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#1 |
Registered User
Join Date: Oct 2014
Location: Germany
Posts: 194
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[Ongoing] Tiger Claw
As Confucius said: The journey is the destination.
For Amiga Tiger Claw, it was a very long journey, but finally it has been released. boxed version available from: rgcd.bigcartel.com download available from: rgcddev.itch.io/tiger-claw homepage: www.lazycow.de/tigerclaw System requirements: Amiga A500 with 1 MB (or better) It has been tested on Amigas with/without AGA and/or turbo boards. (PAL and NTSC!) Last edited by Lazycow; 10 December 2018 at 19:11. |
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#2 |
Puttymoon inhabitant
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Yeah!!! Where can I find any info about C64 Powerglove?
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#3 |
Missile Command Champion
![]() Join Date: Aug 2005
Location: Germany
Age: 51
Posts: 12,388
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http://rgcddev.itch.io/powerglove
http://csdb.dk/release/?id=125552 @Lazycow: Nice one. I hope with the improved controls from your updated C64 version. ![]() Last edited by Retro-Nerd; 09 November 2015 at 13:58. |
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#4 |
Registered User
![]() Join Date: May 2001
Location: ?
Posts: 19,582
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Hells to the yeah!!! Looking forward
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#5 |
Registered User
Join Date: Oct 2014
Location: Germany
Posts: 194
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Ok, here's Tiger Claw's homepage with more infos: www.lazycow.de/tigerclaw
@Retro-Nerd: Yes, it will have the fixed controls ![]() |
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#6 |
Junior Member
![]() Join Date: Aug 2001
Location: France
Posts: 1,375
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wow, it look really nice and "professional".
Do you code it to work on A500. How do you convert the music ? Do you use a special music editor ? |
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#7 |
Registered User
Join Date: Jan 2011
Location: France
Age: 51
Posts: 507
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Ohhhhh !! Bruce Lee !! ... in other colors......
Loved Bruce Lee on my C64... |
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#8 |
Missile Command Champion
![]() Join Date: Aug 2005
Location: Germany
Age: 51
Posts: 12,388
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It looks indeed like Bruce Lee. But the gameplay here is completely different.
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#9 |
Registered User
Join Date: Oct 2014
Location: Germany
Posts: 194
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Yes, it is NOT a Bruce Lee game, sorry.
@Frog: Saulc12 is doing the Amiga music with Protracker. There is no converter for C64 music, as far as I know. The music has to be remade manually. The game should work with any 680x0 based Amiga, including the A500. |
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#10 | ||
Junior Member
![]() Join Date: Aug 2001
Location: France
Posts: 1,375
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Quote:
Quote:
I'm quite sure we will make a challenge with the game on the french forum http://insertdisk2.free.fr/ |
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#11 |
Registered User
Join Date: Oct 2014
Location: Germany
Posts: 194
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Ok, I have found the evil memory overwriting bug. (it was red-black-striped and made buzzing noises) There's still some work ahead, because the background-animations have to be done differently on the Amiga.
But it's time to release a little teaser, hope you like it... download: tigerclaw-amigateaser |
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#12 | |
Registered User
![]() Join Date: May 2001
Location: ?
Posts: 19,582
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Quote:
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#13 |
Junior Member
![]() Join Date: Aug 2001
Location: France
Posts: 1,375
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nice and funny. So kung fu attitude
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#14 |
Natteravn
![]() Join Date: Nov 2009
Location: Herford / Germany
Posts: 2,347
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I'm really looking forward to play this. I like this kind of games and also the graphics look great!
![]() Just one hint, as you said you're targetting the A500 and I saw you compiled the demo with vbcc: The default (aos68k) config is not Kickstart 1.x compatible. Even if your code is, but this configuration will use an OS2.x startup code and takes advantage of new hunk types and relocations (e.g. HUNK_RELOC32SHORT). Such an executable (like your demo) can't even be loaded with Kickstart 1.x. There should be a "kick13" config for this purpose, which uses startup13.o and doesn't pass the -Rshort option to the linker. Just contact me when you need any help. |
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#15 |
Registered User
Join Date: Oct 2014
Location: Germany
Posts: 194
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Oh, thanks for the hint, phx!
I have recompiled it with +kick13 now. (download link points to the updated version) But I only have a kickstart 3.1 from my A1200 for testing. A500/kick 1.2 testers are welcome... ![]() |
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#16 |
Natteravn
![]() Join Date: Nov 2009
Location: Herford / Germany
Posts: 2,347
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Works now!
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#17 |
Registered User
Join Date: Oct 2014
Location: Germany
Posts: 194
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animated water...
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#18 |
Registered User
![]() Join Date: May 2001
Location: ?
Posts: 19,582
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I'm glad to see you're also working on Tiger Claw. Looking forward!
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#19 |
Registered User
Join Date: Oct 2014
Location: Germany
Posts: 194
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It's nearly finished... Just waiting for saulc12 for the title picture and ingame music...
It almost fits into the 512k ram of an unexpanded Amiga, but I might be too lazy to optimize it. 1 MB minimum... |
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#20 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 45
Posts: 950
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Looks great.
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