23 March 2005, 17:31 | #1 |
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CD32 sound tracks problem.
Many CD32 games I emulate in WinUAE that has audio tracks doesnt work so good. Everything works fine in Benefactor, menu music, stage 1 music. But then when stage 1 is done and it starts to play the song for stage 2, the game stops. I can only hear the first sec of the next track. the same goes for Fighting Spirit, I select the characters and can hear the song, and then it loads. As soon as it is going to play the song for the stage, it stops and I could only hear the first 1 of the song.
And in Disposable Hero, the tracks are like 3 mins, but after about 40 secs, the track stops playing but the game goes on. It's all silent except for the sound effects. But as soon as I reach the boss, the boss track plays... I have tried playing these and more game through Daemon Tools and from burned CDs. It's all the same result. does anyone know why there is a Audio Track problem? |
24 March 2005, 20:58 | #2 |
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Join Date: Oct 2004
Location: ...
Age: 46
Posts: 3,313
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Ok, got it to work... it's only emulated right when played from CD, and I have tried 3 burning programs, and only the CDs burned with Nero worked.
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