20 May 2024, 05:21 | #4541 | |
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My current PCie sound cards are; CL Sound Blaster Z SE for ASUS TUF X670E Plus WiFi (upper floor). This AM5 motherboard doesn't have audio digital out i.e. only analog 7.1. Sound Blaster Z card was recycled from an older gaming PC setup i.e. ASUS ROG X570-F AM4 /ASUS ROG RTX 3080 Ti/Ryzen 9 3900X was sold. Sound Blaster Z SE sometimes doesn't recover from sleep which needs a reboot. CL Sound Blaster AE-7 for ASUS ROG X670E Hero (upper floor). This AM5 motherboard has audio digital out. CL Sound Blaster AE-7 was recycled from an older gaming PC setup i.e. ASUS ROG X570-E AM4 (moved to the ground floor). ASUS Xonar D2X for MSI PRO B650M-P (ground floor). ASUS Xonar D2X's Windows 10 X64 driver has been frozen in beta since October 2015. My Amigas are located in the ground floor home office. Amigas doesn't have EPA sleep modes. |
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20 May 2024, 05:26 | #4542 | |
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Creative Lab's Sound Blaster Pro 2 uses Yamaha YMF262 (OPL3). |
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20 May 2024, 05:49 | #4543 | |
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From BYTE, Nov 1993, scanned page 199 of 454. Sound Blaster 16 Basic is $199 USD. From BYTE, Nov 1993 Sound Blaster Deluxe = $79 USD. Sound Blaster Pro = $132 USD. Sound Blaster 16 ASP = $230 USD. From BYTE, Nov 1993 Sound Blaster Deluxe = $86.87 USD. Sound Blaster Pro = $128.17 USD. Sound Blaster 16 ASP = $219.79 USD. ChatGPT is not accurate. Last edited by hammer; 20 May 2024 at 06:11. |
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20 May 2024, 06:22 | #4544 | |
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20 May 2024, 06:41 | #4545 | |
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Secondly, it's typical for the good folks of AD 2024 to forget that not everybody had a top notch TV or HiFi rack back in the old time. When I finally managed to beg/steal/borrow my way to have an Amiga all I could connect it to was 14" green monitor with no sound, which was jerry rigged to some ramshackle old radio/tape deck combo. I eventually upgraded to a lil' colour TV with sound, but some arcane hair splitting about many-channels and mono/stereo was really the last thing on my mind. The point is that back then we were used to enjoying games despite many technical disadvantages. So, yeah, if you happened to have a dad who only bought a powerful PC for work and didn't care much for soundcards, you'd still be rather happy that you could experience cutting edge games. Regarding Paula being there in Amiga as a standard, sure it was a partially a blessing - allowing poors like me to have amazing, affordable sound solution - but also a curse in the long-term, since the PC clones' cheap expendability (which also drove innovation) was a key factor in microcomputers' demise. |
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20 May 2024, 06:58 | #4546 | ||||
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Later, smaller 3rd party programmers figured out AGA's Blitter assist C2P. 3rd party Amiga diehards didn't give up on AGA's Blitter. John Carmack's 1994 statement mirrored Commodore's official position on this issue. Commodore did not have the game/tech demo/demo scene software engineering talent to mitigate the packed pixel issue for the larger A1200/A4000 install base. Akiko's hardware assist C2P was less than a day job. Most CPUs prefer to work on packed pixels format. The Amiga 2D game ideology has minimized CPU usage, hence there is a disconnect. Quote:
AGA's 640x400p (Double NSTC)/512p (Double PAL) with 256 colors and 640x200p/256p with 256 colors are mostly business resolution modes. 640x400p/512p with 256 colors are entry-level SVGA resolution modes. Quote:
I applied CPUFastBilt patches when I had my TF1260 with A1200. You can bog down AGA's Blitter with 640x400p with 256 colors on Workbench. AGA's Blitter wasn't scaled for Lisa's X4 display capabilities. Quote:
SSD storage has a higher importance for Windows 7/8/10/11. With SSD and Windows XP SP3, my old Dell Pentium 4M /GeForce FX5200 laptop is fast. "3 Ghz CPU" can be meaningless when the slowest component is a mass storage device. My A1200 has solid-state storage devices for PiStorm32-Emu68 and (hotkey disable PiStorm on boot) stock A1200 modes. Last edited by hammer; 20 May 2024 at 07:22. |
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20 May 2024, 07:17 | #4547 | ||
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20 May 2024, 07:47 | #4548 | |
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Officially, CD32 was separated from the rest of the AGA platform. Wedge-shaped Amiga form factor would find it difficult to include a 5-inch CD-ROM drive, 3.5-inch hard disk, and 3.5-inch floppy disk drive. The laptop's slim CD-ROM drive could fit inside the A1200's case, but laptop parts usually have higher prices. Commodore could sell Amiga chipsets and license reference designs like AMD/NVIDIA's business model and the final assembly risk is on 3rd parties. |
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20 May 2024, 09:16 | #4549 | |
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Thanks for the scans. That mean we were paying an hidden "extra tax" here in France. Anyway 130$ is still significant. |
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20 May 2024, 09:55 | #4550 |
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Hammer why did you post scans of 1993 prices when the chatgpt quote was from 1991?!
Either way, most Amiga owners probably thought it was expensive and a luxury at the time, i always thought it strange you had to buy a ‘sound card’ for your IBM, though i guess they were business machines primarily, and on the few rare occasions i was shown DOS games they only had beeper sound. And don’t forget comparing US prices will always be cheaper (where DOS gaming took off alot quicker) when comparing to the Amiga market which was majority European based. Edit: couldn’t find the Sound Blaster Pro in any UK PC mags in 1991, in early 1992 it was listed at £179.99, so probably around the said $250 when launched. Last edited by Amigajay; 20 May 2024 at 12:44. |
20 May 2024, 10:00 | #4551 | |
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[ Show youtube player ] So yeah, with there advance on the PC world, they could have infiltrate the market with: 1/ A SID card in 1983 (C64 was released in 1982) 2/ An Amiga video card for PC in, let's say 1988 after the A500 launch. 3/ Simultaneously an Amiga sound card for the PC You could have pushed customers to buy the two cards by proposing some extra features only if both were installed in tandem in the PC. Such card would have push the technicals team to create C2P for the Amiga I think. |
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20 May 2024, 10:08 | #4552 |
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whether you like ti or not, Paula is still impressive today cos It was back in the days
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20 May 2024, 10:46 | #4553 | |
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Not to mention the trackers part with the dreaming amount of floppies samples which were circulating AND the incredible digits read in real time from floppies! This was mind blowing. An Amiga without Paula wouldn't have been the Amiga. [ Show youtube player ] I had another one with the Money For Nothing intro. |
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20 May 2024, 10:48 | #4554 | ||
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Actually IBM did introduce a 'standard' sound system in 1984, except only for their short-lived 'home' computer, the PC jr. But Tandy used it their very popular Tandy 1000 (PC jr done right) and it was also used in the BBC Micro, Sega SC-3000, SG-1000 and Master System, Ti99/4a and several other home computers, as well as many arcade machines. With 3 square wave tone generators and noise channel the SN76489 was much better than the PC's stock 'PC speaker' sound. This is the PC 'standard' that in 1984 the Amiga was looking to beat with its four channels of PCM sound capable of producing any waveform you could imagine, each with its own independent playback frequency, fed via DMA for very low CPU overhead. This deceptively simple system was so good that 7 years later expensive PC addon cards struggled to match it. Here was a standard with the power and elegance to stand the test of time. And yet some individuals - who seem unable to say anything good about the Amiga - excoriate it for being 'outdated', as if having such a powerful enduring standard meant nothing. |
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20 May 2024, 10:54 | #4555 |
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20 May 2024, 10:57 | #4556 | |
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Meanwhile the Amiga had Paula as it's cathedral and nobody had the time or money to build a better cathedral, so it was stuck with it even when things should have moved on. |
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20 May 2024, 11:04 | #4557 |
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One of my most treasured memories is the first time I turned on my brand new A1000, and heard that awesome full-bodied stereo sound coming out of the monitor speakers as it started up. I fell in love with the Amiga right there and then, and nothing could disappoint me about it from that time on. People who never used an A1000 can't appreciate what a 'religious' experience that was.
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20 May 2024, 11:27 | #4558 | |
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Well I for one refuse to 'move on' from that magical time. Instead I will crank up the volume on my stereo with huge speakers and blast out classic MOD songs until 3 am - or until I fall asleep after a hard day at work, and dream of being back in 1987 again being blown away by Paula's awesome sound. |
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20 May 2024, 11:53 | #4559 | |
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20 May 2024, 12:05 | #4560 | |
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The Amiga was awesome as a 16-bit machine and easily outclassed the PC. Where I think both Commodore and Atari went wrong was trying to maintain that same design into the 32-bit era. They tied themselves up in backwards compatible designs that disappointed because they didn't represent the kind of step change people saw when the 8-bit designs were scrapped and replaced by wholly incompatible 16-bit machines. Had they started with a clean slate straight after the OCS chipset was completed and built the next revolutionary platform, maybe the home computer scene could have continued. Instead they tried to play the same game as Microsoft, keeping everything compatible, but they had neither the resources nor the skills to do so. The nearest we saw was Apple, who weren't afraid to break things if it was in the long term goal of the platform and I think their success in remaining relevant shows something of what might have been. |
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