17 December 2013, 17:26 | #1 |
Born again WinUAE user
Join Date: Mar 2006
Location: South Yorkshire, UK
Age: 56
Posts: 1,667
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Any Amiga commercial game developers/programmers here?
EAB has many active members. I was wondering if you are one of those that had worked on or programmed commercial game(s) back in the good old Amiga days? If so, which game, what was your involvement, etc.?
It would be nice to think, "Wow! I had played that game a lot and here I am, talking to the developer/programmer who did it!". If you'd rather remain anonymous - then no worries. Note: If there is a thread like this already - I couldn't find it..... Last edited by quahappy; 17 December 2013 at 17:43. |
17 December 2013, 23:31 | #2 |
TinkerTailorContentMaker
Join Date: Nov 2009
Location: Bedfordshire
Age: 46
Posts: 1,213
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Hi quahappy,
My only claim to Amiga fame was working on "Blobz" as the musician/level designer. My friend coded the game in Blitz Basic and did all the heavy lifting, 3d renders/gfx etc. It was a fun creative time, lot's of great ideas, half made games, lot's of beer drinking and playing Worms DC :-) There should also be a PD game knocking about on Aminet called "Super Ballz", I did the music on that one too. If I have any regrets about those days it would be the music quality. I lacked the focus and consistency back then, If only I could go back and do it over again with what I know now... |
18 December 2013, 00:00 | #3 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,024
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I coded Premier Manager 3 Deluxe for Gremlin Interactive, and worked on Speris Legacy and a tiny bit of Minskies Furrballs
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20 December 2013, 17:14 | #4 |
Moderator
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I guess quite a few people here... including myself.
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21 December 2013, 10:47 | #5 |
Cheesy crust
Join Date: Nov 2008
Location: Hawk's Creek
Age: 48
Posts: 1,383
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Stop teasing, we want names!
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21 December 2013, 14:48 | #6 |
Registered User
Join Date: Feb 2008
Location: Northampton/UK
Posts: 534
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26 December 2013, 20:50 | #7 |
Registered User
Join Date: Aug 2006
Location: Finland
Age: 52
Posts: 244
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I was involved in, say, six or seven games afair. Elf Mania is probably the most known. Mainly doing compression and disk systems i.e. very very small roles (nb. none of my loaders was ever released.. you know the thing when publisher goes boom before getting the game out).
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27 December 2013, 13:04 | #8 |
Moderator
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No, I did not work on Chaos Engine.
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27 December 2013, 18:02 | #9 |
Registered User
Join Date: Feb 2008
Location: Northampton/UK
Posts: 534
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not the game, tbe gamedev forum.there's a guy on there with the same name as you.
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27 December 2013, 18:04 | #10 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,024
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28 December 2013, 13:19 | #11 |
Moderator
Join Date: Jan 2003
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Age: 52
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gamedev forum: do you mean the SCE DevNet...? If yes, then yes, otherwise no
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