11 January 2004, 22:20 | #21 |
The Sacred Armour Of
Join Date: Aug 2002
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New ships! Fabulouso!
What else can you add to this game i wonder? |
12 January 2004, 00:02 | #22 |
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Location: England, York
Age: 55
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Be nice to have some proper textures on the planets and ships, although I guess only AGA machines would be able to run this at a decent speed. Still be great though...
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12 January 2004, 13:43 | #23 |
Lesser Talent
Join Date: Jan 2003
Location: UK
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12 January 2004, 13:46 | #24 |
Registered User
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Location: Germany
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CARE project homepage goes online !
I've created a small CARE project homepage. It would be better to use a pop up blocker. click @hamster Download it from there... @Antiriad: Make some suggestions and I will look what I can do... @Marlon: Arghhh... textures with a miggy... Last edited by AmiGer; 20 December 2004 at 13:56. |
12 January 2004, 13:49 | #25 | |
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12 January 2004, 15:04 | #26 | |
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@AmiGer
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17 January 2004, 01:10 | #27 |
Zone Friend
Join Date: Jan 2004
Location: Waterford / Ireland
Age: 49
Posts: 88
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Thanks AmiGer! The weekend is here again.... wahey!
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17 January 2004, 20:37 | #28 |
Zone Friend
Join Date: Jan 2004
Location: Waterford / Ireland
Age: 49
Posts: 88
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Hi AmiGer,
This is excellent work! Makes the game more interesting. I have 2 suggestions: i) Would it be possible to make the "Adv" logo much smaller as I think it is obstructive on the map screen? Would it be possible to only use it on the main title screen? It currently lessens the personality of the individual screens. ii) I think it would a cool idea if you used a variable to store the no. of worlds you visited? This could be displayed on one of the existing screens? Maybe the counter could be incremented after each hyperspace jump made (including/excluding misjumps into witchspace) ? I'm not sure how easy to add another counter to the game... Is this an easy change considering how well you know the code? Thanks again for a great Mod of Elite! |
19 January 2004, 11:07 | #29 | ||
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Location: Germany
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Quote:
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What do you mean with "witchspace" ? The space without stars and many of thargoids ? I will look what I can do but it will take some time... Maybe I will include the changes in a next release... |
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24 January 2004, 02:03 | #30 |
Zone Friend
Join Date: Jan 2004
Location: Waterford / Ireland
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Yep, Witchspace where the Thargoids wait when Hyperspace fails now and again.
Thank you for considering the suggestions AmiGer! |
22 February 2004, 13:15 | #31 |
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Location: Germany
Posts: 349
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New Yahoo Geocities free C.A.R.E. website now online.
A big thank you goes to Pyromania who's hosting my little page... http://discreetfx.com/care/ Last edited by AmiGer; 20 December 2004 at 13:58. |
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