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#61 | |
Zone Friend
Join Date: Apr 2005
Location: London
Posts: 1,178
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Quote:
Unzip this, put the two scripts into a folder on the amiga, and using the cli CD to that folder and do "execute listAndUnpack inputdir outputdir" where inputdir is where your packs are e.g. DH1:mypacks (put your lha and zip packs here) and outputdir is where they will be unpacked to e.g. DH1:mygames So: execute listandunpack DH1:mypacks DH1:mygames It won't overwrite archives it has already unpacked so you can keep adding packs to your inputdir and running the script, and it will just unpack the new ones to your outputdir. Well give it a try anyway and report back if it doesn't work. |
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#62 |
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Hey all, new user here at the Amiga Boards.
rare_j, awesome instructions! Thanks a bunch for the great tutorial. I followed all the steps so far but have run into a bit of a snag. Preparing the boot.adf and I've nuked both ROMs down. The a500 is 157kb and the a1200 is 337kb. However, when I try to copy them to Disk1 I run out of space.... I haven't added anything to boot.adf so I'm not sure what's happening there. Any help is greatly appreciated! |
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#63 |
Zone Friend
Join Date: Apr 2005
Location: London
Posts: 1,178
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Hi, sorry, those instructions are rather old. I don't think the kickstarts will fit on a floppy disk anymore, because whdload is bigger. Sorry the instructions were not updated.
You could try copying the contents of the floppy to a 5mb hdf and use that to boot from instead. Then nothing needs to be compressed. I beleive using a floppy disk to boot from worked better with winuaex at the time, but I doubt anyone is still using winuaex. |
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#64 |
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Ah! That makes sense! I'm actually still using Winuaex on my modded Xbox and only just got interested in Amiga as I want to give the Amiga version of King's Quest VI a shot as it's got some different puzzle and story aspects. I can run the disk version no problem but the load times are killer.
I'll give your suggestion about a 5mb hdf a shot and see if I can boot it that way. Will report back if I have any success! |
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#65 |
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No luck. I booted Winuaex with the newly created Boot.hdf as Hard Drive 1 and my game hdf as Hard Drive 2, set it to Amiga 1200.
Booted to the AmigaDos screen with the message: Game drive not found Check that a game hardfile is configured. I'm assuming this is because the original boot.adf floppy instructs the emulator to boot the hard disk in dh0 but not the boot drive is in dh0? Thoughts? Further, if all else fails, I wonder if you might be able to instruct me into how to build a single hdf with my game, kickstarts and whdload installed? Big request, I know, but I figured it was worth asking! |
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#66 |
Zone Friend
Join Date: Apr 2005
Location: London
Posts: 1,178
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Ok, I don't know why that's not working, but there's an alternative.
Use the floppy disk images included, and put the kickstart images onto the 'kicks' adf, in the devs folder. Use 'boot.adf' as df0, 'kicks.adf' as df1, and your hdf file ad dh0. That should work, it is the way I used to use it. Hope this helps! |
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#67 |
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Ok cool! I'm away from home for a couple days but once I get back to my Xbox I'll give it a shot! Thanks for that and I'll let you know if it worked.
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#68 |
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Ok! I followed your new tip and it totally worked:
DF0: Boot.adf DF1: Kick.adf (with kickstarts in dev:kickstarts) DH0: KingsQuest6.hdf Machine: 1200 +4MB RAM, Fastest/OK Compatibility In doing so, I realized what I did wrong with the other option you offered -- I had mistakenly renamed my hdf file to whd. So this configuration worked too: DH0: Boot.hdf DH1: KingsQuest6.hdf Machine: 1200 +4MB RAM, Fastest/OK Compatibility Incidentally, the two hard drive option seemed to perform better, with lower load times. Thanks for all your help on this. Much appreciated. Looking forward to finally checking out the version differences between King's Quest VII Amiga and PC. |
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#69 |
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A very good thing, but the big problem is the boot menu.
Because arcade cabinet users don't have a mouse - to choose and click at the game file. Hmm.. I spend some time to get it work. At the end, we cannot start the files. Perhaps there's a chance to get a modified script package without the boot menu and other file information screen? The hdf boots and the game starts, nothing else. Dan |
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