02 January 2015, 16:59 | #121 | |
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02 January 2015, 17:15 | #122 |
Autistic 'n IRN!
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Cheers matey! Good luck with the game, keep up the good work
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02 January 2015, 19:21 | #123 |
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To make some things clear about the graphics because I read some comments like I stole the art from Locomalito, they are coming from open game art and they are GPL, free to use as long you don't charge for them which I didn't.
Plus they are not 16 colors but 40+ and they need a hell of a lot of work to make them equally good in 16, find a correct palette change colors here and there manually etc. http://opengameart.org/content/labbaye-des-morts |
02 January 2015, 20:09 | #124 |
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Tried the demo and got to the boss with 4 items collected. Don't know if the boss can be killed? He seem to be impossible to reach because you can't jump there. The game is insane difficult. So I hope you making it a lot easier.
But it looking good so far. So good luck and hope you will finish it and not just making one level or so. Like many other people I see you are using BB too. Thats cool |
02 January 2015, 20:24 | #125 |
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You don't need to kill the flying boss only survive, collect 5 items and reach the end. Will meet again with that boss in later stage. Also there are some secrets with some tiles. The flying enemies can be killed more easy when you understand how to. You need to remember exactly what will happen and have good reflexes to survive like ghosts n goblins.
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02 January 2015, 21:01 | #126 |
Autistic 'n IRN!
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02 January 2015, 21:03 | #127 |
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02 January 2015, 21:30 | #128 |
Autistic 'n IRN!
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02 January 2015, 21:42 | #129 |
Puttymoon inhabitant
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Hell hard, but can be memorised.
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02 January 2015, 21:51 | #130 | |
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Quote:
This game, however, is insanely hard and runs slowly thanks to being made with Backbone. Also the 'items collected' is nonsense, as it doesn't get reset after you reach the 'Game Over' screen. Also, please don't upload demo files to random websites - please use The Zone. I clicked on the large 'Download File' button which was just a large spam button - I only found the small 'download file' to get the actual demo file after returning the the MegaFile site. |
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02 January 2015, 22:12 | #131 | |
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It's not for everybody, its not casual so take it or leave it About speed is true you need at least 68030 to run in acceptable speed or use UAE with fast settings. That's backbone I hope a better creator will be available to transfer some projects there Last edited by nobody; 02 January 2015 at 22:20. |
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13 January 2015, 11:26 | #132 |
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Mummy!
[ Show youtube player ] [ Show youtube player ] [ Show youtube player ] |
15 January 2015, 22:30 | #133 |
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15 January 2015, 22:45 | #134 | |
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Last edited by prowler; 15 January 2015 at 23:35. Reason: Added quote. |
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24 January 2015, 12:56 | #135 |
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Revenge of Alex, only intro for now:
[ Show youtube player ]
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24 January 2015, 19:59 | #136 |
Puttymoon inhabitant
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24 January 2015, 20:24 | #137 |
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it may be inspired by axel s magic hammer
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30 January 2015, 15:35 | #138 |
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New Amiga 500 Game Development.
These are the first steps on the development on a brand new Amiga Shoot'em Up game. [ Show youtube player ] |
31 January 2015, 21:25 | #139 | |
Amiga will never die!
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31 January 2015, 21:37 | #140 |
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