20 March 2024, 07:56 | #181 |
Retro Freak
Join Date: Nov 2001
Location: Slovenia
Age: 51
Posts: 1,648
|
When running on ECS I get gfx corruption with WHDLoad. If I run the mpatrol exe directly without WHDLoad it is perfect :
[ Show youtube player ] |
20 March 2024, 10:01 | #182 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,209
|
once again AGA has been wrongly detected. Damn...
|
20 March 2024, 11:04 | #183 |
Registered User
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,842
|
@jotd
your method sounds pretty efficient |
25 March 2024, 23:54 | #184 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,209
|
Find beta AGA version in the zone. Again big thanks to ross for his help.
|
26 March 2024, 06:52 | #185 | |
Retro Freak
Join Date: Nov 2001
Location: Slovenia
Age: 51
Posts: 1,648
|
Quote:
Tried a lot settings on WinUAE and I either get black screen after starting the whdload or HALT10 ... Same on real A1200 with pistorm32... black screen. WHDLoad Quit button also not working so can't do a dump. If started without whdload with just mpatrol_aga it is working though. Occasionally I get a guru when starting (8000 000B Task: 82D8A10) but usually it starts up (normally after you quit with ESC and start it again). Moon base perfect. Occasionally screen flicker for a frame, but VERY rarely, only seen it a few times. There are some horizontal lines visible when it is scrolling vertically sometimes (mostly visible on the slope levels). Very nice to see the moon city background on level 2 The sector letters on bottom visibile now too. After you finish level 1 the ":" chars stay printed on the game area (as before). Great conversion, plays like butter! A little video of me (badly) playing first few levels : [ Show youtube player ] Last edited by tomcat666; 26 March 2024 at 08:28. |
|
26 March 2024, 07:06 | #186 |
Registered User
Join Date: Dec 2016
Location: Italy
Posts: 743
|
I have to launch the game directly from the executable.
Slave has problems (black screen). But now the game is near perfect, very very good jotd |
26 March 2024, 14:56 | #187 |
Saberman
Join Date: Dec 2016
Location: Kielce/Poland
Posts: 329
|
Awesome! AGA version:
[ Show youtube player ] |
26 March 2024, 15:16 | #188 |
Registered User
Join Date: Jan 2008
Location: Warsaw/Poland
Age: 55
Posts: 1,975
|
On video some glitches visible, perhaps from etap text.
And "You have broken a record" text dont fit on the screen. |
26 March 2024, 15:45 | #189 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,209
|
yes, there are still bugs and they're mostly known. But the "moon city" sections are so great
|
26 March 2024, 16:22 | #190 | |
Retro Freak
Join Date: Nov 2001
Location: Slovenia
Age: 51
Posts: 1,648
|
Quote:
Thank you for this jotd! Looking forward to MM2 (imagine first computer with MM2 port ) |
|
26 March 2024, 17:15 | #191 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,209
|
yes, the lines will be fixed next thing! I think I'll up the city slightly to avoid priority conflicts. It will be a compromise to avoid changing bitplane priorities, which would have an impact on rocks, wheels... The game is really a nightmare to set right because of the 2 background layers which bring nothing to the game, but need to be there!
MM2 is delayed until someone (Steve) can update MAME tilesave edition. Then we'll see if it's doable. |
28 March 2024, 22:56 | #192 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,209
|
new update, floppy contains a boot selector which will run cut-down OCS (finally!), standard ECS or enhanced AGA version depending on your machine.
A lot of graphical glitches & other bugs have been fixed. BTW I'm infuriated by the comments of some bozos on indieretronews, they "counted the colors" and there are 8 colors on screen so a C64 could do a perfect port, and why isn't that dual playfield ECS perfect 50fps, blah blah. Yeah, right. Then count again, and at different stages of the game. Because during the black fade out of Turrican AGA or Banshee, there is only 1 color: black. |
28 March 2024, 23:24 | #193 | |
Registered User
Join Date: Oct 2022
Location: Roma
Posts: 318
|
Quote:
Are they actually ignorant or what?? |
|
28 March 2024, 23:28 | #194 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 291
|
Many people will say something, and most of them are picky, but they have nothing to offer themselves.
Even if you gave gold for free, someone will come and tell that you gave turds. Don't even bother. |
29 March 2024, 02:42 | #195 | |
Registered User
Join Date: May 2018
Location: Ireland
Posts: 675
|
Quote:
On paper, the game looks ridiculously simple, moon buggy, a few aliens and missile sprites, however and as you know, it is a really complex game especially technically with the 2 parallax layers along with everything else. Try and ignore those idiots, you're doing a fantastic job with the conversion, keep up the great work mate. People don't understand the complexity |
|
29 March 2024, 03:58 | #196 | |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,534
|
Quote:
|
|
29 March 2024, 04:36 | #197 |
Registered User
Join Date: Nov 2014
Location: Italy
Posts: 2,369
|
|
29 March 2024, 07:24 | #198 | |
Retro Freak
Join Date: Nov 2001
Location: Slovenia
Age: 51
Posts: 1,648
|
Quote:
As Seiya noted the ECS version has the graphics problem, even without whdload. The OCS version, however, works fine. |
|
29 March 2024, 09:05 | #199 |
Registered User
Join Date: May 2021
Location: Euerbach/Germany
Posts: 74
|
Jotd you made a great job with your Arcade Ports.
Thanks a lot. |
29 March 2024, 09:23 | #200 |
Registered User
Join Date: Dec 2020
Location: Italy
Posts: 1,902
|
prob the game i have played the most this last month, and it isnt final, just to say
typical game should be judged for the gameplay, very arcade close here keep it up crazy idea - replacing the buggy sprite with the Aarbron one... look at that, Shadow of the beast on the moon Last edited by kremiso; 29 March 2024 at 09:30. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
[WIP] Tetris conversion | jotd | project.Amiga Game Factory | 153 | 07 January 2024 20:18 |
[WIP] Frogger conversion | JoeJoe | project.Amiga Game Factory | 99 | 24 December 2023 13:11 |
[WIP] Galaxian conversion | jotd | project.Amiga Game Factory | 107 | 16 July 2023 19:37 |
[WIP] Pengo conversion | jotd | project.Amiga Game Factory | 95 | 14 July 2023 17:16 |
do you know if moon patrol was ported to the amiga ? | pbareges | request.Old Rare Games | 8 | 08 March 2005 18:12 |
|
|