17 February 2014, 19:30 | #1 |
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Override FS-UAE temp folder?
hi there,
is it possible to change the default temp path(s) in fs-uae portable? i would like to point them to my ramdisk rather than to my ssd. thanks |
17 February 2014, 23:42 | #2 |
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Hi, there's no direct options for that. FS-UAE itself does not use any temp files, at least not in any significant way. But FS-UAE Launcher/Arcade sets up FS-UAE to use temp files.
I haven't tried, but you can probably influence where FS-UAE Launcher/Arcade puts temp files/dirs: http://docs.python.org/2/library/tempfile.html "Python searches a standard list of directories and sets tempdir to the first one which the calling user can create files in. The list is:
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18 February 2014, 10:38 | #3 |
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hi frode,
thanks for the info. yes, of course i was referring to the launcher, sorry. basically i wanted to point the unpacked whd games + all related files beeing created to e:\ramdisk\fs-uae. any chance someone could help me out with that batch file for windows? ps: is it true for the portable launcher to create the folder appdata\local\fs-uae + log file, too? |
19 February 2014, 11:11 | #4 | |
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Quote:
Code:
set TMPDIR=C:\mytemp "FS-UAE Launcher.exe" There's an early log file created in a standard location, I probably forgot about that one w.r.t. portable mode. I'll look into it. |
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19 February 2014, 12:12 | #5 |
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thanks, i'll try when im back home. but shouldnt it be 'set TMPDIR=e:\ramdisk\fs-uae' in my case?
ps: by chance i found another fs-uae folder in the documents folder, with a few subfolders and files in it as well. |
19 February 2014, 20:48 | #6 |
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a quick test but unfortunately starting the batchfile did not unpack any files to the ramdisk.
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20 February 2014, 22:21 | #7 |
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I also tested it and it works here. Remember that the temp files are deleted when FS-UAE quits -perhaps you checked too late? (You need to look for them while FS-UAE is running...)
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21 February 2014, 16:39 | #8 |
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it finally works, thanks a lot. by mistake i assumed the fs-uae folder would be autocreated
regarding the fs-uae folders in appdata + documents: i have deleted both and the one inside documents did not reappear. |
20 January 2015, 13:05 | #9 |
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hi frode,
after a long time i decided to give latest portable fsuae 2.5.24 a try. but i run into problems using the launcher.bat. language is not beeing recognized, scanning games does not work anymore.... batch is in dev portable root folder, but it seems the code needs a change? |
21 January 2015, 21:00 | #10 |
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Hi, I found a problem with regard to translations. I have already fixed this, and this fix will appear in 2.5.25dev
I'm not familiar with any scanning issues, so you need to provide much more detailed information (problem description and fs-uae-launcher.log.txt). |
22 January 2015, 18:03 | #11 |
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i have tested the launcher.bat with 2.5.25 and the language issue is fixed here is the logfile that you've requested.
scanning problem: added folder, hit scan, refreshed main menu, no games recognized. and they worked before... Last edited by Nova; 07 February 2015 at 12:42. |
27 January 2015, 19:20 | #12 |
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@ frode: with latest dev version the scanning problem remains, don't know why but still no games are found. any tips?
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28 February 2015, 13:07 | #13 | |
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Quote:
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03 March 2015, 18:18 | #14 |
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ok, i have sent it to you via mail. let me know, if you find the fault.
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