![]() |
![]() |
#61 | |
Registered User
Join Date: Nov 2010
Location: Notts
Posts: 20
|
Quote:
I'll get it downloaded now and have a look... Is it straight forward or am I going to need to play about with it for a bit?? :-) Thanks again, Rich |
|
![]() |
![]() |
#62 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,037
|
There are instructions for each package on the site and it's not that hard either
![]() |
![]() |
![]() |
#63 | |
Registered User
Join Date: Nov 2010
Location: Notts
Posts: 20
|
Quote:
I've got Workbench loaded through UAE, but from there I'm a bit stuck... Do you know how you get the CMEditor actually running??? Sorry for sounding like a complete tosser.. Cheers, Rich |
|
![]() |
![]() |
#64 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,037
|
Well, I guess the easiest way might be to boot from the Workbench 3.1 disk and mount the zip file as a Harddrive. Click on 'Hard drives' and then on 'Add Directory or Archive...'. Afterwards include the zip like this :
![]() When you start the emulation you should see a drive called CmEd310.zip on the workbench. |
![]() |
![]() |
#65 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,335
|
As an aside...I remember being able to edit the in game text for Crazy Cars 3, and I have no l33t h4xX0ring skills whatsoever. IIRC you could edit it simply using a text editor and resaving. My personal copy of CC3 had some pretty blue language in it
![]() |
![]() |
![]() |
#66 | |
Registered User
Join Date: Nov 2010
Location: Notts
Posts: 20
|
Quote:
Yep... Got that far today...> Clicked on CMEd, and it loaded the editor.... Which got me excited... But then when I went to load the data, I clicked on the 3rd .adf file, and it said something about some binary error... Grrrrrr!!! Still not figured it out... |
|
![]() |
![]() |
#67 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,037
|
I'm sure one of the resident CM cracks can help you with that
![]() |
![]() |
![]() |
#68 |
Registered User
Join Date: Nov 2010
Location: Notts
Posts: 20
|
Thanks Cyber...
I've finally got the thing all running.. But every time I save all the edits, it corrupts the data and then comes up with a software error when you load the game in UAE... Does anyone have any advice on how to save data to the .adf file without corrupting it??? thanks, Rich |
![]() |
![]() |
#69 | |
Posts: n/a
|
Quote:
I'm currently trying to edit CM93 (PC version) with todays data and came across this thread (sorry I know this is an Amiga forum but from what I can remember the 2 versions were identical, also I used to play the Amiga version ![]() Any ideas? |
|
![]() |
#70 | |
Registered User
Join Date: Nov 2010
Location: Notts
Posts: 20
|
Quote:
Cheers, Rich |
|
![]() |
![]() |
#71 |
Registered User
Join Date: Dec 2002
Location: sweden
Age: 46
Posts: 430
|
edit: nevermind.
|
![]() |
![]() |
#72 | |
Posts: n/a
|
Source code
Does anybody have a [text] version of the source code ronnie136 posted last year (his Dropbox link is no longer functioning.)?
I have tried to open the .amos file using UAE and some old AMOS adf's, but I haven't managed to figure it out. Anyways, I have been trying to do my own editor, when I stumbled across this thread. It's very cool to see that such an old game is still "spending" peoples time! Using binary comparison between save games, I have figured out how to find players by name, and edit almost all of their stats, positions, wages etc. However, I haven't been able to figure out, on which team a player is playing. I can see which players are "on the same team", but not what team it is? Has anyone had any luck with this? I was thinking ronnie136's source code might give it away ;D. Quote:
|
|
![]() |
#73 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,037
|
The dropbox download works fine here. Anyway, alternate download link : http://www.sendspace.com/file/v8ahdl
|
![]() |
![]() |
#74 |
Posts: n/a
|
Whoa! - Thanks the quick reply!
![]() I have downloaded the file, and I can see that this is actually the one I already have. It contains the amos source file, however, I have had no luck opening it to see the actual source code (I have tried copying the file to an empty adf-image, and then tried to open it from Amos 1.2 - using WinUAE - but I get an error saying "this is not an Amos program"... Perhaps something with versions?). I would love to see the Amos file as "plain" text! I am on a PC, and using python to edit the Svgame-file. I am hoping that looking into Paul code, would give me a few tricks for re-implementation in Python. All input appreciated. Kristian |
![]() |
#75 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,037
|
The file opens fine with 'AMOS Professional v1.12 (1992)(Europress)(Disk 1 of 2)(System)[Amiga Format 67a decompressed].7z' which you can find on the EAB file server in the folder 'TOSEC/Applications/[ADF]/A'.
|
![]() |
![]() |
#76 |
Posts: n/a
|
Ok. Perhaps I am missing the point here?
I have started Amos just fine, but how do I get the source ".amos" file onto a disk image, that I can then load it from? I tried using ADF Opus, creating a blank disk, but then I got the error I mentioned before. |
![]() |
#77 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,037
|
No idea why that doesn't work. Just copied it over to a blank disk via Workbench and it works fine. Try this one then : http://www.sendspace.com/file/nmjzyw
|
![]() |
![]() |
#78 |
Posts: n/a
|
Perfect! I switched to the AMOS version you linked, and my ADF-file worked like a charm! I was using a stone-age version of AMOS is guess, so the binary format was probably wrong.
Thanks a lot! I will start hacking ![]() Kristian |
![]() |
#79 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,037
|
You're welcome and let us know how you get on with your editor
![]() |
![]() |
![]() |
#80 |
Posts: n/a
|
CM1 Update Project
What happened to the CM1 Update Project from last year?
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Little hex editing help please | Aria | support.Games | 4 | 16 June 2011 20:20 |
Editing old posts (>1 yr) not possible anymore | andreas | project.EAB | 28 | 03 October 2008 18:49 |
Editing swos | Rooney | support.Games | 3 | 04 August 2004 04:10 |
|
|