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Old 07 August 2009, 03:56   #1
Maren
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Tony & Friends in Kellogg's Land: I hear the disk spin but game won't start

I'm currently running the latest beta, but since I have no idea if this is something inherited from 1.6.1, I'm reporting it here and not in the beta thread.

I tried the 2 ADF versions available from the EAB File Server, but no luck. All I can access is the menu, and instead of the level I'm supposed to warp to right after starting a new game, I get this black screen that won't go away.

Am I doing something wrong?

Last edited by Maren; 03 March 2010 at 20:09.
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Old 07 August 2009, 08:47   #2
Cammy
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I get the same thing when I try to play the game on my real A500.
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Old 07 August 2009, 08:52   #3
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Not sure why it doesn't start the level with an A500 config (same result here), but it works fine with an A1200 config

Edit : Just checked it and if you select 2 MB Chip and no Slow Ram it also works with A500 settings (KS 1.3, OCS...)
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Old 07 August 2009, 09:32   #4
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You know what's even weirder? it works in WinFellow with the default setup
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Old 07 August 2009, 10:05   #5
Graham Humphrey
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I remember this never used to work on my old A500+ when I was a kid. Worked on my A1200 though. Just assumed it was an AGA game but perhaps not
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Old 07 August 2009, 10:09   #6
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No, it works fine with OCS, but even 1 MB Chip in WinUAE isn't enough. Played a bit more with the settings and it's not cycle-exact or the chipset (OCS/ECS) either.
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Old 07 August 2009, 11:19   #7
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So the conclusion is: just another weird game that requires extra memory/possibly 68020+ CPU without AGA?
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Old 07 August 2009, 11:31   #8
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Quote:
Originally Posted by Toni Wilen View Post
So the conclusion is: just another weird game that requires extra memory/possibly 68020+ CPU without AGA?
Yes. The funny thing is that it works with 68000, KS 1.3 and OCS... it just needs 2 MB Chip
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Old 07 August 2009, 11:37   #9
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So the conclusion is: just another weird game that requires extra memory/possibly 68020+ CPU without AGA?
No, this is poor crack, I think. Loader needs OS 2.0 or something similar.
This game (original) uses Turrican 3 MFM protection.
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Old 07 August 2009, 11:56   #10
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Quote:
Originally Posted by Maren View Post
I'm currently running the latest beta, but since I have no idea if this is something inherited from 1.6.1, I'm reporting it here and not in the beta thread.

I tried the 2 ADF versions available from the EAB File Server, but no luck. All I can access is the menu, and instead of the level I'm supposed to warp to right after starting a new game, I get this black screen that won't go away.

Am I doing something wrong?
Which cracked versions don't work? Prodigy i'm assuming, thats the only one I can remember from 'back in the day'.
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Old 07 August 2009, 12:00   #11
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Quote:
Originally Posted by Galahad/FLT View Post
Which cracked versions don't work? Prodigy i'm assuming, thats the only one I can remember from 'back in the day'.
It's not really a crack (game was unprotected) Then again, PDY releases rarely were.
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Old 07 August 2009, 12:10   #12
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It's not really a crack (game was unprotected) Then again, PDY releases rarely were.

Nope, its definately protected, its MFM
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Old 07 August 2009, 12:24   #13
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Nope, its definately protected, its MFM
True indeed. I seem to remember tho that there was a standard DOS version of that game without any protection which was given away for free as some sort of advertising game and I suppose that is the PDY "crack". But I might be wrong.
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Old 07 August 2009, 12:26   #14
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You might be right, because I don't understand how Prodigy could fuck up a memory routine.

Tossers.
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Old 07 August 2009, 17:05   #15
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I've uploaded rgen's original wwarp image, which works fine with the WHDLoad patch. Maybe you guys can make a proper ADF out of it.
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Old 07 August 2009, 17:09   #16
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I've uploaded rgen's original wwarp image, which works fine with the WHDLoad patch. Maybe you guys can make a proper ADF out of it.
Is that one in German?
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Old 07 August 2009, 17:10   #17
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Yep.
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Old 07 August 2009, 17:30   #18
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the problem is that wwarp doesn't work under winuae Or else it would be so easy
to write back in an extended ADF....

EDIT : Hey, you can write back this WWP file directly on a standard drive lol

I have created a fresh disk. next step, extended adf creation via powercopy

Last edited by dlfrsilver; 07 August 2009 at 17:52.
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Old 07 August 2009, 17:56   #19
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I've looked at the Prodigy version, and I'm not sure they've actually done anything wrong (I know, who knew!... Siriax the muppet!)

If its a memory problem it should boot up and say so.

Exactly how far does the Prodigy version get?

Have you got an external drive attached? Because one of the things this game does right at the start is to check for availability of 3 external drives (on a one disk game!?!!), this isn't the fault of Prodigy, as the original does it.
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Old 07 August 2009, 18:04   #20
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Quote:
Originally Posted by Galahad/FLT View Post
Exactly how far does the Prodigy version get?
After you choose start you see the overview map and after that the screen goes black and the disk led goes to 36 and stays green.

Quote:
Originally Posted by Galahad/FLT View Post
Have you got an external drive attached? Because one of the things this game does right at the start is to check for availability of 3 external drives (on a one disk game!?!!), this isn't the fault of Prodigy, as the original does it.
Just tried it with 2, 3 and 4 drives enabled in WinUAE and still the same result.
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