14 April 2013, 17:51 | #1 |
Missile Command Champion
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[request] More CD32 pad support patches
Alien Breed/Alien Breed:
extra Buttons: for M=holo-map, Space=Intex Computer System,Alt keys= for weapon selection. - DONE - (by Jotd and Stingray) Bubble Bobble: - DONE - (by Jotd) [/COLOR] A jump button. Watchtower: - DONE - (by Jotd) An extra button for the grenades. You can't run and shoot at the same time. Is this fixable too? A really nice soldier game. Wolfchild: A jump button Parasol Stars: - DONE (by Jotd) A jump button. Aladdin - DONE - (by Psygore) You can select either the second button for jump or throwing apples. Would be nice to have an extra button for both then. Legends (Disk) There is a CD32 version but it lacks the music due to CDDA. Would be nice to have the same CD32 controls here. Brian the Lion Would really profit from an extra jump button. The jump mechanics are smooth and fast. Not like other for 1-button joystick optimised games. Pinball Dreams - DONE - (by Jotd) Full support for a CD32 pad control. Cedric A jump button! Nearly unplayable with a pad. Turrican Trilogy Full support for CD32 controller. Preferable are Red = Fire, Blue=Jump, rest on the other buttons. Turrican III already has jump button ingame. But it would be great to have a separate button for releasing the Plasma rope (it's awkward in the Amiga version). Look a Earok's great CD32 Turrican Trilogy. He nailed it there with the button mapping. Turrican 1 and 2 - DONE - (by Jotd) More requests in this thread: Deliverance : A jump button ( can be hard because up is used with fire for melee attack) = DONE (by Jotd) First Samurai : A jump Button - DONE - (by Jotd) Doodle Bug : A jump Button - DONE - full CD32 controls by by CFOU! Ninja Warriors : A jump Button - DONE - (by Jotd) Gods : A jump Button ( up is needed to face lever) - DONE - (by Jotd) Nicky Boom 1 & perhaps 2 : A jump button Risky Woods : A jump button = DONE (by Jotd) Zool (AGA disk version) = A jump button Flimbo's Quest: A jump button DONE (by Jotd) Last edited by Retro-Nerd; 07 April 2021 at 18:18. |
14 April 2013, 17:59 | #2 |
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In Alien Breed you need to shoot near computer to enter ICS, I think additional key is not possible as it require some external resident application to identify player position.
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14 April 2013, 18:04 | #3 |
Missile Command Champion
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No, you have to press space to enter the Intek Computer System. Should be mappable to a button easily.
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14 April 2013, 18:22 | #4 |
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You're right, sorry.
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14 April 2013, 19:25 | #5 |
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I agree with jump button for Parasol Stars
I've mentioned this before and I would like extra buttons for Goal! It seems a work possible only for a one person expert in deciphering this game second button for switch zoom third button for substitutions fourth button for instant replay (it would be very nice) fifth button for save goal |
17 April 2013, 10:26 | #6 |
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17 April 2013, 10:38 | #7 |
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Would it be possible to add a jump button for Battle Toads?
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17 April 2013, 11:18 | #8 |
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about parasol star, i don't know when
but jump button support is planned.... |
17 April 2013, 14:15 | #9 | |
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Quote:
It can't be played otherwise without a keyboard. No response from Dark Angel is he/she still around? |
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11 May 2013, 16:33 | #10 |
Missile Command Champion
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Updated for Legends (Disk version).
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25 July 2013, 18:07 | #11 |
Missile Command Champion
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Brian the Lion. See first post.
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21 August 2013, 19:21 | #12 |
Missile Command Champion
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@Galahad
Could you please somebody allow to enhance your Pinball Dreams patch for full CD32 pad support? |
31 August 2013, 16:51 | #13 |
Hardware Design Engineer
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Does anyone have a comprehensive list of WHLoad CD32 games with full CD32 pad support that we can test our new CD32 controller on?
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02 September 2013, 19:30 | #14 |
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Here some slaves which support the CD32 buttons:
1943, Alien Breed 3D 1 & 2, Alien Breed TA, Battle Squadron, Damage, Fire & Brimstone, Gloom, Golden Axe, Great Giana Sisters, Hybris, Menace, Pinball Illusions demo, Project X & SE, Rally Championships, Sensible Soccer, Slamtilt (& demo), Xenon,... |
02 September 2013, 22:56 | #15 |
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Cybernoid 1 / 2, Car-Vup, Bloodwych, Mega Lo Mania, Midnight Resistance.
All using the same CD32 pad reading code. (not sure this is the right thread for this though!) |
28 October 2013, 17:20 | #16 |
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Persian Gulf Inferno
Keyboard Commands: Space Bar: When in front of door, places an explosive charge. F1, F2, F3, Keys: After finding other weapons, change weapons by depressing Function Keys. Last edited by Telemachus; 28 October 2013 at 17:25. |
01 January 2014, 23:08 | #17 |
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is it just me or can the player1-troops in north and south still only be moved with the mouse?
i've pm'ed cfou a while ago, but no response yet. so my request would be a version that can be completely controlled with a cd32-pad. no mouse or keyboard needed. escape/backspace to retreat sould be mapped to the pad as well. it would be very nice if someone (cfou?) could have a second closer look at this. thanks a lot!! |
02 January 2014, 19:34 | #18 |
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http://whdload.de/games/Stardust.html
Stardust would be good with 2 Button support so you can select weapon, it use space bar currently. I was surprised it wasn't in there. |
21 July 2015, 13:05 | #19 |
Missile Command Champion
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Cedric is CD32 compatible and the game still uses only 2 buttons, lame. The game needs a jump button.
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08 August 2015, 11:45 | #20 |
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Alien Breed 92 SE is on CD32 and that version appears to support the pad and is HD bootable
- Blue: Map (Intex when standing over console) - Yellow: Weapons - Green: Pause - Yellow while Paused: Abort My votes for CD32 pad support: Alien Breed (non special edition) Battle Toads (agreed with Viddi: this'd be a totally different game with jump support) Barbarian Epic Final Fight Hard N Heavy (jump and weapon select) Moonstone Street Fighter 2 SOTB 2 (though I figure this'd probably be next to impossible! Although there was a gamepad version of the game on Mega CD), Last edited by earok; 08 August 2015 at 12:02. |
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