06 September 2001, 23:34 | #1 |
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I cracked stuff on the C64 and Atari ST for years (yeah, ST!) but I was always a big fan of consoles.
All the hassle with config files, adf errors, fakes, requiring a top range computer, etc are problems which, if fixed, would bring a whole load more people in to Amiga emulation. I remember a freeze-frame program for the C64 called Isepic (which I never used!) which would dump the memory into a snapshot. Can this be done with UAE, for example, so that you could create a simple menu system like Raine or Callus and just have the games start straight away? Obviously this would limit the programs usable, but it would give a lot of people an easy start. "The Lost Vikings" is a perfect example of a game which should work. I'm sure this idea will annoy the purists, but I am a typical lazy bastard, who never owned an Amiga, and who wants to see some of the best stuff I missed |
07 September 2001, 02:05 | #2 | |
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Falling off topic right now......<Begin Tune> I'm Free! Free falling! <End Tune>
Quote:
1 -Hacker PRG 150 Hacker PRG Everytime I saw that type of thing...... Although. Isepic sux since with an Action Replay, there's no speed up. |
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07 September 2001, 02:11 | #3 |
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I was a bit worried about going off topic, but I thought I brought it round nicely with the reference back to Lost Vikings near the end!
And to take it even further off-topic - I cracked Hacker on the C64! And believe it or not, Activision sent an invesigator to what they thought was my house because I got that game before release and had released it widely. But it was a friend's house who called his group SCS (scottish cracking service), we were SCC (scottish cracking crew) ! it's true! |
07 September 2001, 05:01 | #4 |
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Isepic!!!
What a jinx, I have just played a game of Zorro on my new 128, and was 'cracked?' with this isepic loader thingie.. I thought it was a fast-loading routine? the 190 blocks of Zorro load madly fast.
I also had Monty on the Run in this format. What is it? I'd like a nice technical explanation |
07 September 2001, 05:06 | #5 |
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http://www.c64.priv.no/c64/files/man...epic_users.txt
I think that should be technical enough for ya Most people hated the Isepic loader btw |
07 September 2001, 05:19 | #6 |
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It was a cartridge which worked on the soft reset, which allowed you to dump the used memory onto disk (or tape if you were completely insane!).
It was a simple idea, which actually worked because it saved all interrupts, registers etc and restarted where you left it. It also loaded quicker because it removed the 1541 error channels (from 7/8 to 1/8, I think) It was denied by all "serious" scene people because it meant yu hadn't done the work. But I was quite happy when I restored an Isepic version to it's original state. I remember one guy in Denmark stopped trading with me because I sent him an Isepic'd game! ha ha! (I said it would upset the purists!) |
07 September 2001, 07:55 | #7 |
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Never tried that program on the C64.
I had a cartridge called Final cartridge which would also dump the memory onto a disk so you could load it. I made good use of it for my tape games. |
07 September 2001, 18:28 | #8 |
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Thanks for the data guys...
Talking about Final Cartridge.. I got a FInal Cartridge II, but no manuals or anything for it. Do you know where to get this datam, Amigaboy? I'd also like to see pics of the acual cart. I think I have a bootleg version! |
07 September 2001, 19:22 | #9 |
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I wouldn't know if I had a bootleg version, but I had Final cartridge and Final Cartridge III which also had a GUI installed. I don't think they did too much of the design, but that might be because it's a bootleg if it was actually one. We got a manual though, but I think it's gone.
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08 September 2001, 00:38 | #10 |
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I too have a final Cartridge. I have many C64 cartridges (including the uber rare Cinemaware Warp speed).
For docs for Final Cartridge 3, check out http://www.c64.priv.no/c64/files/man...III_manual.txt That's the best I can find (actually, I didn't look very hard ) |
08 September 2001, 00:47 | #11 |
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Shit, it seems this Final Cartridge II thing is kind of rare... I opened it up and I didn't like the look of the EEPROM inside.... looks bootleg :P
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08 September 2001, 12:49 | #12 |
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This is a crude double barrel image, but better than nothing. Oh, and it's The Final Cartridge III, rather than II. Maybe this will help anyway.
Removed Picture Last edited by Ian; 21 October 2001 at 02:14. |
13 September 2001, 10:42 | #13 |
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Hidden Action Replay Features
I remember from a long time ago that if you typed in
MAY THE FORCE BE WITH YOU into the action replay screen it supposed to give you more features or something.. I havent got an action replay now so anyone remember anything about this? |
13 September 2001, 10:48 | #14 |
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OMG!
I didn't think anything would happen! -------------- No known virus in memory! Ready. MAY ??? THE ??? FORCE ??? BE ??? WITH ??? YOU Hey guy try a new one! Ready. ??? ----- That's the output I got! What the hell is that Hey guy thing? Thanks for this one Big-Byte |
13 September 2001, 10:52 | #15 |
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I just typed new. this is the output
------- new And again is the force with you ! ! ! Destruct now all evil forces like copy-protection,limited lives e.t.c. Ready. -------- Yeehaw. This rocks |
13 September 2001, 10:52 | #16 |
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Hope this mystery gets cleared up..
Never found out what it did...
Maybe look at the 'software version' of the action replay that someone dumped? onto floppy.. I havent got that either - does it still exist? |
13 September 2001, 10:54 | #17 |
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The software version is available from http://wuarchive.wustl.edu/pub/amine...sc/ar-pro3.lha
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13 September 2001, 10:55 | #18 | |
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Re: Hope this mystery gets cleared up..
Quote:
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13 September 2001, 11:01 | #19 |
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I would say it's a rewritten clone since it requires AGA to run
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13 September 2001, 11:03 | #20 |
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Thanks for that...
Time to learn how to use MonAm again and get disassembling..
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