16 December 2003, 12:30 | #1 |
UAE hacker
Join Date: Oct 2003
Location: IN, USA
Posts: 25
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New experimental UAE release and new EAB forum
Hi Everybody, and welcome to this new forum on EAB for discussing UAE on platforms other Windows.
I am going to christen this forum by announcing a new release of my 'experimental' version of UAE. See http://www.rcdrummond.net/uae/. Pre-compiled binaries are available for a variety of Linux systems and for OS X. New in this release is support for hardfiles (although currently only up to 2GB). Plus there's a bunch of bug-fixes, including (hopefully) a cure for the timing problems with the JIT on fast x86 machines and problems with mouse input when running full-screen on OS X have been solved. |
16 December 2003, 13:01 | #2 |
RIP Friends
Join Date: Sep 2005
Location: UK
Posts: 2,157
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I've posted the news on 'abime.net amiga news' (Hope that was ok to do this )
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16 December 2003, 13:53 | #3 |
UAE hacker
Join Date: Oct 2003
Location: IN, USA
Posts: 25
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Okay by me.
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16 December 2003, 14:45 | #4 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Great news, thanks!
Fancy porting it to the xbox? just kidding |
16 December 2003, 17:02 | #5 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,646
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wooo, let's try this new version!
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16 December 2003, 22:42 | #6 |
Registered User
Join Date: Jul 2002
Location: Australia
Posts: 328
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could you please make an OSX version that doesn't require anything extra?
sorry I am a typical mac-user; everything must be neat and easy to use I'm really looking forward to future versions *cheers on evilrich* |
16 December 2003, 22:56 | #7 |
Junior Member
Join Date: Jan 2002
Location: PDX
Age: 62
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Hmm, you mean there are missing support files that are not included in the binaries rattus ?!? I figured they would be included with OS X, guess that shows how much I know :eek
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16 December 2003, 23:40 | #8 | ||
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Quote:
In the end, it's all worth the (little)effort. Come on, it's OS X, it's not dumb OS 9 anymore. Learn some console stuff ratts edit] forgot to say, you better download this version Quote:
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17 December 2003, 01:42 | #9 | |||
UAE hacker
Join Date: Oct 2003
Location: IN, USA
Posts: 25
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Quote:
Quote:
If I can't get this to work, I will try and find time to put together an Aqua GUI. Quote:
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17 December 2003, 05:49 | #10 | ||
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Quote:
I didn't mean to offend you, I meant that you are doing a fine enough job by making OS X binaries, that you shouldn't be arsed to. I mean, if I had no time, I wouldn't Quote:
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18 December 2003, 04:43 | #11 | |
UAE hacker
Join Date: Oct 2003
Location: IN, USA
Posts: 25
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Quote:
I wish I did have the time to do it. I've had a look at the Carbon documentation, and unfortunately it looks way too primitive. That means I'd have to do it in Cocoa - which means learning Objective C as well. (Which seems a cool language - but I already have enough problems keeping C++ and Java straight, without cramming another object-oriented C-derivative into my noggin. ) I'm not saying I won't do it at some point. Just not right now. |
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05 March 2004, 15:04 | #12 |
Posts: n/a
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OK - speed is quite slow at the minute and the sound is cranky
I've set sound to none, and tried cpu speed max, real and 2 (native OSX emulating A500) |
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