20 September 2020, 22:43 | #161 |
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GFX is little currupted. https://ibb.co/JmQX7T5
The game runs fast so that is nice A1200 Blizz IV 030. |
21 September 2020, 09:38 | #162 | |
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Quote:
It looks like it is something 68030 related. I'm not going to worry too much about it now as the target is 68020 stock AGA. |
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21 September 2020, 09:58 | #163 |
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Mcgeezer: This is without the accellerator card. Stock A1200. Not enough RAM?
https://imgshare.io/image/NA9rLj |
21 September 2020, 10:17 | #164 |
Inviyya Dude!
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Very nice effort. As always, Graeme...
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21 September 2020, 15:08 | #165 |
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I had a quick look over my lunch break - an absolutely stupid bug when sprites are destroyed.
I've uploaded another ADF which should work on Amiga's with fast cards. Not sure why a stock Amiga isn't working as it isn't using a huge amount of ram....will look into it. Geezer |
21 September 2020, 17:57 | #166 |
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22 September 2020, 09:17 | #167 |
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Vaguely on topic, I was playing the 3 player cab on Saturday, they have it at the Arcade Club in Leeds
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23 September 2020, 06:19 | #168 |
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[ Show youtube player ]
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23 September 2020, 09:29 | #169 |
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23 September 2020, 15:25 | #170 |
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Sluggish, like a wet sponge.
Nah, only kidding, just can't resist an opportunity to get an Airplane reference in! Handles really well, turning is very responsive. Top work! |
23 September 2020, 15:35 | #171 |
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I also like the handling of the car. The game will be great
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27 September 2020, 22:34 | #172 |
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Lovely little update this one as I've had some good hours over the weekend.
Worked a lot on the track collision stuff and the chopper has made an appearing. GET TO THE CHOPPERRRRRR!! [ Show youtube player ] Geezer |
27 September 2020, 22:45 | #173 |
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Now it is really starting to shape up Gratz.
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28 September 2020, 18:10 | #174 |
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Excellent progress and love the Predator reference
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28 September 2020, 22:32 | #175 |
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Looking awesome - and fast, too! Nice work!
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29 September 2020, 10:53 | #176 |
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great! keep going McGezeer
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09 October 2020, 22:19 | #177 |
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Drone capability added and sprite clipping sorted, fixed lots of bugs too.
Also do a little recap and tech dive on stuff. [ Show youtube player ] Enjoy! |
19 October 2020, 21:19 | #178 |
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Dev update #13 now...
Main updates are all internal - hence voice over on this one (plus I have a stotting head ache). - All scenes now included in the A1200 memory (this was difficult) - Ross' loader used to read packed race track data, this means making custom race tracks is easer. - Level configuration included in the game. Enjoy, Geezer Might release and ADF... not sure yet. [ Show youtube player ] |
19 October 2020, 21:36 | #179 |
Inviyya Dude!
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I know what game will be a hit at my next flat party.
If there will ever be one with this Corona shit going on again... |
19 October 2020, 21:53 | #180 |
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