21 June 2006, 14:05 | #1 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,448
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Left and Right borders
I cannot find the eab post that Toni made a long time ago, but he said that the gfx corruption you get in the overscan borders (graphics being drawn when they shouldnt be) were due to an inproperly emulated register.
Toni also went on to say that with the current state of the code fixing this register was quite difficult and as it wasnt that important he was going to leave it. Any chance this can be revisited? If not point me in the direction of the old EAB post so I can refresh my memory on what this was about. |
21 June 2006, 14:24 | #2 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
|
It was fixed ages ago..
Some games/demos still have garbage in borders which is not visible when using regular TVs but can be seen in emulation or if using TV/monitor with adjustable horizontal size/position setting (like 1081 or 1084) |
21 June 2006, 14:45 | #3 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,448
|
Oh, Ok.
I just see some strange results from time to time... Especially on WinUAEx. I am going to get the demo's on my A600 and play with the horizontal position on my philips monitor later. Last edited by alexh; 21 June 2006 at 14:51. |
21 June 2006, 15:37 | #4 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
|
WinUAEx is based on very old WinUAE version (I guess 0.8.27 or so)
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