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Old 11 December 2023, 11:35   #121
alexh
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Originally Posted by Pyromania View Post
How's does it work in CDTV? Case still on and can you still use the CDTV as it was intended?
You can't use the CD-ROM drive as the DMAC is incompatible with the current version of PiStorm. It requires multi-master bus arbitration which was added to the AtariST version but has not come back to the Amiga version. (Mainly because it slows down the bus and 99% of users don't need it)
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Old 31 December 2023, 12:37   #122
wiz12
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An update regarding the native video pass-through was recently posted and it looks amazing, the instant resolution switching is very impressive but interlace still needs some work before it's ready.


https://www.patreon.com/posts/merry-xmas-and-95561953
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Old 31 December 2023, 14:12   #123
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@ wiz12

automatic screen switching will be great but it looks like only with the CM4?
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Old 31 December 2023, 14:49   #124
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@ wiz12

automatic screen switching will be great but it looks like only with the CM4?
No, why should it be limited to CM4 only? THis was just the machine I had available at that moment. It works from PiZero2 up to Pi4/CM4.
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Old 31 December 2023, 15:30   #125
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I'd like a PiFire or VampStorm.
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Old 31 December 2023, 18:32   #126
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Originally Posted by mschulz View Post
No, why should it be limited to CM4 only? THis was just the machine I had available at that moment. It works from PiZero2 up to Pi4/CM4.
great news & happy new year
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Old 01 January 2024, 13:25   #127
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Happy New Year Michal.
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Old 02 January 2024, 21:41   #128
mschulz
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Thanks and Happy New Year to all of you. New feature of this RGB to HDMI passthrough - ability to turn it (and tune) on early boot already. Example video below, be patient, it is booting from floppy:

[ Show youtube player ]
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Old 02 January 2024, 23:39   #129
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Howdy @mschultz
Patreon supporter here, can I ask a hypothetical question about pistorm for cd32.
In theory, would it be possible to create a version of pistorm for cd32 that can autboot a game from a micro se card?
In broad terms, what is missing in the solutions available atm?
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Old 03 January 2024, 00:46   #130
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Originally Posted by mschulz View Post
Thanks and Happy New Year to all of you. New feature of this RGB to HDMI passthrough - ability to turn it (and tune) on early boot already. Example video below, be patient, it is booting from floppy:

[ Show youtube player ]
I'm glad the kids are in bed before accidentally opening this sort of pr0n clickbait!
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Old 03 January 2024, 02:42   #131
klx300r
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Question

@ mschulz


..wondering whats required hardware wise? any soldering to CIA like Ratte's autoswitch
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Old 03 January 2024, 07:37   #132
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@ mschulz


..wondering whats required hardware wise? any soldering to CIA like Ratte's autoswitch
For the native video device? It's new hardware that will go in the Denise socket on an a500/2000, in the trapdoor on an A600, or clip on Lisa in an A1200.

No soldering should be needed other than soldering the pins on the FPGA board if you buy that separately. It does not need any connections to any CIAs (or anything else)
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Old 03 January 2024, 09:21   #133
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clip on Lisa in an A1200.
This sounds pretty exciting! How does Lisa cope with this heatwise? I wouldn't want to damage her.
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Old 03 January 2024, 09:52   #134
mschulz
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Originally Posted by eXeler0 View Post
Howdy @mschultz
Patreon supporter here, can I ask a hypothetical question about pistorm for cd32.
In theory, would it be possible to create a version of pistorm for cd32 that can autboot a game from a micro se card?
In broad terms, what is missing in the solutions available atm?
Hi! This is unfortunately not possible. It would require emulation of severa hardware components and one of main goals of Emu68 is to not emulate the hardware. Additionaly, it would require to add support for accessing microSD card from Emu68 which is not there right now, plus adding filesystem support to Emu68, which is also not there.

Sorry for bad news
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Old 03 January 2024, 11:38   #135
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Vampire or PiStorm?

Quote:
Originally Posted by mschulz View Post
Hi! This is unfortunately not possible. It would require emulation of severa hardware components and one of main goals of Emu68 is to not emulate the hardware. Additionaly, it would require to add support for accessing microSD card from Emu68 which is not there right now, plus adding filesystem support to Emu68, which is also not there.

Sorry for bad news

Thanx for the answer.
No worries, Im just exploring possible ways to implement the silly idea of creating a cartridge game for CD32 where the cartridge contains hardware to run something much more demanding than the original hardware can handle ;-) (Like the superFX chip in SNES games or the sega Virtua Processor).
E.g. One could package Quake 2 into a ”self contained” cartridge that you put into any vanilla CD32 and it would boot the game from the SD card.
Its 100% silly, but just one of those ”what if…” ideas ;-)
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Old 03 January 2024, 11:45   #136
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You can do that using a riser, a TF328 and a CF card that contains the game and loads it automatically (the TF328 boots from the CF card).

With some work, you can probably extend the IDE port so that the CF card can be accessed from outside, which would then be your cartridge.

Quake 2, of course, won't work. But let the CD32 be a CD32. There's no need to have it run Quake 2...
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Old 03 January 2024, 15:08   #137
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Originally Posted by derSammler View Post
You can do that using a riser, a TF328 and a CF card that contains the game and loads it automatically (the TF328 boots from the CF card).

With some work, you can probably extend the IDE port so that the CF card can be accessed from outside, which would then be your cartridge.

Quake 2, of course, won't work. But let the CD32 be a CD32. There's no need to have it run Quake 2...

I know its a fringe idea but sometimes sh1t like that is compelling. :-) I like the idea that a crappy console can play games that are way beyond what the original system could do. It sort of turns things on its head, which I find amusing and technically interesting.
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Old 04 January 2024, 06:13   #138
klx300r
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Originally Posted by Lemaru View Post
For the native video device? It's new hardware that will go in the Denise socket on an a500/2000, in the trapdoor on an A600, or clip on Lisa in an A1200.

No soldering should be needed other than soldering the pins on the FPGA board if you buy that separately. It does not need any connections to any CIAs (or anything else)

sounds great looking forward to buying the parts to get it working in my A1200 when it's ready
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Old 28 February 2024, 19:20   #139
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Originally Posted by mschulz View Post
PiStorm32 Lite arrived to limited number of developers few days ago, not 1.5 months. Regarding classic PiStorm - on Emu68 there is at the moment support for ComputeModule 4 (CM4) which is basically a RasPi4. I am using CM4 with my PiStorm in A600 machine at the moment. On Pi4 there is still something blocking the boot process and I will look at it as soon as I have time for it.

Why no support yet? Because real life, because there are many other things to do first, because not so many people can or will contribute to the source code base of the project, plus many many more "baucase". For some people, like you, Pi4 is the highest priority, for others VC4 video driver, stability improvements or WiFi are more important. How to satisfy all this people and their priorities at once? Hard, isn't it?

But, there is still a room for improvement. Both Hardware and Software are open source and everyone is invited to join and contribute.
Since I don't have actual Amiga, I can only get a stand-alone rPi (my goal is to have an RTG set-up for coding).

Am I interpreting the above correctly, that if I get a standalone rPi4B (4 GB), then I won't be able to run Emu68k ?

Meaning, right now, Emu68k only works through PiStorm using a physical Amiga computer ?

Last edited by VladR; 28 February 2024 at 19:21. Reason: typos
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Old 28 February 2024, 19:58   #140
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Since I don't have actual Amiga, I can only get a stand-alone rPi (my goal is to have an RTG set-up for coding).

Am I interpreting the above correctly, that if I get a standalone rPi4B (4 GB), then I won't be able to run Emu68k ?

Meaning, right now, Emu68k only works through PiStorm using a physical Amiga computer ?
Well... you have emu68k for raspberry standalone also... but I don't know what is the actual usage of it for the moment
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