06 June 2018, 21:19 | #21 |
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Such good news! There's something very special about this version. Looking forward to getting back into it again. A little tougher to get mates round these days though, have to bribe with babysitters rather than beer.
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07 June 2018, 11:50 | #22 |
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On a french facebook amiga group, Andy Davidson said :
"It is an update of Worms DC, with options for Worm select (pick up which worm you want to use), sudden death options, and sinking levels. Most of it is working, should be released soon. This was an update I never got round to finishing. Seeing the enthusiasm people still have for the Amiga made me want to give it a feature-complete version." |
07 June 2018, 11:59 | #23 | |
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Quote:
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07 June 2018, 14:12 | #24 |
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So cool, cannot wait !!! Team17 truly is a nice company with such strong roots to the past and present.... Rock on Andy !!
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07 June 2018, 15:26 | #25 |
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I remember there was talk about an TCP/IP patch back in the days, but that it was cancelled because the game sold bad.
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07 June 2018, 20:23 | #26 |
Dream17 / PortsCenter guy
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Location: Los Angeles
Age: 38
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07 June 2018, 20:44 | #27 |
Dream17 / PortsCenter guy
Join Date: Aug 2004
Location: Los Angeles
Age: 38
Posts: 311
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If anyone is interested, I've been updating the WormsDC patch entry on Worms2d.info with publicly available information about this update. I won't be posting anything he's shared with me in confidence, but that page is now a good place to stay up-to-date.
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08 June 2018, 05:31 | #28 | |
Gimmemore Commodore
Join Date: Apr 2016
Location: Australia
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Quote:
In regards to this, does anyone know if there is a possibility this could happen or could at least mention something to Andy? Would love to be able to remotely connect my A1200 to my mates for multiplayer, since we both have PCMCIA network adapters. We even have WiModems so we could do "dial-up" if it was ever a thing in this game. Up until now we have been using the netplay feature in FS-UAE but would rather use the real thing over emulation any day. |
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08 June 2018, 07:04 | #29 |
Dream17 / PortsCenter guy
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I don't know own that it'd make it into this update, but I'll float it. I've wanted to play WormsDC online for ages.
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08 June 2018, 08:23 | #30 | |
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I would really like that too, but as the game isn't system friendly afaik it will probably be hard. |
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08 June 2018, 21:54 | #31 |
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Great news! It looks like I'll be dusting off my DC
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09 June 2018, 12:40 | #32 |
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10 June 2018, 19:02 | #33 |
Banned
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Worms DC, Final Edition, Update 1... hehe
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11 June 2018, 21:09 | #34 |
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Back in the 90s, he created a lot of "unofficial" fixes (I believe the CDDA was one of them) and sent out a few over IRC. Unfortunately, all the media I stored these on are long gone!
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24 July 2020, 13:58 | #35 |
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Sadly the update never appeared.
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24 July 2020, 14:32 | #36 |
cheeky scoundrel
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The pitfall of announcing when you're only still enthusiastic about the idea rather than far into development.
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24 July 2020, 20:46 | #37 |
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25 July 2020, 10:36 | #38 | |
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I supported the amiga right until the end. In town they where still selling amiga games into the late 1990s. I think i literally stopped seeing amiga games on shelves in the year 2000. I used to buy a amiga game every month back then. |
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25 July 2020, 20:48 | #39 | |
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Quote:
I also bought Worms: DC, the best version of Worms on any system. It is truly criminal that it only sold ~5,000 copies. |
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12 August 2020, 23:37 | #40 | |
Dream17 / PortsCenter guy
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I know Andy ran into a technical obstacle. I haven't heard much since then, alas. |
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