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#1 |
Registered User
Join Date: Mar 2005
Location: London UK
Posts: 1,532
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When I try to load any game in ClassicWB via iGame nothing seems to boot, do I need to set paths to the games somewhere?
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#2 |
Registered User
Join Date: Oct 2009
Location: Germany
Posts: 3,308
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WHDLoad can`t find the slave file. Does exist the file and has the same name as in tooltype?
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#3 |
Registered User
Join Date: Oct 2004
Location: Frankfurt / Germany
Age: 48
Posts: 313
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press right mouse button, go to settings/game repositories. add a dir for igame to scan.
then again right mouse button, go to actions/scan repositories. that's how i use it. to run jst games i wrote a script and added it manually. whdload games should work right out of the box. |
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#4 | |
Registered User
Join Date: Mar 2005
Location: London UK
Posts: 1,532
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Quote:
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#5 |
Registered User
Join Date: Jan 2008
Location: Tours/France
Age: 52
Posts: 1,233
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Hello,
would Igame work on a classic Amiga 600 ? Thanks. |
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#6 |
Moderator
Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 37
Posts: 11,168
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Apparently it works on 2.04 so you should be fine I guess.
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#7 |
Moderator
Join Date: Jun 2001
Location: I'm behind you!
Posts: 3,763
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An alternative to changing the default locations - A-Games: and A-Demos: - in iGame.
Looks like when you customized the install with all your bling, you didn't change the A-Games: or A-Demo: assigns in the strartup-sequence files. Are your games and demos on DH0:, or separate partitions? If they are on separate partitions then you need to edit the files to fix all the links. See the vid: http://classicwb.abime.net/classicweb/tutorials.htm That makes all the links work again, including all the ones in Dopus and the various menus. Also, look out for the iGame bug: http://eab.abime.net/showthread.php?t=46398 Mr Zammler kindly posted a fixed executable in the above thread that is going to be in the next packs and form the basis for iGame 1.6 I believe. Last edited by Bloodwych; 16 December 2009 at 15:24. |
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