23 October 2023, 23:53 | #1781 |
Registered User
Join Date: Aug 2017
Location: Greece
Posts: 143
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Great to see that the team is working on new features, improvements and fixes!
Only respect for your continuous efforts, dedication and commitment! |
24 October 2023, 01:45 | #1782 |
Moderator
Join Date: Jan 2002
Location: Chicago, IL
Posts: 3,383
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Congrats on progress with AmigaOS 3.3, I will buy.
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24 October 2023, 08:38 | #1783 |
Zone Friend
Join Date: May 2006
Location: France
Posts: 1,802
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Nice, I’ll buy it too, sis you talk to Bryce Nesbitt to implement its memory protection mechanism?
Did you get access to latest code developed by CBM but not released? |
24 October 2023, 09:41 | #1784 |
A3000-Fan
Join Date: Sep 2008
Location: Germany
Posts: 321
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Are the Shell-Tabs and floating/sticky menus optional? I’m pretty sure that I won’t use/need/want them.
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24 October 2023, 10:18 | #1785 |
Zone Friend
Join Date: May 2006
Location: France
Posts: 1,802
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@Camillia,
I wonder if an optional syntax highlighting could be implemented a bit like promotion software. You choose a task/process and select a language and every time the program print a word then the color is changed if it is a keyword of the language etc. This will add overhead for sure and need to have a buffer. Just a silly idea… |
24 October 2023, 10:35 | #1786 |
Camilla, AmigaOS Dev.
Join Date: Mar 2020
Location: Frederiksberg
Posts: 329
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24 October 2023, 10:45 | #1787 | |
Camilla, AmigaOS Dev.
Join Date: Mar 2020
Location: Frederiksberg
Posts: 329
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Quote:
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24 October 2023, 10:52 | #1788 |
Registered User
Join Date: Jul 2014
Location: Finland
Posts: 1,180
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Would re-doing the prefs be a moment to reconsider storing the configured prefs in some editable serialization format? (toml/yaml/json/ini-file/whatever) instead of binary?
This would make scripted configuration changes and third party preference editing significantly simpler. |
24 October 2023, 11:03 | #1789 |
Camilla, AmigaOS Dev.
Join Date: Mar 2020
Location: Frederiksberg
Posts: 329
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In general:
We welcome all your ideas and we have also looked at that other thread here on eab. But please remember that every new idea will mean several months of development and testing. We cannot and will not just do everything. We will never get a release out that way. We are already loooking at 2 years minimum, and more likely 4 years. If we take on too many of your ideas we will be looking at 6 years instead. So no silly ideas We also try to choose things that go hand in hand. We want to make ReAction better under the surface, and we want to use it in more places like preferences, PartitionEdit and the new console. Ideas, that supplement that, will be the most welcome. |
24 October 2023, 11:08 | #1790 | |
Camilla, AmigaOS Dev.
Join Date: Mar 2020
Location: Frederiksberg
Posts: 329
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Quote:
In general it is an idea, that although nice, will take away a lot of coding and testing time, better spend on other things. It is after all few people that will need this change |
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24 October 2023, 11:38 | #1791 |
Zone Friend
Join Date: May 2006
Location: France
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You need more developers
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24 October 2023, 11:47 | #1792 |
Camilla, AmigaOS Dev.
Join Date: Mar 2020
Location: Frederiksberg
Posts: 329
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Yes that would possibly help.
I say possibly as there is an amount of onboarding that take resources away as well. And more developers doesn't automatically make things happen faster. It takes time to test as well and most things have dependencies on other things. We also want our team to work well together without too many conflicts. More people mean more conflicts that take time to resolve. |
24 October 2023, 13:40 | #1793 |
Zone Friend
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Location: France
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I’m sure that a full time developer could be founded by the community.
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24 October 2023, 14:24 | #1794 |
Camilla, AmigaOS Dev.
Join Date: Mar 2020
Location: Frederiksberg
Posts: 329
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we have absolutely no interest in having paid developers. Part of the fun is that we are not paid. And having some that are paid and others not would be a night mare
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24 October 2023, 14:55 | #1795 | |
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Location: Germany
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Quote:
Finding work in need of doing tends to come from the angle of technical needs to be met, such as age-old bugs which had been getting too comfortable even some 30 years ago. Curiousity plays into that as well. You might not know it at first, but taking a look under the accumulated dust of ages (wear goggles and a mask at all times) can lead to surprisingly interesting discoveries, many of which being of the kind you didn't even dare to imagine. Now you get to fix them, for free It may not be for everyone. But you, too, can be an unpaid AmigaOS 68k developer and a combination of starving artist and unlikely hero in your spare time (imagine this as "Fringe" for Amiga software developers). Apply within Note: might involve signing NDAs and spending as much time in front of your keyboard as you never expected to do, involving long hours and meeting mature legacy software and hardware bugs on their own turf, with unpredictable consequences for either party (bring your D&D dice kit, just in case the bugs consent to settle the score like adults). Last edited by Olaf Barthel; 24 October 2023 at 15:03. |
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24 October 2023, 15:20 | #1796 |
Returning fan!
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24 October 2023, 15:28 | #1797 |
Camilla, AmigaOS Dev.
Join Date: Mar 2020
Location: Frederiksberg
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24 October 2023, 16:14 | #1798 |
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Join Date: Sep 2018
Location: California
Posts: 332
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Wow, those screenshots look great. Looking forward to 3.3 here
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25 October 2023, 16:47 | #1799 |
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Location: Szczecin/Poland
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I hope the floating menu can be disabled in settings? I was a fan of them, I always turn them off in MagicMenu.
The new partitioning tool looks really interesting. Finally something easy to use! Does it also have an option to put/remove filesystems to/from RDB? |
25 October 2023, 17:06 | #1800 |
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Location: England
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a much easier partitioning tool without having to enter loads of hex values here and there would do wonders for real and emulated amigas alike, always had trouble trying to get PFS onto emulated hardfiles for 1, something typically always goes wrong or i forget something or need to go find a guide that does a step-by-step of what to do/not do. Think i managed to get it running once on a real paritioned SD-Card on the amiga core for the chameleon 64 but now i have the mk2 and am trying that all over again its become a bit of a nightmare so ive given up for now.
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