![]() |
![]() |
#41 |
Registered User
Join Date: Apr 2019
Location: UK
Posts: 303
|
Made a placeholder title screen, the Crusaders now chase at start and started adding SFX.
Next I'll do graphics for remaining enemies and add them. |
![]() |
![]() |
#42 |
Registered User
Join Date: Apr 2019
Location: UK
Posts: 303
|
Yesterday I had to rework all my cross pickups to blocks (from sprites), as the wheel of faith was inconsistent. Following that annoyance I then got the skeleton archers working and at about the same attack timing of original game.
Today I went outside, took photograph for the new title screen and pixelled it. |
![]() |
![]() |
#43 |
Registered User
Join Date: Apr 2019
Location: UK
Posts: 303
|
New footage, showing what has changed in a week.
[ Show youtube player ] |
![]() |
![]() |
#44 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,931
|
The jump sound is cool
![]() ![]() |
![]() |
![]() |
#45 |
Registered User
Join Date: Apr 2019
Location: UK
Posts: 303
|
Lots of stuff works mechanically now, still need to do jumping fish and Satan stuff, tweak timings for attacks/movement, add music/sfx and design a whole new campaign.
I may possibly do 25fps and 50fps versions, as it slows below 50 on a few of the heavier screens (on A500). |
![]() |
![]() |
#46 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
|
Looking really good
![]() I'd be keen to help out to see if we can get it all running 50FPS, Scorpion's had some fairly large optimization boosts lately and I've started to experiment with BitBeamCanon on some techniques for rendering large moving actors without re-rendering the tiles underneath. |
![]() |
![]() |
#47 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,931
|
Looks great
![]() |
![]() |
![]() |
#48 |
Puttymoon inhabitant
|
Womiting dragon FTW!
|
![]() |
![]() |
#49 |
Registered User
Join Date: Jun 2020
Location: Leeds, UK
Posts: 770
|
Looks absolutely lovely! how'd you find working with so many half height platforms in the end?
|
![]() |
![]() |
#50 | |
Registered User
Join Date: Apr 2019
Location: UK
Posts: 303
|
Quote:
|
|
![]() |
![]() |
#51 |
Registered User
Join Date: Apr 2019
Location: UK
Posts: 303
|
|
![]() |
![]() |
#52 |
Registered User
Join Date: Apr 2019
Location: UK
Posts: 303
|
Development will resume in January (Final release in April?), I'm currently trying to finish Duckstroma pt2 for ZX/MSX.
|
![]() |
![]() |
#53 |
Registered User
Join Date: Apr 2019
Location: UK
Posts: 303
|
Not finished Duckstroma pt2 for ZX/MSX due to time constraints. Abbey(s) will be finished this year though and then finally on to much delayed Blimpgeddon.
|
![]() |
![]() |
#54 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,590
|
The development is idle but i would need a feedback on the musics of Abbey of the Dead i made so far in PM, so to understand whether am going in the right direction with my vision
|
![]() |
![]() |
#55 |
Registered User
Join Date: Apr 2019
Location: UK
Posts: 303
|
Development resumes, ready for release in November
![]() Sneek peak at the new campaign. |
![]() |
![]() |
#56 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,931
|
|
![]() |
![]() |
#57 |
Registered User
Join Date: Oct 2021
Location: England
Posts: 1,254
|
November? nice, will look out for further updates then, im lucky i can remember something from yesterday nevermind weeks/months.
|
![]() |
![]() |
#58 |
Registered User
Join Date: Apr 2019
Location: UK
Posts: 303
|
Latest WIP footage, may be the last you see before release.
[ Show youtube player ] |
![]() |
![]() |
#59 |
Registered User
Join Date: Jul 2023
Location: Norway
Posts: 18
|
Wow, Locomalito is one of my favorite solo devs and this looks like a great conversion. Well done!
|
![]() |
![]() |
#60 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,931
|
|
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Dead a1200 | musojon74 | support.Hardware | 1 | 24 November 2016 14:51 |
the dreamcast is not dead yet ! | turrican3 | Retrogaming General Discussion | 107 | 25 October 2011 01:06 |
Is e-UAE dead? | Madcrow | support.OtherUAE | 38 | 24 November 2008 09:35 |
Dead HD | BippyM | support.Hardware | 30 | 04 July 2007 23:54 |
HD Dead? | Monolith | support.Hardware | 12 | 22 November 2005 15:04 |
|
|