![]() |
![]() |
#1 |
Registered User
Join Date: Sep 2008
Location: UK
Posts: 318
|
Was anyone else disappointed with the A1200?
Was anyone else disappointed with the A1200?
Most Amiga users and magazines seemed to be very happy with the A1200 when it came out. I wasn't at all, and a look at the first games pretty much ended my association with Amiga gaming. I just saw the same games with more colours and a bit smoother. There was no wow factor. After that I stuck with the Amiga 500 (with half meg memory expansion) and my Super Famicom (Jap SNES). Here's what Commodore got wrong in my opinion 1. Too much focus on creating higher-res screen modes with more colours (and also making the blitter work in these different screen modes) and not enough on enhancing gaming(8 or maybe 16 sprites when the comparitively old Megadrive and SNES could manage 64 and 128 respectively). It's a bit like the original Amiga - yes it can display 4096 colours on screen, but the majority of the games for the system were 16 colours (Albeit some had added some Copper magic) and most didn't even run at 50/60 fps. That was fine back in 1985 but 7 years(!) later you expect a significant upgrade. 2. There was a mild improvement to dual playfield mode. Great!... when the SNES had 5(?) playfields and could scale and rotate whole screens. Commodore seemed to have no sense they were competing here.... 2. Sound chip needed 6 channels to get a decent track playing with sound effects. Again SNES and Megadrive have 6 channels each. Using the same sound chip from 1985 was ridiculous! 3. Like the original Amiga, if you wanted to get a good number of objects on screen with a lot of colours and scrolling, you had to spend ages using hardware tricks or specific techniques. Time = money and developers aren't going to want to spend 2 years making an arcade quality game on the A1200 when simpler systems exist.... I do have a CD32 now, but it's not very impressive from a technical point of view, even the mighty Banshee is bettered on both the SNES and Megadrive. The reason I like it is because it offers something a bit different and it's an Amiga ![]() |
![]() |
![]() |
#2 |
Registered User
Join Date: Dec 2013
Location: GR
Age: 46
Posts: 1,415
|
Yes it was too underpowered to compete with Megadrive and SNES. Piece of cake for the consoles to destroy the Amiga. I think Commodore thought the CPU was enough to compensate with gpu weakness and the 1986 sprite engine. And they didn't have people like RJ.Mical or Dave Needle to upgrade the system, I guess they were working on 3DO at the time.
|
![]() |
![]() |
#3 |
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 47
Posts: 3,606
|
Disappointed with the A1200? No, absolutely not. Best Amiga ever, made even better by the Blizzard 1230MK4 that I bought for it. Don't care if consoles from that time had more sprites/layers/etc. Try programming on those consoles
![]() Peecees? Peecees of that time still sucked major donkey butt, of course, even if they were faster. If I had to do it all over, I'd still choose an A1200 over a Pentium 90, even if given away for free ![]() |
![]() |
![]() |
#4 |
Registered User
Join Date: Dec 2013
Location: GR
Age: 46
Posts: 1,415
|
I believe the Amiga 3000 was the best Amiga ever.
|
![]() |
![]() |
#5 |
Registered User
Join Date: Mar 2015
Location: Sheffield UK
Posts: 360
|
I was (at first) because some of my old software wouldn't work.
But then things like "killaga" and "relokick" (I think) fixed those probs I think that the Amiga's strength was in it's userbase who provided fantastic and free support to it's users, something which has fallen by the wayside in the PC era. |
![]() |
![]() |
#6 |
Registered User
Join Date: Sep 2016
Location: Michigan
Posts: 376
|
I was disappointed they still marketed as a game machine. Might have kept them above water for a while but not long.
Then again, the battle may have been lost before it's release. |
![]() |
![]() |
#7 | |
Join Date: Jul 2008
Location: Sweden
Posts: 2,267
|
Quote:
Back in the day I never thought much about it. I mostly watched all the demos, and going from the A500 to the A1200 and all the AGA demos felt like stepping into a whole new world. |
|
![]() |
![]() |
#8 |
Registered User
Join Date: Jan 2017
Location: Helsinki / Finland
Posts: 13
|
Agree, it was solid design and a great machine.
Here comes some AGA ranting.. ![]() Amiga 1200 and 4000 were steps backwards in design and quality. AGA was a joke and I wish it was never released. At the time it seemed to me like everyone was disappointed with AGA and Amiga 1200 especially. What AGA accomplished was piss of current users by splitting the platform and made me and all my friends abandon Amiga. People just started throwing their OCS/ECS Amigas in the bin, and there was no point expanding them either as Commodore had just effectively killed the whole OCS/ECS platform.. ![]() What they should have done is release official Commodore RTG-API and 16-bit music-card expansion for all OCS/ECS Amigas. |
![]() |
![]() |
#9 |
Registered User
Join Date: Mar 2008
Location: Manchester!
Posts: 308
|
Yes, by the time I was due to upgrade, i jumped ship to the pc.
Best mate got a 1200, I still had my 1mb 500, and was looking at getting a 1200 with a 120mb hdd.. Think it was just over £500 for the amiga, and for the same sort of price I could get a 385 with monitor etc, so go a 386/40, 2mb ram and monitor, that get a 4mb upgrade and a 210mb hdd about 4 months later, then 6 months after that I got a dx2/66 motherboard and the perpetual upgrade cycle started. Still worked out loads cheaper than buying the dx2/66 at the time. By this time the Amiga was basically dead, must of been less than 12 months from not getting a 1200 to the amigas death. |
![]() |
![]() |
#10 | |
Banned
Join Date: Dec 2016
Location: I
Posts: 338
|
Quote:
What was killing the Amigas were the PCs not the consoles and the Commodore enhanced to AGA to make possible 256 colors on the screen , not for the sprites this was to compete with the PC point and click adventures and RPG games which the Amiga versions were far inferior due the lack of colors Those type of games were the most sold on the market in the era and forced the way the Commodore proceeded Of course there was nothing to do because the PC hardware became cheaper every year and some of the best games of the era were exclusive PC titles The SNES have 8 audio channels not 6, of course is better for games because can mix music + sound fx in a best way, but the AMiga music chip was still superior having only 4 channels |
|
![]() |
![]() |
#11 |
Amigan - an loving it!!
Join Date: Nov 2010
Location: Nottingham, UK
Age: 54
Posts: 554
|
In a word, no. I wasn't disappointed with the A1200. Reading the previous comments, it could be that I was wearing rose-tinted specs, and I was just glad that there was something Amiga-esque to keep the spirit alive.... until the next Amiga....
But there was still something about it that made it different to the Megadrive and SNES. It seemed to be more 'real' and not just a games machine. Once I'd got it towered and added an accelerator card (040/25 603e ppc) it became SO much more. Maybe it was the fight to keep it alive - or just bloody-mindedness - but I couldn't be anything other than in love with it! It may not have been as good as it could, but it was better than the rest! ![]() |
![]() |
![]() |
#12 |
Registered User
Join Date: Sep 2007
Location: Stockholm
Posts: 4,259
|
No. Of course AGA was not in itself a very good architecture, but in 1992/1993, I was happy to get an Amiga that was so much better than my old A500.
I can't understand anyone who chose a PC over an A1200. You missed out on some of the best Amiga years. |
![]() |
![]() |
#13 |
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 47
Posts: 3,606
|
|
![]() |
![]() |
#14 | |||
Registered User
Join Date: Sep 2008
Location: UK
Posts: 318
|
Quote:
Quote:
I have to say I don't get the accelerator/gfx card thing? That seems to make it less like an Amiga to me and more like a PC. I'd rather have a powerful base Amiga (that everyone and my friends also own) with a standard shared-spec. Any machine can be made faster by adding extra chips (32X anyone? and at least that was an *attempt* at a massmarket solution) Quote:
I stand corrected on the SNES sound chip and I agree Amiga had better sound quality but a lot of games really suffer on the Amiga trying to manage sound effects and music with just 4 channels. You often get awesome title screen music and then a much-reduced soundtrack when playing the game. Sometimes I wonder if the SNES sound chip was so bad though?I think samples were compressed. (a lot) to save cartridge space. I'm sure the first SNES games like F-Zero and Final Fight came on 4 meg (512k) carts for cost reasons. F-Zero has great music actually but maybe not the sample quality you got on the Amiga. |
|||
![]() |
![]() |
#15 |
Global Moderator
Join Date: May 2013
Location: Setúbal, Portugal
Posts: 563
|
At the time I too was slightly disappointed with the A1200 and, quite like the OP, it was the reason for never buying one back in the day. They were somewhat expensive, costing just about 25% cheaper than a 486 PC - which, with a good soundcard (the Sound Blaster 16, for instance) was a far more capable machine, even for gaming. I ended up jumping-ship to the PC in 1995 buying a 486DX2@66 instead of an A1200. It was the logical choice.
However, once an amigan, always an amigan. I always felt like a betrayer. I had PCs ever since, but I never loved any of them. The contemporary PCs lacked character, I came to learn. The A1200 that I never bought increasingly became my "holy grail". I ended up craving one so badly that I bought one back in 2015. Had it fitted with an expansion board and an 8GB CF HD with WHDLoad and now it's one of my most prized possessions (losing only to my original A500 due to emotional reasons) and it's the Amiga (and, indeed, the retro-machine) that I use the most (practically daily). So yes: disappointed back in the day but an irredeemable fan now-a-days. I absolutely love my A1200. |
![]() |
![]() |
#16 |
Registered User
Join Date: Dec 2013
Location: GR
Age: 46
Posts: 1,415
|
Main disadvantage of the A500 was that it didn't have a HD controller. That was a major mistake, if it had a HD it would have had bigger games and more support from software companies. Then the A1200 wouldn't have been and probably would be something like the Falcon 030 for next Amiga. But too many "what if "
PS they tried to correct it with A600 but too late |
![]() |
![]() |
#17 | ||
Banned
Join Date: Jan 2010
Location: Kansas
Posts: 1,284
|
Quote:
Quote:
|
||
![]() |
![]() |
#18 | |
Banned
Join Date: Dec 2016
Location: I
Posts: 338
|
Quote:
but please note some good developers like factor 5 and others invented a 7 voice audio technology you can see the in the game BC kid there is music + sound fx + ambient noise ( wind, waterfalls, etc), that's was fantastic for only 4 channels Turrican series also have 7 voice technology mixing fantastic music with fantastic sound fx very well in the game Onescapee AGA also there is a mix of music+soundfx+ ambient noise The problem was this was complicated to implement for most developers, most of them lacked the sufficient knowledge in Amiga hardware to implement this, then some games were inferior to the consoles related to music+soundfx together |
|
![]() |
![]() |
#19 |
Unregistered User
Join Date: Nov 2005
Location: Tasmania
Age: 41
Posts: 888
|
Was I dissapointed in the A1200 when it was released? No. A friends older brother bought one and I would have liked to own one too. I bought his old A500+A590 setup instead.
Am I currently disappointed with the A1200? Yes. In retrospect Commodore could have probably released a far better machine in a similar time-frame for not that much higher price point but chose not too. But as much as I am disappointed with the A1200 I am more unimpressed by the A4000, honestly I think I may prefer an A2000 to the A4000. Where I would definitely favour an A1200 over the A500. Now this brings us to the A600. I was quite dissapointed with the A600 when it was current, but in retrospect there is a lot to like about this compact ECS machine. |
![]() |
![]() |
#20 |
Registered User
Join Date: Jan 2010
Location: >
Posts: 2,680
|
I was disappointed with Commodore nuff said!
|
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
A1200 RF module removal pics + A1200 chips overview | eXeler0 | Hardware pics | 2 | 08 March 2017 00:09 |
Sale - 2 auctions: A1200 mobo + flickerfixer & A1200 tower case w/ kit | blakespot | MarketPlace | 0 | 27 August 2015 18:50 |
For Sale - A1200/A1000/IndiAGA MkII/A1200 Trapdoor Ram & Other Goodies! | fitzsteve | MarketPlace | 1 | 11 December 2012 10:32 |
Trading A1200 030 acc and A1200 indivision for Amiga stuff | 8bitbubsy | MarketPlace | 17 | 14 December 2009 21:50 |
Trade Mac g3 300/400 or A1200 for an A1200 accellerator | BiL0 | MarketPlace | 0 | 07 June 2006 17:41 |
|
|