31 October 2002, 15:10 | #1 |
Junior Member
Join Date: Apr 2002
Location: Germany
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Screenshot size
Suggested is 320x256, but now...
(For the following text I assume HiRes mode with interlacing and PAL video standard...) WinUAE uses a resolution of exactly 688x568 pixels (°), whose width of 688 pixels is fully used by the TRSI cracktro of Paladin 2. The Elfmania loading screen uses the full height of 568 pixels. (°): Switch off that stupid (okay, it isn't stupid in most cases) horizontal and vertical screen centering, and let WinUAE run in a desktop window of 688x568 pixels, line doubling (or scanlines) and don't switch the LEDs on. You'll see most games / cracktros / whatever is centered pretty well. With some tricks, it seems to be possible to enlarge the screen area of 640x512 pixels. Amiga graphics are normally displayed in a "playfield" of 640x512 pixels, but this playfield can be positioned freely in a range of 1024x768 pixels (in 2-pixel steps). Not to mention that standard TV modes are smaller than this, I don't know where this 1024x768 pixels wide area comes from... I know it's much too late, but I would suggest a screenshot size of 344x284 pixels, as screenshots of games and other stuff using graphics tricks must be either resized (=blurred) or cropped (=shit). For the screen centering shit: It may look nice if a game which normally uses a playfield position which doesn't center it, is centered correctly through WinUAE, but... the same game won't be centered on your original Amiga machine conntected to TV or whatever. For me this is image manipulation, and I don't know if this / don't think that it is where HOL is aiming at. By the way: WinFellow uses a 720x576 (TV mode conform) window. Now start Elfmania. The loading screen is 704x572 (h&v doubled). Oh yeah, you can try to define the same window size in WinUAE, but WinUAE aligns the produced image (with STATIC size, that's the problem!) to the upper right window corner, so that (720-688)/2 = 16 and (576-568)/2 = 4 pixels are missing on the right / on top. In fact I wouldn't suggest 344x284 resolution for screenshots, but 360x288. The problem is that WinUAE crops the virtual image, at least at the top side (4 pixels) and right side (16 pixels). At least that was the way I used to find out the usable resolution of 688x568 pixels for WinUAE. I don't know why it comes to this (some amiga graphics chip restrictions?), but maybe Toni can explain. Most beautiful would be a "virtual" resolution of 1024x768 which can be positioned freely in a smaller window in WinUAE. |
31 October 2002, 17:53 | #2 |
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As you say, it's a bit late now for screenshot resolution changes. 320x256 works fine for 90% of Amiga games, so it isn't a big problem.
The idea of HOL screens in most cases is not perfect reproduction, but to give an idea of what the gameplay is like. That's how I originally intended it, anyway. |
31 October 2002, 18:31 | #3 |
Junior Member
Join Date: Jun 2001
Location: Sweden
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Yup, HOL is an Amiga games database and not a preservation project. 99% of the screenshots are taken from emulated games, not the real thing. Screens and boxscans are resized to save bandwidth etc.
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31 October 2002, 20:44 | #4 |
Junior Member
Join Date: Apr 2002
Location: Germany
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Yes, ofcourse it's too late for changes. And most games only use the standard 320x240 playfield, which will be centered perfectly in WinUAE.
In the end it's information which may be useful for Toni. I got all these facts from AmigaRealm. It's got a really beautiful knowledge channel. Just one question for my own interest: On games which use higher screen resolutions do you crop the screenshot (take the centered 320x256 pixel field) or resize it? |
31 October 2002, 20:46 | #5 |
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The screenshot is usually cropped, but it depends on the situation. Something like Sim City 2000, which is hi-res, would be resized.
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15 June 2016, 10:24 | #6 |
retro maniac
Join Date: May 2002
Location: Tarnobrzeg/Poland
Age: 45
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Topic is old but with recent WinUAE I have problem with setting proper native screenshot size. How do I have to set up WinUAE to get 320x256 or 320x240 screenshots ?
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15 June 2016, 10:28 | #7 |
Puttymoon inhabitant
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It is all about post-production. Just grab screenshots and then resize them externally. I use IrfanView batch functions.
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15 June 2016, 11:55 | #8 |
retro maniac
Join Date: May 2002
Location: Tarnobrzeg/Poland
Age: 45
Posts: 1,753
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I've menaged to set WinUAE to 320x256 somehow :]
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15 June 2016, 13:13 | #9 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,534
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WinUAE 3.3 has config-file only screenshot size/position options. Check beta changelogs for details. It may help.
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15 June 2016, 14:00 | #10 |
Puttymoon inhabitant
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16 June 2016, 12:10 | #11 |
retro maniac
Join Date: May 2002
Location: Tarnobrzeg/Poland
Age: 45
Posts: 1,753
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Ups, I missed this topic. Thanks guys
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