15 January 2016, 22:16 | #21 |
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I've tentatively updated the list, adding entries, denoting what platforms the source platform of the games, linking to discussion. It's solely limited to specific games at the moment, and source code or actively discussed efforts have to be involved - the one exception is one of Kroah's games where he didn't provide source, but I expect he would if asked.
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16 January 2016, 07:36 | #24 |
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Outrun "remake" is just awesome! thanks for the link.
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17 January 2016, 17:00 | #25 | |
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Quote:
They certainly seem to be aware of the C rewrite and to have nothing but praise for it so I would think this should be ok. |
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17 January 2016, 17:27 | #26 |
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17 January 2016, 20:02 | #27 | |
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Quote:
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17 January 2016, 20:03 | #28 |
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There are about four "illegal" disassemblies made into conversions, where the source code has been available, and some of them have been available for decades. At this point, I think if something would have been done..
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17 January 2016, 20:34 | #29 |
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Exl did Superfrog editor and Chaos Engine editor and Turrican viewer - Jotd did Gods remake and maybe a Chaos Engine viewer.
Superfrog editor The Chaos Construct Exl whats the home page. Last edited by Retro1234; 17 January 2016 at 20:59. |
18 January 2016, 21:11 | #30 |
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My gods remake is not originated from a disassembly.
I had done a ce viewer but it sucked! I had reverse engineered magic pockets level data with some help from kroah (kroah is the reverse engineering genius and an ace c#/vb coder) |
09 June 2016, 19:43 | #31 |
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For consistency, I have found those browsing github.
Dogs of War https://github.com/rofl0r/openDOW Desert Strike https://github.com/inequation/strikeonline Cannon Fodder - JavaScript https://github.com/krazyjakee/CannonFodder Last edited by blindfold; 10 June 2016 at 18:30. |
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