27 September 2017, 16:59 | #41 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,542
|
I couldn't sleep, so I ended up whipping up a CD32 version for testing (zoned). It is NOT tried on a real console yet. I'll include this on my site along with Ross' ultimate edition ADF if no problems come up with it.
* Uses previous (non trained) executable as a base. * With Modrobert's jump fix. * Licenceware screen doesn't require right click (will skip immediately after it's unfurled) so mouse isn't required. * Highscore is essentially disabled so keyboard isn't required at all. Did this in the crudest way imaginable (bumped all default highscores up to 2 billion!). Though you'd still need a keyboard for entering a level password. On top of all of that, a utility Galahad made awhile back (closedelay20) is included on the disc. Basically it fixes an issue where some games are essentially incompatible with CD media as there's too short a gap between closing one file and opening the next - Plumpy appeared to have this issue. @Ross or @Damien, as the trained version is Workbench compatible, is there any chance we could get a copy of it put in an LHA for Workbench users? If there isn't a workbench icon around I could ask around to see if we can get an icon for it. Cheers. |
27 September 2017, 18:24 | #42 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
|
Quote:
In The Zone! you will now find "Plumpy.lha" which was created inside WinUAE on my Classic WB 3.1 Lite .HDF |
|
27 September 2017, 20:01 | #43 |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 53
Posts: 4,468
|
Last edited by ross; 14 November 2017 at 22:47. |
27 September 2017, 20:08 | #44 | |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 53
Posts: 4,468
|
Quote:
NOTE: seems that i've made a Coloricons icon so is only properly rendered in OS39.. (in previous OS is a generic icon but works). NOTE2: you also need powerpacker.library in LIBS: This is the image: Last edited by ross; 14 November 2017 at 22:47. |
|
01 October 2017, 15:25 | #45 |
Amiga Hardcore Gamer
Join Date: Apr 2005
Location: Sweden
Age: 46
Posts: 1,207
|
Thanks earok for fixing the levels. Now I can finally play it to the end!
BTW: I know more games that needs to be fixed if you are interested |
02 October 2017, 07:18 | #46 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,542
|
Cheers Ross and Damien
Hipoonios: No worries! Feel free to list them all here. There's some very talented people watching this post so if I don't get around to fixing them someone else will |
02 October 2017, 21:56 | #47 | |
Amiga Hardcore Gamer
Join Date: Apr 2005
Location: Sweden
Age: 46
Posts: 1,207
|
Quote:
|
|
07 October 2017, 11:46 | #48 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,542
|
All done with this - there's an official home (or at least as official as this could be!) at http://earok.net/game/plumpy-fixed-edition, including ADF, LHA and CD32 ISO editions.
|
07 October 2017, 14:29 | #49 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
|
Nice work earok
...but you forgot to credit "warfalcon" AKA "SIRIaX" @ Flashtro for the main trainer also. |
08 October 2017, 00:55 | #50 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,542
|
|
08 October 2017, 01:34 | #51 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
|
I'm sure that's cool my friend
...but, if you want the exact order of process that the final / ultimate version "ross" provided went through (as detailed in this thread): a) SIRIaX @ Flashtro trained with many options. b) ross then fixed an issue he found with the above i.e. "unlimited energy" only works if "unlimited lives" is selected; and then also applied "ModRobert" jump = fire also hack. |
30 May 2020, 19:16 | #52 |
Registered User
Join Date: May 2020
Location: UK
Posts: 7
|
Well I'm defo late to the party on this one but none the less here goes
I stumbled across Plumpy on YouTube and followed it to here which looks to be a good place to be. After 24 years in the wilderness Plumpy has now been updated from the original source code and is now 100% fixed Updates on Plumpy v1.1 are :- Several maps tweaked, not just the ones I was aware of Cheat-mode fixed, actually works now Pause actually works as well, never really needed it but hey-ho And the odd bit of code tided up as well. Anyway, the new ADF file can be located here - https://www.atrophy.co.uk hopefully someone will like that I finally came back to it. Enjoy! PS. I am the original author, incase that was missed lol! Last edited by RatInstinct; 30 May 2020 at 19:17. Reason: Extra fact |
30 May 2020, 19:48 | #53 |
Registered User
Join Date: Nov 2019
Location: Greece
Posts: 992
|
Great stuff! That one was off my radar!
|
30 May 2020, 19:54 | #54 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
|
Heya RatInstinct,
Welcome to EAB Oh wow, nice one with all those fixes, much appreciated. Going to give this a bash. Cool to see you found your way here Thought I should also quote your news post from your website: Quote:
Last edited by DamienD; 30 May 2020 at 20:29. |
|
30 May 2020, 23:31 | #55 | |
Registered User
Join Date: Sep 2008
Location: Gainesville U.S.A.
Posts: 771
|
Quote:
http://hol.abime.net/6170/gamemap |
|
31 May 2020, 01:34 | #56 | |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,542
|
Welcome! Great to see you here, thanks for the update. I've updated a link on the page for the hacked version to reflect that there's now an official update with fixed levels.
Any chance of a jump button in the new version? Quote:
|
|
31 May 2020, 17:41 | #57 |
Registered User
Join Date: May 2020
Location: UK
Posts: 7
|
Thanks for the kind words peoples
I'm sure I can have a tweak of the code to swap jump over to the fire button, I'm sure I had logic in my original choice of Up but fire makes more sense these days. I know there was extra code around the jump part to avoid an issue with it so a tiny bit of effort will be needed I'll be back soon with v1.1b (b for button ) Toots! |
31 May 2020, 19:52 | #58 |
Registered User
Join Date: May 2020
Location: UK
Posts: 7
|
No sooner said than done and we have v1.1b now live at the same place (https://www.atrophy.co.uk) The "up" version is still there as well.
I'll have to dig out some of my other bits and pieces I did, the other full game I completed was called Trax, my take on the Atari classic tank battle and featured a map editor so you could create your own Then I've loads of random utils and demos that might be of interest. Best one was probably for UFO:Enemy Unknown, I got sick of losing so I worked out the save game format and then created a save game editor Chow for now! |
31 May 2020, 22:37 | #59 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
|
Many thanks RatInstinct
|
01 June 2020, 00:05 | #60 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,542
|
Cheers RatInstinct
I had a quick look, doesn't seem to be two different versions on the site? Files page is only showing 1.1 for me. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Breed 96 - Fixed / Properly cracked version? | ADz | request.Old Rare Games | 26 | 18 November 2021 12:57 |
Last Ninja 3 original adfs or aga fixed version | macce2 | request.Old Rare Games | 9 | 04 July 2017 22:18 |
"Another World", fixed version for KS3.1 | Gaula92 | support.Games | 7 | 19 May 2011 17:48 |
FIXED: Campaign 2 (Found working version) | killergorilla | project.Killergorilla's WHD packs | 16 | 11 August 2008 17:18 |
FIXED: Titanic Blinky (Unsupported version) | Retro-Nerd | project.Killergorilla's WHD packs | 1 | 01 November 2007 23:13 |
|
|