them to post here ^^. |
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#9 | |
Registered User
Join Date: May 2004
Location: Canberra, Australia
Age: 46
Posts: 1,417
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Quote:
![]() btw, The one did quite a few diary of a game features. |
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#10 | |
Zone Friend
Join Date: Dec 2005
Location: Australia
Age: 50
Posts: 2,616
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Quote:
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#11 | |
Zone Friend
Join Date: Aug 2001
Location: Brisbane/Australia
Posts: 1,270
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![]() Quote:
Is that a possible plug for AGTW in the future alluding to the (abandoned) dual-playfield version of Uridium 2 Andrew Braybrook toyed with in a couple of his diary entries? Seem to recall in the 1st couple of entries there was going to be a walk around robot mode for the landing sequence when you attempted to blow up the ship, later changed to the mode used in the finished product. |
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#12 |
Moderator
Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,650
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Hm I think the world is filled with gamers who haven't finished the first ship in Uridium 2... maybe one for the RAG team?
![]() How's it going with those scans Blade002? Wanna see... *sob* ![]() |
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#13 |
Registered User
Join Date: Jan 2010
Location: Island of Dots
Posts: 71
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Any chance someone could kindly upload the missing pages?
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#14 |
Puttymoon inhabitant
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What happened to those mentioned robot-walking passages? My Manta had never transformed to a robot
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#15 |
Registered User
Join Date: Nov 2009
Location: UK
Posts: 497
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Perhaps they were changed to the reactor-destroying sequences in a spacesuit?
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#16 |
Puttymoon inhabitant
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Probably yes. Unfortunatelly, the transform animations were passed as well
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<<< Uridium .... >>>> | gallus | request.Old Rare Games | 2 | 08 March 2004 23:41 |
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