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#1 |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 94
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Blitz Basic Test dual playf?eld and platform game
Dual playfield speed little test on amiga 600 2mb chip ram. enough powerful amiga 600. i don't make a game. only i want to see dual playfield speed. Standart amiga 600 . Not bad. Blitz Basic realy great.
![]() The first Test speed setpoint is .05 and then the set value is .02. slowly move it screen . Zonic at center of screen.it's a sprite . Dual playfield test ![]() [ Show youtube player ] Game with long maps ![]() [ Show youtube player ] |
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#2 |
Zone Friend
Join Date: Mar 2004
Location: Middle Earth
Age: 40
Posts: 2,127
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Well done once again. Did you use Master System Sprites?
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#3 |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 94
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thnks redblade. sprite https://www.spriters-resource.com/ge...2/sheet/10073/ new joy control . ![]() [ Show youtube player ] |
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#4 |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 94
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i think so possible for amiga 1200 aga support full version ZONIC ....
![]() [ Show youtube player ] Last edited by seko; 23 January 2020 at 13:29. |
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#5 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 4,993
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Really nice
![]() And for " Wonderboy ", one more ![]() ![]() |
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#6 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,808
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Sonic as sprites has his own 16 colours
Rework the enemy's to a brown scale. |
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#7 | |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 94
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Thank you. ![]() Quote:
Retro1234 , enemys has same foreground colors blit object .because flyfire color not change . amiga 500 esc chipset limits .dual playfield mod. New demo use less memory.because loop bitmaps ![]() I call this New video "RUN RUN ZONIC" . ![]() [ Show youtube player ] |
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#8 |
Registered User
Join Date: Jun 2019
Location: Saltdean, United Kingdom
Posts: 146
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That looks great! Nice work!
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#9 |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 94
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Kof94 game graphics rip.Dual playfield mode and Dynamic background change.Test on Amiga 1200.
video [ Show youtube player ] |
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#10 |
Zone Friend
Join Date: Mar 2004
Location: Middle Earth
Age: 40
Posts: 2,127
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Great work again. Are the energy bar and fighters the front play field? Sprites converted from the arcade?
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#11 | |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 94
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Quote:
Energy bar , fighters are front playfield. found sprites on www.spriters-resource.com/ . ![]() New video , including terry bogard sprite. Animated graphics. The game is not slow. It runs smoothly. ![]() new video [ Show youtube player ] |
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#12 |
Zone Friend
Join Date: Mar 2004
Location: Middle Earth
Age: 40
Posts: 2,127
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Great work. 50fps? What tool do you use to convert the .png’s/.gif’s?
I never really got in to fatal fury. What game do you recommend? Do you use MAME or neo geo emulator? |
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#13 | |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 94
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Quote:
hi redblade Realy absolutely recommend KOF 98 . ![]() I made less colors KOF 94 for amiga 500 plus. KOF 94 Stage Brasil ,Terry bogard vs mai .Amiga 500 plus standart 2MB chip ram .below video. ![]() KOF94 on amiga 500 plus video ![]() [ Show youtube player ] ![]() ![]() Last edited by seko; 09 February 2020 at 13:51. |
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#14 |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 94
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i try to make special moves for terry bogard . power wave and burn knuckle woow code was hard
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#15 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 4,993
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Excellent !
Very nice result ![]() |
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#16 |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 94
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zonic new controller code. Easy control in all directions. below site has all the necessary information.
![]() http://info.sonicretro.org/Sonic_Physics_Guide Download ZONIC.adf. * note : doesnt start disk direct play. zonic icon click on the workbench os https://drive.google.com/file/d/1oc-...ew?usp=sharing ZONIC New video . [ Show youtube player ] Last edited by seko; 16 November 2020 at 22:28. |
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#17 |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 94
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this is video just show the hedgehog characters interaction with places and objects for sonic
[ Show youtube player ] |
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#18 |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 94
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last demo . "sonic the hedgehog 2 " stage 1 emerald hill mod music include. a few code fixed.but still has got bug.
![]() Download :adf image https://drive.google.com/file/d/1g5n...ew?usp=sharing New video : [ Show youtube player ] |
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#19 |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 94
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hello again , very long time pass.I hope everyone is okay.Blitz basic easy design dual playfield mode game. i coded arcade super pang game for amiga. background eight color , foreground eight color design.partial game engine designed.Ball moves , and player control and shooting hook , mod music remixed pang intro game. dispalyed sixteen colors .
![]() ![]() ![]() ![]() ![]() [ Show youtube player ] |
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#20 |
Registered User
Join Date: Jan 2023
Location: Toronto
Posts: 415
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Nice coding, just seeing this thread for the first time. Do you think you might continue with Zonic as it was looking quite good? I like Kid Chaos and Mr Nutz and Zool 2 but would be nice to have another fast platformer for the Amiga. It's too bad that nobody picked up the source code for Blaze and finished it off https://keithbugeja.wordpress.com/20...e-source-code/ Maybe you could make a Zonic/Blaze hybrid?
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