23 August 2023, 22:34 | #761 | ||
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That would be so great because there are quite a few compatible titles having CDDA soundtracks and treated that way, the 030 should not suffer too much I believe. In the scummVM docs, it is written that it can play the CD tracks directly. Maybe there is a hidden setting somewhere where you could specify the CD device or something? It would be a blessing for 030 users! |
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24 August 2023, 01:37 | #762 | ||
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Last edited by NovaCoder; 24 August 2023 at 03:59. |
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24 August 2023, 09:26 | #763 | ||
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Yes exactly, the music plays but there are delays, and the playback is not rhythmically tight, I wonder why indeed. I followed all your performance recommendations (PFS3 on Blizzard's SCSI, kickstart rom in fast, copymem patched, got 64 megs of ram, older version of AHI, etc...)
I got it running right with speech and midi music under the latest scummVM version 2.2 for 030 available on Github but it supports fewer games, unfortunately. Quote:
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11 September 2023, 19:56 | #764 |
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Maybe this question have been answered but are the 32Mb of ram mandatory to play games like Monkey Island 2 or Indy 4 in 256 colors ?
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11 September 2023, 23:03 | #765 |
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22 October 2023, 12:52 | #766 |
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Hi ! Out of curiosity, do you consider a backport of the 060 features to the 040 build ? Would be compatible with the PiStorm... :-)
Would love to have an up to date version compatible with Gobliiins 5 (recently released) ! I can offer you the game if you want to try it ! |
22 October 2023, 13:03 | #767 |
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The 060 build runs fine on the PiStorm, I'm using it for quite some time now.
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22 October 2023, 14:38 | #768 |
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Oopsie, I had an issue with the 060 build due to a bad mt32 configuration leading to a black screen for some reason. Sorry for the noise and thx so much Nova !
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26 October 2023, 11:28 | #769 |
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BTW guys&gals, did you manage to get Kyrandia 1/2/3 running ? With both the latest 060 build and the older 040 build I get : "you're missing the "kyra.dat" engine data file or it got corrupted. (then software failure)
Cheers ! |
26 October 2023, 11:36 | #770 |
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Have not tried yet, but "kyra.dat" is part of ScummVM and should be in the extras folder. So either it is not there, or the wrong version for the game files you are using. (the file is also different between various versions of ScummVM)
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26 October 2023, 11:50 | #771 |
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Hi ! Sorry, I wasn't exhaustive enough.
The kyra.dat is definitely there in each ScummVM distribution and that's why I tried with 2 quite different ScummVM versions (the 2015 and the 2023 ones). Same result ! I tried several Kyrandia versions - floppy and cd ones. Probably didn't find the right one ! cheers Last edited by mahen; 26 October 2023 at 12:02. |
26 October 2023, 15:01 | #772 |
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When adding the game, did you set the path to the extras folder in the last tab? This is set to "none" by default.
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26 October 2023, 15:51 | #773 |
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Oh my... You're right. I really thought /Extras was a default path, but nope, it had to be specified
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18 November 2023, 10:18 | #774 | |
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Sadly, most audio tracks of FMT Zak are just ambient sounds. But still better than silence. |
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02 December 2023, 20:34 | #775 | |
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02 December 2023, 21:33 | #776 |
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The tooltype should work as long you have the NTSC driver in Devs/Monitors. If it's not, then copy it from Storage/Monitors.
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24 March 2024, 22:19 | #777 |
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Hello NovaCoder, just I post for tell you that at last, Gabriel Knight it works perfectly with your last version 2.3.0.2
https://aminet.net/package/game/misc/ScummVM_AGA_060 Last edited by Estrayk; 24 March 2024 at 22:24. |
24 March 2024, 22:49 | #778 | |
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