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Old 20 April 2011, 00:50   #161
Claw22000
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Defenetly Interested considering I tried one of those comps and I can't use them as there in PAL. Plus I have WHDLoad Reged so I would want to use my own copy. I can't wait. Hope theres a good tutorial soon.
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Old 20 April 2011, 01:16   #162
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You can copy your WHD registration key to s and then you can use it registered. Refer to WHD webpage for more information but it should be possible to install you lincence on more then one Amiga/Partition.

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Old 21 April 2011, 01:43   #163
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I can't seem to find them in the Zone. I would also be interested in the A1200 version aswell because I have a SX1 with no Memory so I could use the harddrive on there to have more games if some one would please zone both of these as well as the manual that would be awesome please.
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Old 21 April 2011, 01:49   #164
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Quote:
Originally Posted by TheCyberDruid View Post
Still on the file server in 'App/Archive'
Quote:
Originally Posted by TheCyberDruid View Post
Should give you a hint where to find it
Guess I'll update the first post tomorrow...
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Old 21 April 2011, 01:57   #165
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Quote:
Originally Posted by TheCyberDruid View Post
Should give you a hint where to find it
Guess I'll update the first post tomorrow...
I guess I don't know how to use the zone right then because I see nothing like that in there just a list of files and the ability to upload them.

-=edit=-

Nevermind its not in the zone got it now just what is the file called for the 1200 setup?
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Old 21 April 2011, 02:19   #166
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Nevermind its not in the zone got it now just what is the file called for the 1200 setup?
AMIGA HD Games Compilation Toolkit 1.1.zip
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Old 21 April 2011, 02:24   #167
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Quote:
Originally Posted by TheCyberDruid View Post
AMIGA HD Games Compilation Toolkit 1.1.zip

Now that we a stupid question I guess. My ever excited brain just couldn't see that down there next the the CD32 stuff.

Thanks
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Old 21 April 2011, 02:28   #168
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No problem
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Old 21 April 2011, 17:10   #169
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Quote:
Originally Posted by Boo Boo View Post
roughly you would have to edit the complation your self with out the debuger thing
On the main menu have something like
Puzzles
Demos
Then the start script for puzzles.start would assign AMS to your puzzles folder instead of the default AMS folder and start AMS again
Would it look like something like this?

Assign Puzzles: CD0ata/Puzzels
CD0ata/AMS
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Old 21 April 2011, 18:44   #170
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Quote:
Originally Posted by Claw22000 View Post
Defenetly Interested considering I tried one of those comps and I can't use them as there in PAL. Plus I have WHDLoad Reged so I would want to use my own copy. I can't wait. Hope theres a good tutorial soon.
I know you have an SX1 but on a standard CD32 you use WHDloadCD32 no Key Required


Quote:
Originally Posted by retrogamer View Post
Would it look like something like this?

Assign Puzzles: CD0ata/Puzzels
CD0ata/AMS
Probably but with out the biggrins

Assign Data: Dismount
Assign Data: CD0:Data/Puzzels
and then AMSLoader would start AMS Again

I just had to check myself so quick example in the Zone
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Old 12 May 2011, 00:48   #171
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finally got hold of a CD32!

Hey guys, my need for a Miggy came back to me, and I got my hands on a CD32 for the simple reason for storage of games (cd vs floppies) since most of my floppies used to die after some years and for the fact I owned a 500, 500+ and 1200 when I was a kid, but never bought the CD32, now was seeing this app here, I got my hands on a couple of made compilations, with 200+ games on it, mixed also with some AGA in them, the loading was ok, (i guess it was normal for the CD32 to take a bit more time reading than newer consoles like ps1 etc) but the browsing in the main menus is a pain in the really, though the joypad was defective...is it that bad sometimes on some compilations or it has something to do with a faulty laser or something?? And finally moral of the question will this toolkit improve dratically on the menu/loading etc (unless you answer me that my laser is dying! )

thanks in advance!

p.s. I just got this CD32 off ebay, and there`s a couple of original titles...they take normal loading speed, I mean I never had one, so cant say how normal is normal, but its quite fast tbh, so I think laser is ok

Last edited by digitalscar; 12 May 2011 at 08:01. Reason: p.s note !
 
Old 17 May 2011, 13:57   #172
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Most probably you found the cd32-200, -444 etc. compilations. There is a lot of cool stuff inside but the menus are rather slow.
The toolkit of which we are talking in this thread has faster menus but I only know of amigapd's compilation with it so far.
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Old 25 July 2011, 22:40   #173
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Quote:
Originally Posted by Boo Boo View Post


Assign Data: Dismount
Assign Data: CD0:Data/Puzzels
and then AMSLoader would start AMS Again

I just had to check myself so quick example in the Zone
I've got some assign problems with the games dir..

I ran this and it works fine when I assign a sub menu with start files for demos, ie:
(Dir structure)
E:\Emu\Amiga\WinUAE\AMIGA CD32 Games Compilation Toolkit\Data\Demos
E:\Emu\Amiga\WinUAE\AMIGA CD32 Games Compilation Toolkit\Games\Demos

(Assign command)
Assign Data: Dismount
Assign Games: Dismount
Assign Data: CD0:Data/Demos
Assign Games: CD0:Games/Demos

But when I try the same to reassign the games folder, I can't start any demos from then menu (file not found) unless I stick the slave and demo folder in the original games folder anyway..Any suggestions?

Last edited by spiff; 25 July 2011 at 22:40. Reason: Disable smileys
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Old 26 July 2011, 06:42   #174
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Quote:
Originally Posted by spiff View Post

But when I try the same to reassign the games folder, I can't start any demos from then menu (file not found) unless I stick the slave and demo folder in the original games folder anyway..Any suggestions?
Sorry not sure I fully understand WHD cant find slaves?

add ?
Cd Games:

Last edited by Retro1234; 26 July 2011 at 10:07.
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Old 09 August 2011, 14:55   #175
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An example is up in the zone ...

Orginaly mane by BoBo.


Quote:
Originally Posted by spiff View Post
I've got some assign problems with the games dir..

I ran this and it works fine when I assign a sub menu with start files for demos, ie:
(Dir structure)
E:\Emu\Amiga\WinUAE\AMIGA CD32 Games Compilation Toolkit\Data\Demos
E:\Emu\Amiga\WinUAE\AMIGA CD32 Games Compilation Toolkit\Games\Demos

(Assign command)
Assign Data: Dismount
Assign Games: Dismount
Assign Data: CD0ata/Demos
Assign Games: CD0:Games/Demos

But when I try the same to reassign the games folder, I can't start any demos from then menu (file not found) unless I stick the slave and demo folder in the original games folder anyway..Any suggestions?
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Old 09 August 2011, 22:30   #176
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Quote:
Originally Posted by retrogamer View Post
An example is up in the zone ...

Orginaly mane by BoBo.
Thanks, I did the same thing (single assign) in the end and just dumped all the slaves in the games dir.

I was more curious about why the demo folder assign would "fail" I could point to a new .start menu, but sticking the .slave files in a sub folder to games (games/demos) and then assigning games/demo to games would just lead to .slave file not found.
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Old 13 August 2011, 19:16   #177
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Just a heads up on Sub menus

If you make sub folders (demo, sports etc) for the start menu (data folder) the toolkit doesn't copy them by default when preparing the ISO. You need to change the AMSBuilder script copy line

Code:
ECHO "Copying Data..."
;C:Copy CLONE QUIET SYS:Data/#?.start SYS:Compilation/Data
C:Copy ALL CLONE QUIET SYS:Data SYS:Compilation/Data
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Old 15 August 2011, 18:58   #178
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I am having some problem with the compilation kit, one of the problems i´m having is that i am trying to get some of sierra adventure games to work (yes i have a keybord on my cd32), everything starts just fine but if i press the R button on the keyboard the games quit and goes back to the game select menu. Anyone know of a way to fix this?
 
Old 15 August 2011, 22:26   #179
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Try to change the quitkey tooltype to another key for WHDload. Not 100% sure if its possible for the whdloadcd32, but it should work for full whdload.

Code:
WHDLoad SuperGame.Slave Preload QuitKey=69
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Old 15 August 2011, 23:35   #180
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Quote:
Originally Posted by spiff View Post
Try to change the quitkey tooltype to another key for WHDload. Not 100% sure if its possible for the whdloadcd32, but it should work for full whdload.

Code:
WHDLoad SuperGame.Slave Preload QuitKey=69

Thanks! that got it working
 
 


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