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-   -   New Amiga game: AGENT LUX (https://eab.abime.net/showthread.php?t=66503)

viddi 03 November 2012 15:51

New Amiga game: AGENT LUX
 
7 Attachment(s)
Hey ho,

you can download the full version of "Agent Lux" from my homepage www.amiworx.de since this morning!

So, grab the archive and have fun.
Check out the Read Me file first!


@ Graham:

Thank you VERY much for your entertaining review.
It´s awesome. :great
I´m glad you like the game. :bowdown


V.1.1 now available (the same download link)

- file names "bug" removed: now fully playable even from CD
- "Iceland" spelling corrected
- lha archive added (if you have problems with the original zip file)

Amiga1992 03 November 2012 19:05

It flashes through various screens and skips the levels on my WinUAE config. Also shown a "this version of backbone is registered to" screen.
Also it says 030 needed??? Really?

Tried many config changes, all yield the same results :(

[EDIT] Just tried it in my A1200, which does have an 030. Same results. Screens flash for a split second then disappear and missions are skipped.
I have posted a video on Youtube showing what happens:
http://www.youtube.com/watch?v=WBCWnyjBd3A

Retro-Nerd 03 November 2012 19:51

Nice one, Viddi. I think it's a much better effort than Ambermoon Arcade. :great

@zip archiv

You should probably use a lha archiv. I've lost the executable flags of many files, unpacking the zip on my real A1200 with DirOpus.

Amiga1992 03 November 2012 19:58

Quote:

Originally Posted by Retro-Nerd (Post 848611)
@zip archiv

You should probably use a lha archiv. I've lost the executable flags of many files, unpacking the zip on my real A1200 with DirOpus.

Is that what caused my problems? How did you get this to run at all? What is your configuration?

Retro-Nerd 03 November 2012 20:06

I couldn't start the game, because i got a "game not executable" message. IconX didn't had the executable flag, so i've checked the Intro and Mission folders/sub-folders. All "game" files lost the flags too.

A1200+ACA 1230@28MHz

Amiga1992 03 November 2012 20:13

Nope, that's not my problem.
Game starts fine but levels skip, as in the video I linked. Same behaviour on WinUAE and real Amiga.

viddi 03 November 2012 20:50

@ Retro-Nerd:

Thanks, mate!
But it works via PCMCIA transfer (PC-Amiga)?!

@ Akira:
It seems to me, that the script executes all game files one after another.
It works fine here on WinUAE, A4000 and A1200.

I will upload a lha archive in a few minutes...

Retro-Nerd 03 November 2012 21:16

Yep, now it unpacks fine. :great

clenched 03 November 2012 21:21

2012 is turning out to be a good year for Amiga games. I am on the Mexico level now trying to find my way out of the level full of doors and blue steel.:)

s2325 03 November 2012 21:32

Yes, we must be fast before end of the world.

Amiga1992 03 November 2012 21:32

Tried the LHA version, extracted on the Amiga too. Same problem. Game does not work.

viddi 03 November 2012 21:35

Quote:

Originally Posted by clenched (Post 848637)
2012 is turning out to be a good year for Amiga games. I am on the Mexico level now trying to find my way out of the level full of doors and blue steel.:)

That´s a tricky one.
Good luck. :D


@all:

The lha archive can now be found in the original zip archive (AL CD Package & LHA Archive)!

viddi 03 November 2012 21:38

Quote:

Originally Posted by Akira (Post 848641)
Tried the LHA version, extracted on the Amiga too. Same problem. Game does not work.


Have you tried to execute a "game" file seperately?
Please try out a level executable and let me know, if it will start without a problem.

Graham Humphrey 04 November 2012 11:29

Quote:

Originally Posted by viddi (Post 848575)
@ Graham:

Thank you VERY much for your entertaining review.
It´s awesome. :great
I´m glad you like the game. :bowdown

Not a problem, thank you for letting me play it before anybody else! It is a lot of fun and impressive what you managed to get out of Backbone.

Quote:

P.S.: "Island" should have been "Iceland". I´ll correct it asap. ;)
I thought that was a slightly odd name ;)

s2325 04 November 2012 11:37

Review in Amiga Future: http://www.amigafuture.de/viewtopic....41d78dc9#49406

Amiga1992 04 November 2012 11:41

Quote:

Originally Posted by viddi (Post 848643)
Have you tried to execute a "game" file seperately?
Please try out a level executable and let me know, if it will start without a problem.

Trying to run it from CLI yielded a response.
It says "cannot open lowlevel.library".
I apparently don't have such library.

clenched 04 November 2012 14:37

I have ran into trouble at level 5. Neither the intro or any of the level sections will load after finishing level 4. If I open the level 5 drawer and click the game icon then the intro will load. However, drilling down further, none of the level sections will load independently. [file not found] requester.

snippet from SnoopDos
Code:

44    Open  Files/LevelMusic_AgentLux-FinalBosses1a              Read      Fail
56    Open  Files/LevelMusic_AgentLux-FinalBosses2              Read      Fail
68    Open  Files/LevelMusic_AgentLux-FinalBosses3              Read      Fail

The files here end in 'Bosse' in the archive (zip and lha). I used Amiga Lha to extract to a Windows directory.

To compound the trouble, I could not rename the file within WinUAE so I don't know if a bug report is called for here. After renaming with Windows explorer, the first section of Level 5 would load independently.

viddi 04 November 2012 15:20

@clenched:

Same here! Strange. I´ll check my original files...

viddi 04 November 2012 15:33

@clenched:

The file names have been altered by Backbone.

Please tell me, if you were able to play the submarine boss level.
I guess I have to shorten the mod file names.

clenched 04 November 2012 16:02

I just tried skipping to mission3-level3 if that's the one and it didn't load. Show me a picture of the boss and I will remember if I've seen it before. Whether I did or not, the game kept going until I reached level 5 , some flashing screens coming to rest on a black screen.


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