21 March 2023, 16:09 | #2401 | |
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Commodore didn't have time or money... These lawsuits take time and money, lots of both. Had Commodore been able to put up a winning fight, it would have taken months anyway... And Commodore didn't have money to keep going for months, much less keep going and fight this in court... When you look at some of the business practices that made Commodore successful under Jack in the early days tho, it is kind of a fitting way to go out... I know Jack wasn't there, but still... ;-) |
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21 March 2023, 16:35 | #2402 | |
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It depend. On such case you can make a deal with the complainer. "Let me sale the machines and I will give you x% on each sale". It's win-win. Everyone lost on what have been done. This is why it add to the strangeness. |
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21 March 2023, 17:03 | #2403 | |
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In this case, if Commodore's lawyers were doing even the minimum, they'd ask for that. But I am sure Cadtrack would have responded with "We already have deals with IBM and others for this..." Right there, Commodore is behind the eight ball and will probably not be allowed to sell until it is resolved... |
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21 March 2023, 17:09 | #2404 |
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21 March 2023, 17:37 | #2405 | |
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Just that Cadtrack already had customers paying them for their patents. So when Commodore goes to a judge and says "We don't have to pay, please let us keep selling..." Cadtrack is going to tell the judge "Hey Judge, we already have lots of other people paying us, so this is a valid patent!!" The judge is going to start with that assumption, unless Commodore could produce an easy/obvious smoking gun that would convince a non-technical judge of the opposite... That wasn't going to happen with existing patent paying clients for Cadtrack, so this would almost certainly go to court... |
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21 March 2023, 18:16 | #2406 |
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It does not explain the point of not making a deal after the judgment and finally winning nothing apart the dismiss of Commodore. Still, it is necessary that Commodore asked for deal.
Would be interesting to know who was at the board of Cadtrack. |
21 March 2023, 22:36 | #2407 | ||
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The whole thing stinks, but that's the law for you. Quote:
The dual playfield thing is a stretch, as it appears to also use XOR. Is that how the Amiga does it? |
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22 March 2023, 03:21 | #2408 |
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As disappointing as the A1200 is, it turns out from the patents, it was all stolen, so they didn't even steal from something good.
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22 March 2023, 11:20 | #2409 | |
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US4070710 "Raster scan display apparatus for dynamically viewing image elements stored in a random access memory array" 1976 is admittedly quite early for anything with a frame buffer, but the Alto was of course already there (1973) Also a lot of the claims of this patent are very similar to a computer-system from a company called Calma: The digitizing input station is linked by system software to the CRT display, which allows an almost instantaneous display of any segment of the source drawing or a graphic element from the library. The CRT display also has windowing and magnification capability.https://en.wikipedia.org/wiki/Calma And Sukonick was an employee of this company before he founded Nugraphics! It is rather clear, that most of the ideas he would later patent for his own company, were actually born at Calma. Later patents of Cadtrak, after they stopped producing anything, are just ridiculous ... but they still got them granted, like e.g. US4812834 from 1985 "Graphics display system with arbitrary overlapping viewports" Describes what every sprite-engine or Atari's display lists did for over 5 years at this point ... filed 85 and granted 89 Sukonick had left Cadtrack by then, but he was not done inventing: US4773024A "Brain emulation circuit with reduced confusion" Last edited by Gorf; 22 March 2023 at 20:33. |
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24 March 2023, 09:46 | #2410 |
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If the Irvin Gould was not such a narcissistic/egocentric man, He could pay 10 mil to Cadtrack instead of Rattigan's court case. After Rattigan, He hired the yes-man Ali whose only deed was counting the A500 cash money and pay himself and Gould huge salaries. At the R&D front they sat on their arse and watch how PC caught up and became more advanced compared to Amiga.
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25 March 2023, 04:44 | #2411 | ||
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In my experience most people who build empires worth billions are narcissistic/egocentric. It's practically a requirement for the job, and necessary to get the product development we crave. Without the Goulds, Tramiels, Gates and Jobs of the world, we would still be using 1970's technology that costs so much nobody could afford one on their desk. Quote:
In 1985 when the A1000 was released, the PC had:- - A faster CPU with memory protection - High resolution flicker-free color graphics - Text mode - Real time clock - 1.2MB floppy drive - 70MB hard drive - Up to 8MB of internal RAM - Full IBM compatibility 2 years later (1987) the Amiga had managed to catch up in some areas. It now had up to 9MB of internal RAM, a real time clock, hard drive, and IBM XT compatibility. The next year (1988) it got a 14MHz 32 bit CPU with MMU and FPU, and flicker-free hires graphics. However by this time the PC had gained:- - a 25MHz 32 bit CPU - up to 16MB RAM - Even higher resolution graphics with more colors - More text modes - up to 1.2GB hard drive - 6 voice FM synthesizer Commodore wasn't just sitting on its arse though. In 1989 they gave the Amiga a 25MHz 32 bit CPU with up 112MB of RAM, and IBM AT compatibility. In 1990 the expansion bus was upgraded from 16 bit to 32 bit, and a new 32 bit CPU slot was introduced to take next-generation processors. They also produced a 10Mb/s 16 bit Ethernet card, and a 7 port serial card with onboard CPU. Soon after this many high performance graphics cards became available, as well as 16 bit sounds and specialized cards for video production. Does this mean the Amiga had finally caught up with and was becoming more advanced than PCs? Unfortunately no. In almost all cases the PC got there first, with the Amiga making use of the same technology later. Apart from a few exotic features of no importance, such as genlocking, a graphics chipset oriented towards TV video games, and a sound system with no synth capabilities and only 4 voices, the Amiga never had anything worth talking about that could be considered more advanced than the PC. |
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25 March 2023, 08:28 | #2412 | |
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25 March 2023, 14:33 | #2413 | |
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Include prices for the systems and see if it changes anything. ;-) |
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25 March 2023, 14:48 | #2414 | |
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PC copied everything that is good today about PC from Amiga 1000, everything. The difference between an Amiga and a PC of the 80s is simple, 2,5L BMW M3 of the 80s vs some lame 5.0L Mustang II convertible. "oooh it has 5 litre V8 and it's a convertible' yeah good luck with your PC is awesome quest on an Amiga forum Brucey lol No PC in 1989 could ever dream of doing a game like Shadow of the Beast 1 unless that PC was the 80386 FM Towns. PC 486DX250 required to run Lotus III as well as an A1200, or Lotus II A1000, but cost as much as an Amiga 4000/040 in 1992 once you add the £400 Roland MT-32 and £150 Soundblaster 16 + £1000 20" inch monitor etc and it still has tunes that sound like garbage compared to quad DACs of Amiga. Even worse, Super Stardust (yes it was sold with that name on PC as well as Stardust 96) required a Pentium 133mhz PC to match 50/60fps update of same game running on a £349.99 A1200 in 1994 ooops. You can't do anything like HAM Interlace on 1986 PC unless you spend $10,000 on a specialist graphics card too. The only thing IBM did better was marketing bullshit, which clearly some people were very susceptible to lol Last edited by ImmortalA1000; 25 March 2023 at 14:56. |
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25 March 2023, 15:44 | #2415 | |
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It is not true for Jobs/Apple, who pushed the Lisa and the Macintosh against all odds, even to the point where they fired Jobs. It was not true for MS Windows either - the first two installments were terrible flops, but Gates kept on pushing this new concept forward even if it was losing money the first 5 years! We can go back to the first car makers or Rudolf Diesel or James Watt or the Wright brothers ... They all dreamed of making some money with their inventions and most did, but in most cases this money was used to push the ideas and visions, rather than accumulating personal wealth. If you just wanted to make money with computers in the late 80s, you would manufacture PC clones ... and be pushed out of business by other clone-makers a couple of years later ... If you wanted to make some real impact, offer something "better", then you would push your own visions and ideas. The Amiga was such a vision - but Commodore did not push it forward. Last edited by Gorf; 25 March 2023 at 17:30. |
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25 March 2023, 18:01 | #2416 | |||||
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It does have a text mode. If you call that an advantage. Oh, and 640KB main memory (that ought to be enough), with segmented addresssing. This required all kinds of silly tricks to utilitize any memory beyond 640K, extended and expanded memory, tricks in config.sys to get the drivers in high memory, wierd programming models to get around the 64K segments and 16byte "paragraphs" the intel CPUs (still) have. No, sorry, that was a pretty lousy system. Quote:
In that sense, the dirt-cheap shitty architecture helped the PC. Everybody could clone such a system and develop enhancements to the architecture. Mac was on the edge of dying if M$ would not have helped, but unlike the Amiga, Apple was smart enough to attract buyers with deep pockets and not the cheap gamers and cul coderz from high-school. |
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25 March 2023, 18:11 | #2417 | |
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I think the single biggest factor helping the Mac survive was the fact that it did have Office-compatibility. That was almost as good as full IBM-compatibility but allowed for using an otherwise better system than an MS-PC. This and some quality Mac-software compensated for the lack of full PC-compatibility. The Amiga had neither (not counting Shapeshifter). |
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25 March 2023, 20:59 | #2418 | ||||
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So there was perhaps personal revenge. It catch up with what @Thomas wrote: "Tramiels business attitude worked for a while." |
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25 March 2023, 21:40 | #2419 |
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I don't think so:
MS ported Multiplan to the C64 after this and also delivered Amiga Basic (although with some delay) ... and Jack had left C= by then anyways. And even after MS got sued for Windows 2.0 by Apple they continued to develop Powerpoint and Excel for the Mac... (Powerpoint was actually a Mac-only program the first 3 years, Excel for 2 years....). So MS seems not to act overly revengeful and putting business first. I guess MS never ported anything else to the Amiga was because of the lack of Amigas used in the office ... since there was no office software for the Amiga ... the chicken and the egg ... OK - one mayor reason was of course the the lack of a useful high resolution in most Amigas .. The Atari ST did offer such a resolution, but there actually your theory of revenge might be correct - maybe MS really did not want to support Jack's new endeavor - especially after he contracted the rival Digital Research for TOS and GEM. Last edited by Gorf; 25 March 2023 at 21:52. |
25 March 2023, 22:15 | #2420 | ||
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The same with audio cards. |
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