![]() |
![]() |
#161 |
Bug hunter
Join Date: Jul 2006
Location: Italy
Age: 48
Posts: 2,171
|
@pink^abyss
REQUEST: add few lines of code to properly set native screen mode when launched from RTG screen ![]() |
![]() |
![]() |
#162 |
Registered User
Join Date: Aug 2018
Location: Untergrund/Germany
Posts: 410
|
|
![]() |
![]() |
#163 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 5,016
|
![]() |
![]() |
![]() |
#164 |
Registered User
Join Date: Feb 2009
Location: london/england
Posts: 1,347
|
|
![]() |
![]() |
#165 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,594
|
Can the engine be somehow reused for a TinyMander? ^^
[you know Salamander is one of the great broken promises by Ocean] |
![]() |
![]() |
#166 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 5,016
|
|
![]() |
![]() |
#167 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,594
|
I might go off the rail and say tinyRodius! ^_^
Wooo!<3 ![]() |
![]() |
![]() |
#168 |
Bug hunter
Join Date: Jul 2006
Location: Italy
Age: 48
Posts: 2,171
|
Tinodius or Tinodyus/Tinydius sounds better
![]() Would be absolutely amazing on the Amiga... |
![]() |
![]() |
#169 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,594
|
If Tinyus devs cannot do it, i have the source and the enemy editor for Powder, "just" need some help to create new levels, produce the files and to integrate maps from third party so to create a powder-based cute'em up (easier said than done btw)
|
![]() |
![]() |
#170 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,895
|
|
![]() |
![]() |
#171 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 5,016
|
Not sure retro-computing conversion counts
![]() But interesting price. |
![]() |
![]() |
#172 |
Registered User
Join Date: Sep 2004
Location: Poland
Posts: 1,304
|
I'm also recommending Pink just try, trying not hurt (in this case). And they could be in shock when see Tinyus as Gradius conversion.
Last edited by Solo Kazuki; 03 October 2021 at 15:19. |
![]() |
![]() |
#173 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 5,016
|
You're right.
|
![]() |
![]() |
#174 |
Registered User
Join Date: Oct 2009
Location: Salem, OR
Posts: 1,770
|
Did someone have a TinyUS whdload slave / archive out there?
My NTSC Amiga 1200 will only run it if I early-boot into PAL, which I can do. But having a WHDLoad slave that I can just tell to use PAL might be nicer. ;-) Thanx either way.. |
![]() |
![]() |
#175 |
WinUAE 4000/40, V4SA
![]() Join Date: Apr 2020
Location: East of Oshawa
Posts: 538
|
|
![]() |
![]() |
#176 |
Registered User
Join Date: Oct 2009
Location: Salem, OR
Posts: 1,770
|
|
![]() |
![]() |
#177 |
Registered User
Join Date: Mar 2019
Location: United Kingdom
Posts: 59
|
Excellent port. Thanks!
|
![]() |
![]() |
#178 |
Registered User
Join Date: Feb 2009
Location: london/england
Posts: 1,347
|
|
![]() |
![]() |
#179 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,368
|
Well, it's more complicated than I expected.
The compressor used (cranker) makes the executable fail from CD32. I didn't test on CDTV yet. |
![]() |
![]() |
#180 |
Registered User
Join Date: Sep 2010
Location: Vienna
Posts: 133
|
Is there a reason why it’s 0.2b? It seems very much finished to me.
|
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Tiny Bobble Beta Released - A new Bubble Bobble arcade port | pink^abyss | News | 828 | 27 November 2022 18:18 |
Tinyus - An arcade quality Amiga OCS port of Gradius/Nemesis | pink^abyss | News | 103 | 12 May 2021 04:58 |
Port Wolfenstein on Amiga 500 / 1000 OCS | Miggy4eva | Retrogaming General Discussion | 191 | 03 April 2019 18:51 |
CD32: how to open expansion port? | Amiga1992 | support.Hardware | 4 | 04 October 2015 19:45 |
Open Amiga Game Database - Open Beta | FrodeSolheim | support.FS-UAE | 3 | 01 May 2013 22:37 |
|
|