WinUAE 2.3.1 released
WinUAE 2.3.1 released (26.02.2011)
http://www.winuae.net/ New features: - Directory filesystem ACTION_LOCK_RECORD and ACTION_FREE_RECORD. - Gamepad joystick type for games that support 2nd fire button but can't read it without pullup resistor. (for example Aladdin) - Manual filter configuration fully implemented. - Autoresolution supported (automatically selects lowest used resolution on the fly) - MIDI device names are stored in configuration file. Updates: - Custom chipset undocumented feature compatibility updates. (For example Magic Demo / Diabolics, MoreNewStuffy by PlasmaForce, Kefrens Party Intro by Wiz) - M68K AROS compatible IDE and RTG emulation. - Statefile compatiblity updates. (Initial audio glitches, mouse counters updated correctly, CPU exact mid-instruction state saved, active disk DMA state saved) - New filter defaults, 1x (not FS) and always scale if selected screen/window size is very small or large enough. - Auto resize and center filter modes 1x/2x.. modifiers now adjust window size. - Attempt to load disk image and harddisk paths in state files from current directory, current adf/hardfile path and finally state file directory if original path or file is missing. - SCSI emulation physical drive tray load/eject passthrough. - SCSI emulation CD audio support improved. (for example T-Zero and The Shadow of the Third Moon) - Clipboard sharing disable option in GUI. 2.3.0 bugs fixed: - Audio pitch errors if audio period rate was near minimum audio DMA limit. - Very heavy CPU usage if program continuously plays really short audio samples. - ROM scanner again detects *.rom files in root directory. - Sample ripper works again. Bugs fixed: - Directory filesystem was slow on most modern multicore systems. - CDTV CDA playback didn't work if play ending track was set to last track. (Prehistorik CDTV) - 2352 byte sector plain ISO images didn't mount correctly. - Some drives had problems reading Mode 2 Form 1 data tracks. - SPTI+SCSI SCAN didn't detect any non-CD devices (broke in 2.2.1) - Automatic resize filter didn't always work correctly. - Topmost scanline was usually not visible in autoscale modes. - GamePorts parallel port joystick configuration crash fix. - Random RTG color errors when switching to/from fullscreen 8-bit RTG modes. - Archive mounting crashed if something prevented complete unpack (for example non-dos dms image file) - Harddrive state files didn't save correctly if more than one harddrive was configured. - A2065 Z2 board emulation fixes. (Lost interrupts, broadcast packets getting ignored, transmitter dropping big packets.) - A500 power led fade tricks really work now. - HRTMon didn't work in cycle-exact modes. And more... (This was supposed to be released December 2010 but then AROS m68k and other things happened..) |
Many Thanks Toni!
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Cheers Toni :great
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Excellent!! Thanks. :)
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Thanks, Toni.
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Thanks a lot for another great release.
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Awesome Toni! Thanks a lot
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Fantastic. Going fast to install it. Thanks!
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Thank you very much, Toni!!
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New year, first release. Thanks for your continued efforts towards perfection, Toni.
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Thanks Toni for your effort.
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Ace! Thanks Toni!
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ribbits :great
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Yeah! Many thanks again! :D
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Thanks Toni ;)
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Well appreciated!!! :)
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Nicely done :)
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Everything working great - Thanks Toni!
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good & great!! thk toni!!
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Congrats, Toni Wilen
Just updated to 2.3.1 and it's considerably faster and more responsive, while using less CPU resources.
Just a thank-you for WinUAE. |
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