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#1 |
Registered User
![]() Join Date: May 2014
Location: Italy
Posts: 419
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Zool2 Aga Glitch Problem
Hi Toni,
i have reborn Zool2 AGA. I try with 4.4.0 - 4.3.0 - 4.2.1 i hava alway same problem: With "Cycle exact full /dma/memory" active i have glich problem. I Atthacment log,conf,screenshoot pre filter. Zool2Glich.zip Thanks a lot for all. |
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#2 |
Bug hunter
![]() Join Date: Jul 2006
Location: Italy
Age: 47
Posts: 2,099
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With the WHDLoad version I use these tooltypes and have no glitches (my cfg in signature):
Code:
ExecuteStartup= ExecutePostDisk=uae-configuration cachesize 0 cpu_speed real cpu_multiplier 8 cpu_throttle -600 NOCACHE Last edited by hexaae; 09 July 2020 at 09:01. |
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#3 | |
Registered User
![]() Join Date: May 2014
Location: Italy
Posts: 419
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Quote:
Thanks hexaae for help, but i perfer start with simple floppy , such as amiga orginal....waiting if Toni see the problem. Thanks again. |
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#4 |
Registered User
![]() Join Date: Jul 2019
Location: Poland
Posts: 252
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Isn't it some badly cracked version? Also, try with Kickstart 3.0.
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#5 |
This cat is no more
![]() Join Date: Dec 2004
Location: FRANCE
Age: 51
Posts: 7,361
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graphical glitches don't come with bad cracks. Blitter errors are the cause most of the time. Easy to figure out: use "immediate blitter" in winuae and see if the errors go away.
If not, then it can be self-modifying code (disable JIT) or sprite refresh/sync problem (speed problem, again) |
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#6 |
Bug hunter
![]() Join Date: Jul 2006
Location: Italy
Age: 47
Posts: 2,099
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From my experience with WinUAE it's not uncommon that new versions change how emulation timing works, and this can introduce glitches not present before.
It can happen you have to set different options with different WinUAE versions, even if you use no JIT and full cycle exact sometimes is not enough... Luckily enough this usually happens only for a very few games. Last edited by hexaae; 12 July 2020 at 10:43. |
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#7 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 46
Posts: 20,421
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If you untick all "Cycle-exact" options then there are no issues; that's what I have set, and that's all you have to do if you want to play this perfectly via WinUAE.
This game has been like this as far back as I can remember and through many WinUAE versions... this point is for hexaae saying "new version can introduce glitches not present before". Very easy to just leave "Cycle-exact" options off... |
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#8 |
Registered User
![]() Join Date: May 2014
Location: Italy
Posts: 419
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Thanks all for Help!
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