30 March 2019, 12:48 | #1 |
Registered User
Join Date: Jul 2014
Location: Madrid
Posts: 141
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CD32 CDAudio
Hi, I know it's a subject that has already been discussed, but I'm not sure and I'd like to know if there's something new.
I have a TF330 extension on my CD32 ...... It is assumed that the CD32 CD-ROM drive is the cd.device unit 0 So, why does not CDAudio work in CDAmiga games (BubbleHeroes, T-zero, Land of Genesis ...) when you specify this unit? However, there are programs that play CDAudio without any problem, (CD-TOP, Megacdplayer, DCPlayer). A greeting. |
30 March 2019, 13:47 | #2 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,534
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Most likely difference is how CD audio is played: using CD audio IO commands (CD_PLAYTRACK and friends) or using SCSI CD audio commands via HD_SCSICMD. CD32 (and CDTV) only support IO commands (both have drive that uses non-standard commands). On the other hand, many SCSI/ATAPI HD/CD controllers don't support CD audio IO commands but do support SCSI direct. (and many ancient ones support neither)
Perhaps there is wrapper driver that converts between commands types? |
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