26 June 2016, 21:47 | #41 | ||
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Location: Australia
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Quote:
Denis' version is the complete game - he made an extended ADF of it (see HERE), but for whatever reason it isn't in SPS. There's more info. about the different versions in this thread. @Denis Did your version come from an original retail release or the Finale compilation? Quote:
Last edited by DrBong; 26 June 2016 at 22:02. Reason: Added links. |
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26 June 2016, 21:56 | #42 | |
Banned
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Location: spain
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Quote:
test it on the your A2000/030 to confirm is a cpu issue and not AGA issue |
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26 June 2016, 22:10 | #43 | |
CaptainM68K-SPS France
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Quote:
My version has been duplicated in early 1991, and is the 3rd revision of this software, basically the full version with a 512k and a 1mb program code, as well as music+sound effects. The Finale compilation also include this latest revision since revision 1 and 2 of GNG are broken. SPS has a dump of it from me, as it was requested quite a long time ago. Next, the source of the freezing was a "bug" in the music driver of this game, and that's what CFOU's patched. The bug triggers on any machine with a CPU other than a 68000. |
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26 June 2016, 22:51 | #44 |
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@Denis
Thanks for solving those mysteries! Bertrand never mentioned in the WHD version thread what the source of the slowdown bug was, and bizarrely no-one in that long thread ever asked him either. Anyway, it's good to know that my memory of it being a problem on higher CPU's - rather than just AGA - was spot-on too!! You've also saved me the hassle of dragging out my A2000/030 just to test the game, so thank you again for the info! Last edited by DrBong; 26 June 2016 at 23:18. |
02 July 2016, 17:35 | #45 |
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Hi Guys,
I'm confused, Ghosts n' Goblins is one of my all time favourite games, but Reading the thread I'm still non the wiser, I know a few of you guys have fixed various bugs etc, but is there a working ADF version for the A500+ ? The Scope of my knowledge is transfer an ADF image to a real floppy on the Amiga using Amiga explorer and a null modem cable, I don't have the first clue what an extended ADF is or what a WHD is. I have a couple of questions. 1. Is there a working adf of G n' G? (for the A500+) 2. what is an extended adf is it possible to put one on 1 disk? (is there a tutorial?) 3. What is a whd does it only apply to the newer Amiga 600,1200 or is it available for A500+ also? sorry for all the questions, I'm new to the Amiga. (apart from playing games back in the day) Regards, Chris. |
02 July 2016, 18:13 | #46 | |
CaptainM68K-SPS France
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Quote:
1. yes there is one, you'll pick it here : http://www.flashtro.com/index.php?e=...5&id=4221&a=dl 2. An extended ADF is an ADF containing custom or protected amiga games (or software). In your case, since you have an A500+, you should go to the standard ADF with trainer. 3. Whdload can be used with A1200, A600 (with enough emory), as well as A500+ with a turbo board + ram expansion. |
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03 July 2016, 22:49 | #47 | |
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Many thanks for this cool Flashtro release ...just got back from the Dominican Republic so have downloaded and will test soon |
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04 July 2016, 16:06 | #48 | |
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Quote:
Thanks for the link much appreciated, it actually redirected me because I'm not registered, and although I tried to register, I didn't receive an email registration conformation, so every time I try to log in it says "registered but not confirmed, if I try to re register it says I am already registered but not confirmed" is it just me lol. Anyway I managed to navigate the site from the re-directed link and find the download and the adf is working under A500+ under emulation anyway, can't wait to dump the adf to a floppy and try it. Thanks again, Chris. |
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04 July 2016, 16:09 | #49 |
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I'll second that :-) I wish I could code myself but as I can't, I thoroughly appreciate the help from others who can. Thank you musashi9, Thanks and Thanks again :-)
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04 July 2016, 23:26 | #50 |
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05 July 2016, 11:03 | #51 | |
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Quote:
Chris. |
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08 July 2016, 21:05 | #52 |
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15 July 2016, 04:27 | #53 |
m68k all the way
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Location: Koalaland
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It is a joke, hence the emoji. But I guess like some people I come across, you wouldn't understand that, would you?
Last edited by B14ck W01f; 15 July 2016 at 08:27. |
09 November 2016, 20:07 | #54 |
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10 November 2016, 18:26 | #55 |
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Calm down everyone, it was a joke since everyone here knows Galahad is a pro coder. Instead of getting mad for nothing i invite both of you to put your energy to play the game and try to beat it hehe.
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02 August 2017, 08:53 | #56 |
This cat is no more
Join Date: Dec 2004
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Age: 52
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The first "turn in the air & jump with second button" version was done by me round 1994 on a floppy version, using ARIII and A500. 2 problems:
- was done on the corrupt version (or "no sound"), don't remember - I lost the floppy but I did the JST patch with that and provided CFou the code so he could adapt to whdload & all the nice fixes he added. Last edited by jotd; 14 September 2018 at 00:03. |
14 August 2022, 21:15 | #57 | |
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Quote:
How can I save extended adf to a physical floppy disk? I do not have a hard drive in the A1200. Is it possible to write a floppy disk without a hard disk? (I can't PM you because your inbox is full). |
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