07 March 2015, 22:34 | #1 |
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Can WinUAE disassemble from PC until a breakpoint is reached?
Is it possible to get the WinUAE debugger to log all disassembly until a breakpoint is hit?
In other words, can I freeze a game (Shift-F12) and then dump all disassembled instructions to an "event log" file? I don't mean "disassemble a block of memory" - I mean get a complete CPU (or blitter & copper) log as it has happened. I realise that the output for such a thing could be completely huge but is it something that has been implemented? |
08 March 2015, 08:56 | #2 |
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No (and I don't see much use for it unless it is really configurable = too much work) but last 500 instructions are automatically stored when any normal break point is active. H <number of instructions> command lists them.
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08 March 2015, 09:04 | #3 |
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I keep asking these questions because I haven't quite found my way where hacking the Amiga is concerned.. PCs tend to make us lazy I think.
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08 March 2015, 09:38 | #4 |
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Can WinUAE disassemble from PC until a breakpoint is reached?
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08 March 2015, 09:50 | #5 |
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