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#1 |
Registered User
Join Date: Aug 2008
Location: Salisbury
Posts: 662
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Metal Gear amiga port
Since Nov 2020, I've been tirelessly working on porting MSX classic Metal Gear to the Amiga 500. Gameplay code is 90% complete so thought it might be time to show it off (even with the odd glitch). Still a long way to go but its coming.
Some additional details. Game has been converted to run at full frame rate. Original MSX version would mostly run at 25/30 frames but worse during busy scenes. Will include option to play with original European translation and updated translation which is closer to the Japanese original. Will include emulated original sound track and sound effects as well as a fully enhanced sound option. [ Show youtube player ] |
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#2 |
Registered User
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,760
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oh man, that's excellent!
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#3 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,824
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Looks great - another brilliant Amiga conversion! Keep it up!
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#4 |
Registered User
Join Date: Aug 2005
Location: Skarabörg, Sweden
Age: 44
Posts: 998
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Cool!
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#5 |
Registered User
Join Date: Nov 2019
Location: Greece
Posts: 992
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Looks awesome, good job! Looking forward to it!
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#6 |
Registered User
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,331
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That looks awesome, always wanted to see a port of this one
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#7 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 4,668
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Really cool !
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#8 |
Also known as GarethQ
Join Date: May 2019
Location: Twickenham / U.K.
Posts: 653
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Looks incredible. Briliant idea. Keep going
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#9 |
Registered User
Join Date: Jul 2014
Location: Madrid
Posts: 140
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#10 |
Registered User
Join Date: Dec 2013
Location: GR
Age: 46
Posts: 1,415
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Good stuff.
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#11 |
Global Moderator
Join Date: May 2013
Location: Setúbal, Portugal
Posts: 563
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Amazing! The sequel is an even better game. Ever thought about porting it too?
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#12 |
Registered User
Join Date: Dec 2020
Location: Italy
Posts: 1,406
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oh, Metal Gear!
NICE, keep it up ![]() |
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#13 |
Registered User
Join Date: Feb 2012
Location: United Kingdom
Posts: 3,092
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Wow this is an excellent port - gameplay and graphics both on point! Just wondering whether this may set the scene for more MSX conversations to Amiga!?
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#14 | |
Registered User
Join Date: Aug 2008
Location: Salisbury
Posts: 662
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Quote:
So about that, this port was only really possible because someone did a full commented dissassembly of the original game. It looked like a silly amount of work but it made it perfect for porting. Doing a port of 2 would need that phase effectively doing first. |
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#15 | |
Global Moderator
Join Date: May 2013
Location: Setúbal, Portugal
Posts: 563
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Quote:
I see. |
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#16 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 51
Posts: 7,591
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isn't there a typo in "mision" at some point?
well even with the source code it's a hell of a good job! A lot of games got resourced/got the source published, but that doesn't make it much easier to re-create on another processor. The level layout probably helped if you had it. The music is great too. |
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#17 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,639
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You did all that in less than 3 months!? I don't care if you did not have to start from scratch, that's impressive.
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#18 |
Registered User
Join Date: Aug 2008
Location: Salisbury
Posts: 662
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#19 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,953
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Awesomesauce!!!!!!!
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#20 |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,701
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The code looks like it's all in z80? Have you converted it or are you running some sort of emulation?
Either way... real nice job! |
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Thread | Thread Starter | Forum | Replies | Last Post |
Metal Gear | retroTM | project.aGTW | 11 | 27 October 2007 23:13 |
Metal Gear games | Solid Snake | Retrogaming General Discussion | 1 | 29 August 2006 09:00 |
Metal Gear series | Shatterhand | Retrogaming General Discussion | 14 | 30 October 2002 14:09 |
Metal Gear | Shatterhand | Nostalgia & memories | 2 | 25 June 2001 17:51 |
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