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#1 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Ripping: Pacmania
Not seen this so thought I'd have a go!
I just miss the gfx from the last world (Not got time to play it ![]() |
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#2 |
Junior Member
Join Date: Aug 2001
Location: France
Posts: 1,385
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nice job ! i remember getting some trouble trying to get the palette of the main PacMan sprite in the past on real amiga
A really cool game, great conversion of the Coin-up ! |
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#3 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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There are more than 4 worlds actually, you keep on playing once you've done 4.
The levels carry on with the same but are different colours than the previous ones. Take a look at the screenies I took for HOL to see what I mean. http://hol.abime.net/1004/screenshot Dunno if you'd have to grab them all or just adjust the palette somehow? I don't pretend to know anything about this sprite ripping malarkey ![]() |
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#4 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
|
Yeah it looks like Palette adjustments KG..
The game only takes up about 300kb of a floppy anyway (compressed) so it isn't reall that big! Frog: I had to manually colour the main sprite (It is a sprite btw) and the ghosts (bobs) |
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#5 |
Junior Member
Join Date: Aug 2001
Location: France
Posts: 1,385
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as i said good job
![]() It remind me the madness that took me in the past of ripping gfx/mods ![]() |
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#6 |
Tik Gora :D
Join Date: Oct 2001
Location: Round yo momma's
Posts: 1,273
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@BippyM - Your 1st map 'Pacmania_Map1.png' is not right .. look at the right hand side about an inch in !.
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#7 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Well spotted mr Orga5m:
I'll fix this later.. I'm just ripping the gfx from another game first |
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