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Old 21 February 2013, 23:17   #1
Join Date: Apr 2011
Location: england
Posts: 135
whdload question

hello there , using winue and whdload , and gorilla pack trying to run mortal combat 2 but i got a weird message after few screens , seems

i need to do something about noautovector , can sombdy explain what i have to do to get this to work , is it in whdload prefs ,ohh and i need a real basic answear on how to doit as i cant even use this thing lol or an amiga anymore forgotten tooo much boo hoo.
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Old 21 February 2013, 23:47   #2
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Join Date: Nov 2012
Location: Liverpool UK
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I had the same problem using WHDLoad on my A500.

I fixed the problem by doing the following:

Highlight the small game icon, right click mouse and select information from the menu at the top, in the box that opens highlight a blank line (under preload) click new and then type noautovec then press return, then click save. The game should run ok and not hang.

You can appararently set the noautovec on a global level by editing whdload.prefs but I haven't worked out how to do this yet.
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Old 22 February 2013, 01:18   #3
Join Date: Apr 2011
Location: england
Posts: 135
damn cheers tried it , still saying bad stack pointer on entering whdload via exception "level 3 autovector (coper/vblank/blitter)" ($6c) at $9fd960 (slave $4b8) occured.

its driving me crazy now lol.
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Old 22 February 2013, 10:56   #4
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Perhaps you should download the fixed version instead of complaining in here?
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