LIVE iPad DEMO - Battle Squadron ONE
Hi everyone
Happy new year :) Made this fresh video with Battle Squadron ONE running on the iPad. http://cope-com.com/2011/01/04/live-ipad-demo-battle-squadron-one-game-completed/ :) |
Hey, this must be a "Find five missing things" kinda video!
Found one already: http://www.protovision-online.de/cat...p_joystick.jpg Drop iPad to drop bombs? :p I`d buy it in a heartbeat if it ends up on PSN. |
You touch the screen to drop smartbombs - see the very start of the video. I'm not sure what you mean...
Torben, can you tell me more about the musicplayer? Is it ported to objective-C and available to license, and what is used to track the music? |
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In terms of licensing status you would have to contact Martin Pedersen: mp@cope-com.com Hope that gives you an answer :) |
I think Photon was hoping it was a replayer for the original RK Amiga modules.
Nice demo. I wish you all the best commercially. I'll keep an eye open for an Android port |
Excellent work Torben. I for one will be buying it. :D
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The music in the way is has been setup, does have som advances. :)
Also added a big English Amiga Board Banner on our website: Check it here: www.cope-com.com :) |
English Amiga Board now has a large banner on our site
Hi everyone and happy new year
We have placed a large banner showing English Amiga Board on our website www.cope-com.com Please have a look... :) A sign of appreciation to English Amiga Board from us at Cope-Com. :) |
Hardly worth a news thread Torben. Aviators on the Amiga would fit in that category, if you know what I mean...
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I know what you mean in regards to aviators. From the beginning in the late spring of 2010, it was uncertain in which direction to go in terms of the future core coding setup. There was a risk in doing it the wrong way and not being able to finish it. The way everything is being setup now, enables us to change direction if needed and easily adapt to what ever system that is required for current and future projects. |
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