09 June 2024, 13:20 | #1 |
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Random retro thoughts
Want to talk about something retro gaming/computing related, but you feel it doesn't warrant its own thread? Post here...
********************************** Is EGA-themed game revival on? Most likely not, but there are two pretty interesting ones being released this year: Crimson Diamond (in August) [ Show youtube player ] SKALD: Against The Black Priory (already out) [ Show youtube player ] Last edited by dreadnought; 09 June 2024 at 14:39. Reason: broken formatting |
09 June 2024, 14:04 | #2 |
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Retro gaming lives and because of that it goes, far out to those who are. The wannabe is sucked dry while the fat cats are reassured. I have been collecting for 8 years and it seems to be the Retro lifecycle. There's nothing left to it now. Hopefully the platforms and tech of the era regain some validity. A lot of todays' upgrades are demolishing it.
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09 June 2024, 19:54 | #3 |
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My thought is that Amiga would have sold tons of newer machines if the newer CPU processors would be more compatible to the classic Amiga stuff. But maybe that was discussed elsewhere and I am too lazybones to make a detailed search for it now.
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09 June 2024, 20:27 | #4 |
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I've had this on my Steam wishlist for years. My sister and I were huge fans of The Colonel's Bequest. I played The Dagger of Amon Ra much later as there wasn't an Amiga port.
I thought this project might have fizzled out, but the developer is active on Twitch and continues to stream work on it. Great to see it finally got a release date! |
09 June 2024, 22:16 | #5 |
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Skald looks pretty darned awesome if you ask me
I do like those low-colour/pixelated modern games that are being released these days. Some real gems included amongst them for sure! |
09 June 2024, 22:26 | #6 |
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If the Crimson diamond is written in the older sierra type adventure creation systems, then maybe it is possible to play it on the Amiga using local engines. I see someone asked Julia less than a day ago and got told "Sadly no release for Amiga 500 is planned! It was designed with Windows PC in mind." The build there is D3D9, so a DOS emulator wouldn't work.
Took a quick look at the demo files: Code:
game_width=320 game_height=200 gamecolordepth=32 https://www.adventuregamestudio.co.u...mmodore-amiga/ But the source is available and games written in it also run in ScummVM if I understand correctly: https://www.adventuregamestudio.co.u...S_Engine_ports |
09 June 2024, 22:28 | #7 |
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A question when I see low-colour games like Skald is, how close could you get to making it on an A500.
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10 June 2024, 06:28 | #8 | |
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Quote:
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