WHDLoad problem
6 Attachment(s)
Hello,
I want to start the game "Evil's Doom" in AmigaOS 3.1. The used emulator is WinUAE 3.6.1 Beta 7 64bit. In the AmigaOS WHDLoad is already installed with version 18.2. I downloaded the game from http://www.indieretronews.com/2014/0...g-dungeon.html. I created a folder Evil's Doom which is mounted in AmigaOS and unpacked the game content there. But if I double-click on the start icon which is shown in the picture below, nothing happens. The game won't start. I'm not experienced enough with Amiga emulation so I would be grateful for any help. My configuration for WinUAE are shown in the pictures bellow. Regards, Condor-2-4-2 http://eab.abime.net/attachment.php?...1&d=1519926208 http://eab.abime.net/attachment.php?...1&d=1519926710 http://eab.abime.net/attachment.php?...1&d=1519926892 http://eab.abime.net/attachment.php?...1&d=1519926892 http://eab.abime.net/attachment.php?...1&d=1519926892 http://eab.abime.net/attachment.php?...1&d=1519926892 |
Heya Condor-2-4-2,
...this post is not really assisting with the above but if you like you can grab my perfectly working .HDF for this from the EAB File Server under /~Uploads/DamienD/HDFs ;) |
Do you see the WHDLoad splash screen? Or does nothing happen at all? You can start WHDLoad with the option "filelog", it will log all files which are loaded then.
Also, why 8 MB chip? There is NO Amiga with that amount of chip ram! Use max. 2MB Chip or problems are bound to happen! |
It may have files that must not be unpacked outside of emulation. (file names that are illegal in Windows or unpacker may "fix" them without telling anything).
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Hello together,
thank you DamienD for the correction and the link to your HDF. I will test it soon. For your questions, StingRay, I see no whdload splashscreen and it happens nothing. I also decreased the chip ram to 2 MB, but that doesn't solve the problem. |
That doesn't look like a WHDLoad install.
Actually, reading where you got it from: Quote:
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I downloaded that file and it worked just fine on my standard A1200 WinUAE setup. So you don't need a real Amiga like the "article" states, but RTG might definitely introduce issues. https://i.imgur.com/tf0puOI.png |
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Edit: Didn't see Akira's post when I was replying. :) |
1 Attachment(s)
Hello Akira,
I have disabled the RTG graphics card and now the game works perfectly :-) But I got an error message after booting amigaos which is shown bellow. Can I disable this message? http://eab.abime.net/attachment.php?...1&d=1519934335 |
You do not need to enable the RTG card from WinUAE, replace the RTG card and then from Screenmode choose a resolution PAL 640x256 and save.
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This is why I use pretty much -vanilla- installs. I hate bloat and bulk. |
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...probably easier just to use my self-booting .HDF ;) |
I've now both tried the HD Install from DamienD and the one which I downloaded before with success :-) Thank you very much for your help!
Akira, can you explain how you start a HD-installed program in WinUAE? You mentioned a "vanilla" install. |
I would recommend WHDLoad for Amiga games, as then (aside from careful copying of the Kickstart ROMs to the relevant folder for WHDLoad to use) all you need is a large HDF file that you can use to store all of them, and no configs necessary except for setting up the games HDF in WinUAE.
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Your suggestion with a single HDF is an interesting idea, Foebane. But I see a problem here, because I organize the games in LaunchBox, where every game has a single entry and will be started directly via winuae-configfile.
So I organized all ADF and CD32 games in LaunchBox and start them with a double-click on the specific game icon. This is certainly not possible with a single HDF where all games are installed? |
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One game = one configuration file ;) Quote:
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Back then, I would've stuck with floppies or installed the few HDD demos on the IDE drive from floppies, but if I'd later on had an opportunity to use WHDLoad, I would've taken it up and so have been able to store lots of games on the one HDD, and thus one configuration. It's more efficient that way. |
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